Player Matchup

Janus
Janus
Acekrazykarry
Janus
Level 85
God Stats
1W - 1L
1,296 SR
Queue Stats
23W - 24L
1,497 Elo+
Solo
Charybdis
Charybdis
AnkhMaster
Charybdis
Level 57
God Stats
38W - 40L
1,433 SR
Queue Stats
119W - 157L
1,344 Elo+
Party 2
Set
Set
Shiro2501
Set
Level 28
God Stats
6W - 7L
1,385 SR
Queue Stats
37W - 73L
1,234 Elo+
Party 2
Ganesha
Ganesha
acrossy10
Ganesha
Level 64
God Stats
29W - 29L
1,482 SR
Queue Stats
93W - 130L
1,331 Elo+
Party 2
Amaterasu
Amaterasu
mslzm
Amaterasu
Level 143
God Stats
7W - 2L
1,500 SR
Queue Stats
285W - 313L
1,480 Elo+
Solo
Team Averages
Level 75
1,419 SR
1,377 Elo+

VS

Team Averages
Level 53
1,375 SR
1,419 Elo+
Bellona
Bellona
ArturDerDritte3
Bellona
Level 28
God Stats
4W - 7L
1,319 SR
Queue Stats
97W - 185L
1,179 Elo+
Party 1
Anubis
Anubis
KNOCK DOWN 44
Anubis
Level 43
God Stats
7W - 21L
1,057 SR
Queue Stats
142W - 224L
1,190 Elo+
Party 1
Atlas
Atlas
TheAmazingLeriez
Atlas
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,687 Elo+
Party 3
Da Ji
Da Ji
Zweth
Da Ji
Level 104
God Stats
6W - 6L
1,500 SR
Queue Stats
87W - 97L
1,352 Elo+
Solo
Charybdis
Charybdis
nuk3andr0id
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
9,769
611
12,172
8,502
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
AnkhMaster
Charybdis
13
11 / 3 / 6
9,240
578
17,216
9,142
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 2 / 9
8,274
517
4,569
8,765
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
acrossy10
Ganesha
13
0 / 0 / 18
8,957
560
8,061
7,990
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
mslzm
Amaterasu
13
3 / 1 / 6
8,660
541
5,238
13,037
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,880
430
7,659
13,630
8,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 3 / 0
6,377
399
2,756
8,717
3,331
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
0 / 6 / 3
6,596
412
4,107
16,410
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Zweth
Da Ji
11
1 / 7 / 3
6,981
436
5,786
13,351
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
nuk3andr0id
Charybdis
12
2 / 7 / 0
7,560
473
10,471
13,454
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
26
Kills
6
6
Deaths
26
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Charybdis
AnkhMaster
Charybdis
11
3
6
4.67
L
2
3
1
0.83
L
1
3
0
0.33
W
4
2
9
4.25
L
0
6
3
0.25
L
Da Ji
Zweth
Da Ji
1
7
3
0.36
W
Ganesha
acrossy10
Ganesha
0
0
18
9
W
Amaterasu
mslzm
Amaterasu
3
1
6
6
L
Charybdis
nuk3andr0id
Charybdis
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,256
Damage
30,779
47,436
Taken
65,562
24,168
Mitigated
29,483
16,614
Healing
17,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,172
1,336
325
2,165
8,502
3,337
470
1,132
7,370
69,307
0
W
Charybdis
AnkhMaster
Charybdis
17,216
9,491
0
2,317
9,142
2,583
1,932
1,510
7,632
0
50,526
L
7,659
3,248
0
3,798
13,630
8,961
0
3,571
9,945
0
30,058
L
2,756
241
0
3,673
8,717
3,331
0
3,468
4,991
28,174
0
W
4,569
2,585
0
1,154
8,765
6,236
815
1,742
7,023
0
27,049
L
4,107
996
517
2,467
16,410
8,633
0
6,983
9,359
12,589
0
L
Da Ji
Zweth
Da Ji
5,786
1,376
0
2,890
13,351
4,603
0
2,029
11,154
0
38,031
W
Ganesha
acrossy10
Ganesha
8,061
574
669
3,278
7,990
6,437
570
2,128
5,862
24,973
0
W
Amaterasu
mslzm
Amaterasu
5,238
2,461
0
6,706
13,037
5,575
2,265
351
12,686
0
40,895
L
Charybdis
nuk3andr0id
Charybdis
10,471
5,047
0
3,801
13,454
3,955
0
3,514
9,880
0
50,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,900
Gold Earned
34,394
376
Minions Killed
261
0
Camps Cleared
0
1,591,271
Distance Traveled
1,451,835
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,769
611
130
8
0
339,768
3
W
Charybdis
9,240
578
100
6
0
286,392
1
L
Bellona
6,880
430
50
3
0
339,189
1
L
Anubis
6,377
399
38
2
0
246,153
2
W
Set
8,274
517
48
3
0
326,761
0
L
Atlas
6,596
412
7
0
0
303,104
4
L
Da Ji
6,981
436
65
4
0
275,111
4
W
Ganesha
8,957
560
4
0
0
330,838
3
W
Amaterasu
8,660
541
94
6
0
307,512
3
L
Charybdis
7,560
473
101
6
0
288,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role