Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Erathium
Shiva
Level 106
God Stats
76W - 60L
1,663 SR
Queue Stats
133W - 136L
1,557 Elo+
Solo
Bastet
Bastet
NxN VeNoM
Bastet
Level 67
God Stats
7W - 5L
1,650 SR
Queue Stats
90W - 116L
1,468 Elo+
Party 1
Neith
Neith
ROGUE Pistolas
Neith
Level 66
God Stats
17W - 13L
1,533 SR
Queue Stats
175W - 207L
1,459 Elo+
Party 1
Chang'e
Chang'e
bxldur
Chang'e
Level 109
God Stats
2W - 0L
1,686 SR
Queue Stats
577W - 574L
1,508 Elo+
Party 1
Team Averages
Level 83
1,607 SR
1,498 Elo+

VS

Team Averages
Level 83
1,513 SR
1,504 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BarberCortes7
Fenrir
Level 89
God Stats
17W - 19L
1,551 SR
Queue Stats
76W - 64L
1,556 Elo+
Solo
Bastet
Bastet
Hammetje073
Bastet
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
72W - 86L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RustedWretch
Morgan Le Fay
Level 88
God Stats
8W - 3L
1,514 SR
Queue Stats
169W - 171L
1,543 Elo+
Solo
Bacchus
Bacchus
StickyP3455
Bacchus
Level 89
God Stats
17W - 15L
1,500 SR
Queue Stats
135W - 153L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 1 / 0
6,463
646
5,171
5,887
3,962
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Erathium
Shiva
9
1 / 2 / 7
5,332
533
3,283
7,105
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
NxN VeNoM
Bastet
10
9 / 1 / 2
6,572
657
5,419
5,343
1,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 4
4,770
477
3,225
3,824
1,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
bxldur
Chang'e
11
3 / 0 / 2
6,194
619
5,773
5,118
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
2 / 3 / 0
4,673
467
2,749
5,699
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 0
4,493
449
1,509
6,115
2,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bastet
7
0 / 5 / 0
4,464
446
1,838
7,926
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
RustedWretch
Morgan Le Fay
9
2 / 3 / 1
5,456
546
3,385
4,769
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
StickyP3455
Bacchus
7
0 / 3 / 3
4,635
464
2,959
7,455
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
5
5
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
1
0
2
L
Danzaburou
 
Danzaburou
2
3
0
0.67
L
1
2
0
0.5
W
Shiva
Erathium
Shiva
1
2
7
2.25
L
Bastet
0
5
0
0
W
Bastet
NxN VeNoM
Bastet
9
1
2
10
W
0
1
4
2
L
Morgan Le Fay
RustedWretch
Morgan Le Fay
2
3
1
0.83
L
Bacchus
StickyP3455
Bacchus
0
3
3
0.5
W
Chang'e
bxldur
Chang'e
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,871
Damage
12,440
27,277
Taken
31,964
11,104
Mitigated
10,616
8,933
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,171
776
0
2,474
5,887
3,962
0
0
5,785
42,657
0
L
Danzaburou
 
Danzaburou
2,749
1,003
0
1,546
5,699
1,281
0
1,305
4,292
0
21,674
L
1,509
145
0
1,173
6,115
2,414
0
4,313
1,802
0
12,304
W
Shiva
Erathium
Shiva
3,283
722
177
1,614
7,105
3,236
0
1,982
5,123
0
13,107
L
Bastet
1,838
608
72
2,285
7,926
1,657
0
2,606
5,166
0
20,043
W
Bastet
NxN VeNoM
Bastet
5,419
1,227
0
1,400
5,343
1,399
6
1,212
3,744
0
27,834
W
3,225
2,106
0
817
3,824
1,083
0
1,656
2,168
0
24,856
L
Morgan Le Fay
RustedWretch
Morgan Le Fay
3,385
332
0
500
4,769
1,415
0
1,090
3,591
27,183
0
L
Bacchus
StickyP3455
Bacchus
2,959
553
0
1,410
7,455
3,849
0
1,197
6,169
7,810
0
W
Chang'e
bxldur
Chang'e
5,773
630
107
2,344
5,118
1,424
0
1,494
3,624
33,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
23,721
300
Minions Killed
161
0
Camps Cleared
0
916,425
Distance Traveled
862,858
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,463
646
109
11
0
160,515
6
L
Danzaburou
4,673
467
34
3
0
158,188
4
L
Fenrir
4,493
449
23
2
0
167,965
2
W
Shiva
5,332
533
25
3
0
186,966
2
L
Bastet
4,464
446
43
4
0
182,365
0
W
Bastet
6,572
657
50
5
0
220,584
1
W
Neith
4,770
477
45
5
0
157,219
3
L
Morgan Le Fay
5,456
546
51
5
0
166,471
0
L
Bacchus
4,635
464
10
1
0
187,869
2
W
Chang'e
6,194
619
71
7
0
191,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role