Player Matchup

Gilgamesh
Gilgamesh
Black-Kid-III
Gilgamesh
Level 133
God Stats
9W - 2L
1,710 SR
Queue Stats
60W - 50L
1,706 Elo+
Party 1
Artemis
Artemis
JimPop469
Artemis
Level 45
God Stats
9W - 6L
1,619 SR
Queue Stats
19W - 18L
1,581 Elo+
Party 1
Merlin
Merlin
LacKadaisiKaL
Merlin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 105L
1,714 Elo+
Party 1
Team Averages
Level 102
1,610 SR
1,667 Elo+

VS

Team Averages
Level 87
1,651 SR
1,452 Elo+
Ah Puch
Ah Puch
FeelzGodMan
Ah Puch
Level 70
God Stats
18W - 8L
1,758 SR
Queue Stats
94W - 89L
1,591 Elo+
Solo
Ymir
Ymir
JEFERAUL117
Ymir
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 81L
1,384 Elo+
Solo
Neith
Neith
PlusKiller24
Neith
Level 63
God Stats
8W - 2L
1,694 SR
Queue Stats
28W - 36L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Black-Kid-III
Gilgamesh
19
5 / 3 / 8
15,215
761
8,076
15,852
15,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
JimPop469
Artemis
18
3 / 6 / 8
12,957
648
12,334
12,686
4,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 2 / 7
14,184
709
31,348
11,744
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FeelzGodMan
Ah Puch
17
6 / 5 / 4
12,718
636
17,874
15,799
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 4 / 10
12,170
609
5,546
26,090
18,120
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 5 / 7
13,023
651
8,655
15,446
4,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
14
Kills
11
11
Deaths
14
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Black-Kid-III
Gilgamesh
5
3
8
3
L
Ah Puch
FeelzGodMan
Ah Puch
6
5
4
1.6
L
1
4
10
1.5
W
Artemis
JimPop469
Artemis
3
6
8
1.17
W
6
2
7
4.75
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,758
Damage
32,075
40,282
Taken
57,335
23,645
Mitigated
26,557
7,170
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Black-Kid-III
Gilgamesh
8,076
2,465
0
2,796
15,852
15,492
0
6,958
8,894
0
35,375
L
Ah Puch
FeelzGodMan
Ah Puch
17,874
405
0
5,242
15,799
4,126
31
9,987
5,812
62,272
0
L
5,546
224
0
5,417
26,090
18,120
82
12,337
13,753
22,514
0
W
Artemis
JimPop469
Artemis
12,334
5,157
0
2,638
12,686
4,254
1,295
9,001
3,685
0
36,850
W
31,348
1,021
0
1,736
11,744
3,899
1,399
7,832
3,912
103,842
0
L
8,655
2,174
0
3,825
15,446
4,311
405
9,370
6,076
0
43,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,356
Gold Earned
37,911
234
Minions Killed
214
8
Camps Cleared
10
1,047,088
Distance Traveled
916,926
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,215
761
33
2
1
375,117
5
L
Ah Puch
12,718
636
103
5
8
314,324
3
L
Ymir
12,170
609
31
2
2
288,479
4
W
Artemis
12,957
648
56
3
2
305,688
4
W
Merlin
14,184
709
145
7
5
366,283
3
L
Neith
13,023
651
80
4
0
314,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role