Player Matchup

He Bo
He Bo
Destoroid
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 234L
1,514 Elo+
Solo
Xbalanque
Xbalanque
Hanezs
Xbalanque
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 69L
1,521 Elo+
Solo
Cabrakan
Cabrakan
TSE Lacky
Cabrakan
Level 126
God Stats
4W - 4L
1,488 SR
Queue Stats
108W - 96L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
TSE Maji
Baron Samedi
Level 105
God Stats
2W - 1L
1,312 SR
Queue Stats
108W - 104L
1,479 Elo+
Party 2
Bakasura
Bakasura
bielxfs
Bakasura
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,585 Elo+
Solo
Team Averages
Level 119
1,460 SR
1,523 Elo+

VS

Team Averages
Level 107
1,586 SR
1,518 Elo+
Vamana
Vamana
Benzo XRs
Vamana
Level 128
God Stats
4W - 1L
1,699 SR
Queue Stats
122W - 146L
1,532 Elo+
Party 1
Jormungandr
Jormungandr
GranMysterio
Jormungandr
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 115L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
LAs M05T W4nT3D
Zhong Kui
Level 87
God Stats
1W - 5L
1,738 SR
Queue Stats
182W - 181L
1,568 Elo+
Solo
Loki
Loki
Signz
Loki
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 184L
1,483 Elo+
Party 1
Hachiman
Hachiman
hwaito
Hachiman
Level 66
God Stats
2W - 4L
1,493 SR
Queue Stats
117W - 120L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Destoroid
He Bo
20
3 / 2 / 19
12,940
761
12,577
10,496
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Hanezs
Xbalanque
20
17 / 3 / 12
15,084
887
47,853
24,370
10,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
TSE Lacky
Cabrakan
20
7 / 4 / 16
12,867
757
17,688
20,965
27,931
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
TSE Maji
Baron Samedi
20
3 / 2 / 24
13,364
786
10,972
17,448
24,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
bielxfs
Bakasura
20
6 / 1 / 12
13,171
775
10,214
19,942
16,278
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Benzo XRs
Vamana
15
1 / 9 / 5
10,505
618
6,027
20,567
13,323
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
GranMysterio
Jormungandr
19
2 / 5 / 6
12,313
724
15,246
27,338
38,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
LAs M05T W4nT3D
Zhong Kui
19
5 / 5 / 5
12,140
714
23,104
25,017
20,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
Signz
Loki
18
1 / 8 / 7
11,331
667
13,019
19,619
9,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
hwaito
Hachiman
19
3 / 9 / 5
11,729
690
15,813
21,647
10,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
40
36
Kills
12
12
Deaths
36
83
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
Benzo XRs
Vamana
1
9
5
0.39
W
He Bo
Destoroid
He Bo
3
2
19
6.25
L
Jormungandr
GranMysterio
Jormungandr
2
5
6
1
W
Xbalanque
Hanezs
Xbalanque
17
3
12
7.67
L
Zhong Kui
LAs M05T W4nT3D
Zhong Kui
5
5
5
1.5
L
Loki
Signz
Loki
1
8
7
0.56
W
Cabrakan
TSE Lacky
Cabrakan
7
4
16
3.75
W
Baron Samedi
TSE Maji
Baron Samedi
3
2
24
7.5
W
Bakasura
bielxfs
Bakasura
6
1
12
12
L
Hachiman
hwaito
Hachiman
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,304
Damage
73,209
93,221
Taken
114,188
82,485
Mitigated
92,105
38,444
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Benzo XRs
Vamana
6,027
2,522
458
3,242
20,567
13,323
527
11,132
8,941
452
15,085
W
He Bo
Destoroid
He Bo
12,577
423
0
3,316
10,496
3,854
2,073
1,741
8,631
63,263
0
L
Jormungandr
GranMysterio
Jormungandr
15,246
1,798
904
2,608
27,338
38,723
0
6,676
18,631
58,610
0
W
Xbalanque
Hanezs
Xbalanque
47,853
33,698
0
12,261
24,370
10,411
4,896
9,493
14,574
0
91,020
L
Zhong Kui
LAs M05T W4nT3D
Zhong Kui
23,104
1,560
1,108
5,881
25,017
20,117
18
9,867
15,061
51,638
0
L
Loki
Signz
Loki
13,019
795
0
4,130
19,619
9,121
0
7,846
11,636
0
43,651
W
Cabrakan
TSE Lacky
Cabrakan
17,688
2,093
0
3,850
20,965
27,931
314
10,754
9,663
43,160
0
W
Baron Samedi
TSE Maji
Baron Samedi
10,972
1,187
5,598
7,532
17,448
24,011
165
8,071
9,075
26,520
0
W
Bakasura
bielxfs
Bakasura
10,214
5,936
659
5,228
19,942
16,278
737
6,844
12,680
0
30,772
L
Hachiman
hwaito
Hachiman
15,813
9,344
397
559
21,647
10,821
0
5,716
15,045
0
42,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,426
Gold Earned
58,018
332
Minions Killed
276
0
Camps Cleared
0
1,766,446
Distance Traveled
1,426,016
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,505
618
17
1
0
234,897
0
W
He Bo
12,940
761
110
6
0
363,064
2
L
Jormungandr
12,313
724
88
5
0
287,580
1
W
Xbalanque
15,084
887
97
6
0
340,678
0
L
Zhong Kui
12,140
714
59
3
0
306,209
0
L
Loki
11,331
667
50
3
0
332,035
4
W
Cabrakan
12,867
757
35
2
0
315,397
1
W
Baron Samedi
13,364
786
21
1
0
339,739
1
W
Bakasura
13,171
775
69
4
0
407,568
2
L
Hachiman
11,729
690
62
4
0
265,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role