Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ArmedLherisson
Horus
Level 158
God Stats
5W - 3L
1,537 SR
Queue Stats
240W - 256L
1,645 Elo+
Solo
Rama
Rama
PlatyPhill
Rama
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
329W - 318L
1,562 Elo+
Solo
King Arthur
King Arthur
ShaggyX92
King Arthur
Level 151
God Stats
0W - 2L
1,745 SR
Queue Stats
247W - 274L
1,587 Elo+
Solo
Hun Batz
Hun Batz
TuRkiSh751
Hun Batz
Level 137
God Stats
12W - 8L
1,521 SR
Queue Stats
361W - 383L
1,558 Elo+
Solo
Team Averages
Level 136
1,561 SR
1,570 Elo+

VS

Team Averages
Level 138
1,543 SR
1,590 Elo+
Ah Puch
Ah Puch
Castellante
Ah Puch
Level 124
God Stats
7W - 2L
1,718 SR
Queue Stats
185W - 176L
1,562 Elo+
Party 1
Neith
Neith
Dakillian
Neith
Level 155
God Stats
7W - 1L
1,564 SR
Queue Stats
309W - 294L
1,521 Elo+
Solo
Raijin
Raijin
O_ivan_VF
Raijin
Level 127
God Stats
2W - 1L
1,441 SR
Queue Stats
76W - 80L
1,628 Elo+
Solo
Ra
Ra
RiakyAce
Ra
Level 156
God Stats
1W - 0L
1,646 SR
Queue Stats
10W - 6L
1,669 Elo+
Solo
Kumbhakarna
Kumbhakarna
SanguineSahsa
Kumbhakarna
Level 129
God Stats
8W - 9L
1,347 SR
Queue Stats
334W - 340L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
2 / 7 / 11
12,084
671
26,642
17,459
6,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 4 / 5
11,403
634
10,769
22,010
29,042
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 6 / 3
12,531
696
20,873
21,368
9,413
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ShaggyX92
King Arthur
15
2 / 12 / 6
10,598
589
12,087
26,627
35,091
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
TuRkiSh751
Hun Batz
17
1 / 9 / 9
10,552
586
17,423
19,733
7,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Castellante
Ah Puch
19
7 / 4 / 19
12,650
703
20,466
18,686
7,161
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Dakillian
Neith
20
14 / 2 / 19
14,739
819
35,963
15,233
7,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
O_ivan_VF
Raijin
19
4 / 6 / 24
12,237
680
18,974
13,178
4,625
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 3 / 25
13,237
735
17,611
18,152
8,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
SanguineSahsa
Kumbhakarna
20
9 / 2 / 17
13,135
730
8,454
36,300
35,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
142
16
Kills
38
38
Deaths
17
34
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
7
11
1.07
L
3
4
5
1.38
W
Ah Puch
Castellante
Ah Puch
7
4
19
4.13
W
Neith
Dakillian
Neith
14
2
19
11.75
W
Raijin
O_ivan_VF
Raijin
4
6
24
2.67
L
8
6
3
1.58
W
4
3
25
5.5
W
Kumbhakarna
SanguineSahsa
Kumbhakarna
9
2
17
8.75
L
King Arthur
ShaggyX92
King Arthur
2
12
6
0.42
L
Hun Batz
TuRkiSh751
Hun Batz
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,794
Damage
101,468
107,197
Taken
101,549
87,776
Mitigated
62,782
34,743
Healing
53,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
26,642
3,240
1,097
1,842
17,459
6,741
215
12,484
4,975
59,384
0
L
10,769
4,840
9,053
9,727
22,010
29,042
120
11,311
10,699
0
14,237
W
Ah Puch
Castellante
Ah Puch
20,466
1,015
2,297
3,193
18,686
7,161
1,006
5,527
12,938
36,948
0
W
Neith
Dakillian
Neith
35,963
15,883
0
3,614
15,233
7,692
2,835
2,400
12,614
0
67,021
W
Raijin
O_ivan_VF
Raijin
18,974
1,803
1,609
469
13,178
4,625
854
3,391
9,690
28,818
0
L
20,873
15,848
1,993
5,362
21,368
9,413
905
13,404
7,964
0
39,388
W
17,611
1,613
12,745
8,538
18,152
8,262
613
5,143
12,926
47,158
0
W
Kumbhakarna
SanguineSahsa
Kumbhakarna
8,454
621
4,643
16,317
36,300
35,042
391
10,181
25,945
18,754
0
L
King Arthur
ShaggyX92
King Arthur
12,087
1,030
498
2,731
26,627
35,091
0
15,800
10,827
0
15,731
L
Hun Batz
TuRkiSh751
Hun Batz
17,423
591
1,319
1,121
19,733
7,489
134
12,506
7,227
0
34,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,168
Gold Earned
65,998
194
Minions Killed
202
0
Camps Cleared
0
1,462,152
Distance Traveled
1,571,934
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,084
671
83
5
0
287,859
0
L
Horus
11,403
634
10
1
0
344,618
1
W
Ah Puch
12,650
703
31
2
0
292,463
3
W
Neith
14,739
819
56
3
0
334,338
5
W
Raijin
12,237
680
21
1
0
282,418
6
L
Rama
12,531
696
61
3
0
279,196
1
W
Ra
13,237
735
84
5
0
330,469
2
W
Kumbhakarna
13,135
730
10
1
0
332,246
3
L
King Arthur
10,598
589
8
0
0
269,499
1
L
Hun Batz
10,552
586
32
2
0
280,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role