Player Matchup

Terra
Terra
FlawlessXC
Terra
Level 49
God Stats
31W - 33L
1,573 SR
Queue Stats
60W - 63L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Fr4nco0359
Kukulkan
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
183W - 221L
1,211 Elo+
Party 1
Jing Wei
Jing Wei
Sacrano
Jing Wei
Level 108
God Stats
27W - 17L
1,569 SR
Queue Stats
191W - 218L
1,400 Elo+
Solo
Thanatos
Thanatos
cacadorrobo26
Thanatos
Level 65
God Stats
12W - 12L
1,524 SR
Queue Stats
164W - 155L
1,490 Elo+
Solo
Odin
Odin
j3remay4
Odin
Level 54
God Stats
9W - 6L
1,206 SR
Queue Stats
81W - 98L
1,327 Elo+
Party 1
Team Averages
Level 63
1,474 SR
1,373 Elo+

VS

Team Averages
Level 73
1,466 SR
1,331 Elo+
Kukulkan
Kukulkan
DENOSAURU_BOLADO
Kukulkan
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,314 Elo+
Party 2
Cthulhu
Cthulhu
Gabriel_Noob231
Cthulhu
Level 55
God Stats
5W - 6L
1,492 SR
Queue Stats
11W - 20L
1,305 Elo+
Party 2
Fenrir
Fenrir
Mazzarii
Fenrir
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 188L
1,363 Elo+
Solo
Cernunnos
Cernunnos
SoledByNalto_JP
Cernunnos
Level 37
God Stats
5W - 9L
1,338 SR
Queue Stats
11W - 17L
1,291 Elo+
Party 2
King Arthur
King Arthur
rucha_doR
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 91L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
3 / 3 / 14
11,767
490
9,223
26,886
18,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Fr4nco0359
Kukulkan
20
11 / 5 / 2
13,245
552
13,736
9,490
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Sacrano
Jing Wei
14
7 / 3 / 0
10,306
429
10,044
12,991
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
cacadorrobo26
Thanatos
18
7 / 4 / 9
11,870
495
10,337
17,431
6,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
19
6 / 1 / 14
12,456
519
22,565
17,284
19,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 4
12,583
524
14,434
13,252
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 8 / 5
9,201
383
7,364
18,709
19,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
Mazzarii
Fenrir
20
6 / 4 / 6
12,978
541
10,530
18,472
8,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SoledByNalto_JP
Cernunnos
13
2 / 9 / 3
9,425
393
9,271
14,583
4,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
rucha_doR
King Arthur
16
0 / 7 / 1
10,028
418
5,279
22,928
13,409
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
34
Kills
16
16
Deaths
35
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
7
4
1.43
W
Terra
3
3
14
3.33
W
Kukulkan
Fr4nco0359
Kukulkan
11
5
2
2.4
L
0
8
5
0.31
L
Fenrir
Mazzarii
Fenrir
6
4
6
2.25
W
Jing Wei
Sacrano
Jing Wei
7
3
0
2.33
L
Cernunnos
SoledByNalto_JP
Cernunnos
2
9
3
0.39
W
Thanatos
cacadorrobo26
Thanatos
7
4
9
2.88
W
Odin
6
1
14
13
L
King Arthur
rucha_doR
King Arthur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,905
Damage
46,878
84,082
Taken
87,944
52,637
Mitigated
50,692
44,659
Healing
16,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,434
1,337
0
1,637
13,252
4,757
2,267
7,268
5,984
59,233
0
W
Terra
9,223
1,565
1,326
13,009
26,886
18,273
924
8,809
18,077
53,261
0
W
Kukulkan
Fr4nco0359
Kukulkan
13,736
823
0
1,552
9,490
3,551
2,555
4,574
4,916
68,030
0
L
7,364
669
29
2,139
18,709
19,291
108
5,573
12,922
25,898
0
L
Fenrir
Mazzarii
Fenrir
10,530
3,116
0
7,716
18,472
8,622
0
3,941
14,239
0
97,679
W
Jing Wei
Sacrano
Jing Wei
10,044
6,931
303
5,796
12,991
4,252
323
4,425
8,566
0
54,401
L
Cernunnos
SoledByNalto_JP
Cernunnos
9,271
4,638
0
722
14,583
4,613
245
3,145
11,255
0
43,640
W
Thanatos
cacadorrobo26
Thanatos
10,337
1,896
0
17,992
17,431
6,865
1,419
2,946
14,485
0
86,369
W
Odin
22,565
3,688
0
4,681
17,284
19,696
972
2,016
15,268
0
87,813
L
King Arthur
rucha_doR
King Arthur
5,279
742
0
4,341
22,928
13,409
710
3,354
18,739
7,777
49,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,644
Gold Earned
54,215
552
Minions Killed
474
0
Camps Cleared
0
2,128,926
Distance Traveled
1,842,845
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,583
524
106
4
0
369,337
2
W
Terra
11,767
490
78
3
0
459,487
7
W
Kukulkan
13,245
552
124
5
0
416,987
0
L
Cthulhu
9,201
383
44
2
0
304,696
1
L
Fenrir
12,978
541
146
6
0
438,616
5
W
Jing Wei
10,306
429
82
3
0
300,587
5
L
Cernunnos
9,425
393
71
3
0
387,767
3
W
Thanatos
11,870
495
109
5
0
473,841
0
W
Odin
12,456
519
159
7
0
478,024
2
L
King Arthur
10,028
418
107
4
0
342,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role