Player Matchup

Set
Set
Platinum I
Crown_Of_Dragons
Set
Platinum I
Level 129
God Stats
5W - 7L
1,491 SR
Queue Stats
88W - 68L
2,033 MMR
Solo
Charybdis
Charybdis
Diamond V
MetroSpaceWalk
Charybdis
Diamond V
Level 158
God Stats
69W - 80L
1,490 SR
Queue Stats
467W - 460L
1,999 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
NAUGHTY KARL
Cthulhu
Diamond IV
Level 160
God Stats
31W - 33L
1,651 SR
Queue Stats
825W - 851L
2,047 MMR
Solo
Artio
Artio
Platinum I
ZMCryptic
Artio
Platinum I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 53L
2,016 MMR
Party 2
Thoth
Thoth
Diamond IV
ZachMolls
Thoth
Diamond IV
Level 153
God Stats
9W - 9L
1,647 SR
Queue Stats
250W - 228L
2,077 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,556 SR
2,034 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,676 SR
2,034 MMR
Ullr
Ullr
Platinum IV
Ràgńar
Ullr
Platinum IV
Level 63
God Stats
4W - 3L
1,748 SR
Queue Stats
61W - 49L
2,044 MMR
Party 1
Bellona
Bellona
Diamond IV
SirWaveyy
Bellona
Diamond IV
Level 120
God Stats
78W - 46L
1,862 SR
Queue Stats
240W - 228L
1,990 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
Terrified_XD
Kuzenbo
Platinum V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 74L
1,996 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond IV
alansantillana
Morgan Le Fay
Diamond IV
Level 156
God Stats
24W - 21L
1,562 SR
Queue Stats
218W - 214L
2,104 MMR
Solo
Fenrir
Fenrir
Platinum III
tunnasubXBL
Fenrir
Platinum III
Level 160
God Stats
15W - 13L
1,709 SR
Queue Stats
242W - 220L
2,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 9 / 10
17,134
535
25,415
31,977
30,165
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
MetroSpaceWalk
Charybdis
20
8 / 6 / 8
16,434
514
22,007
27,705
9,299
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
NAUGHTY KARL
Cthulhu
20
9 / 9 / 12
16,289
509
30,476
47,623
71,731
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artio
ZMCryptic
Artio
19
4 / 5 / 23
14,729
460
23,037
39,536
67,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
ZachMolls
Thoth
20
8 / 10 / 13
17,471
546
27,300
24,955
7,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ShivaBastetGebZeus

VS

Bans
PersephoneAtlasAthenaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
8 / 6 / 7
17,586
550
27,341
32,069
12,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
SirWaveyy
Bellona
20
6 / 7 / 16
16,918
529
29,455
38,515
44,903
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Terrified_XD
Kuzenbo
19
2 / 11 / 15
14,359
449
12,927
37,777
49,521
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
alansantillana
Morgan Le Fay
20
7 / 9 / 9
15,334
479
32,797
29,096
10,974
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
15 / 9 / 8
17,945
561
25,362
33,126
14,866
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
93
42
Kills
38
39
Deaths
42
66
Assists
55
Player
Kills
Deaths
Assists
KDA
W
13
9
10
2
W
Charybdis
MetroSpaceWalk
Charybdis
8
6
8
2
W
Cthulhu
NAUGHTY KARL
Cthulhu
9
9
12
1.67
L
Ullr
8
6
7
1.92
L
Bellona
SirWaveyy
Bellona
6
7
16
2
L
Kuzenbo
Terrified_XD
Kuzenbo
2
11
15
0.86
W
Artio
ZMCryptic
Artio
4
5
23
3.1
W
Thoth
ZachMolls
Thoth
8
10
13
1.45
L
Morgan Le Fay
alansantillana
Morgan Le Fay
7
9
9
1.28
L
Fenrir
15
9
8
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,235
Damage
127,882
171,796
Taken
170,583
186,639
Mitigated
132,543
48,822
Healing
37,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,415
10,303
0
5,193
31,977
30,165
568
9,153
22,824
0
152,034
W
Charybdis
MetroSpaceWalk
Charybdis
22,007
9,947
0
8,194
27,705
9,299
2,391
7,695
20,010
0
146,758
W
Cthulhu
NAUGHTY KARL
Cthulhu
30,476
2,654
1,023
17,502
47,623
71,731
268
11,910
35,713
96,206
0
L
Ullr
27,341
13,034
0
5,901
32,069
12,279
1,354
15,662
16,407
0
169,631
L
Bellona
SirWaveyy
Bellona
29,455
13,491
554
13,040
38,515
44,903
1,828
21,880
16,635
19,258
100,702
L
Kuzenbo
Terrified_XD
Kuzenbo
12,927
2,534
2,912
4,188
37,777
49,521
219
19,343
17,968
41,562
2,554
W
Artio
ZMCryptic
Artio
23,037
1,871
3,596
9,935
39,536
67,503
275
13,634
25,902
60,785
0
W
Thoth
ZachMolls
Thoth
27,300
521
577
2,802
24,955
7,941
1,694
11,429
13,526
119,255
0
L
Morgan Le Fay
alansantillana
Morgan Le Fay
32,797
2,201
518
5,748
29,096
10,974
800
18,158
10,938
119,618
0
L
Fenrir
25,362
8,025
0
4,539
33,126
14,866
2,575
9,382
23,744
0
141,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,057
Gold Earned
82,142
724
Minions Killed
729
0
Camps Cleared
0
2,858,326
Distance Traveled
3,003,237
40
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
17,134
535
153
5
0
556,792
17
W
Charybdis
16,434
514
214
7
0
561,330
9
W
Cthulhu
16,289
509
139
4
0
554,283
4
L
Ullr
17,586
550
227
7
0
610,838
6
L
Bellona
16,918
529
181
6
0
588,641
6
L
Kuzenbo
14,359
449
44
1
0
591,898
12
W
Artio
14,729
460
50
2
0
597,618
5
W
Thoth
17,471
546
168
5
0
588,303
5
L
Morgan Le Fay
15,334
479
132
4
0
580,783
1
L
Fenrir
17,945
561
145
5
0
631,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role