Player Matchup

He Bo
He Bo
ClaireFromHR
He Bo
Level 138
God Stats
3W - 1L
1,499 SR
Queue Stats
78W - 72L
1,535 Elo+
Party 4
Guan Yu
Guan Yu
DarkyWarky
Guan Yu
Level 111
God Stats
1W - 1L
1,291 SR
Queue Stats
86W - 84L
1,554 Elo+
Party 4
Ullr
Ullr
Dctowens81
Ullr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,573 Elo+
Party 2
Shiva
Shiva
Wjmcd4
Shiva
Level 44
God Stats
16W - 15L
1,572 SR
Queue Stats
59W - 48L
1,594 Elo+
Party 2
Scylla
Scylla
xTurboStink
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,543 Elo+
Party 2
Team Averages
Level 96
1,473 SR
1,560 Elo+

VS

Team Averages
Level 78
1,459 SR
1,639 Elo+
Bellona
Bellona
Djpaperplatedx
Bellona
Level 47
God Stats
2W - 5L
1,607 SR
Queue Stats
10W - 15L
1,513 Elo+
Party 3
Fenrir
Fenrir
Kuzenboss
Fenrir
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
167W - 89L
1,822 Elo+
Party 1
Xing Tian
Xing Tian
MackaPåPinne
Xing Tian
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 5L
1,828 Elo+
Party 1
Ra
Ra
Natholex
Ra
Level 108
God Stats
1W - 3L
1,427 SR
Queue Stats
76W - 80L
1,517 Elo+
Solo
Rama
Rama
Záyle
Rama
Level 53
God Stats
0W - 1L
1,258 SR
Queue Stats
10W - 15L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 5
17,257
575
29,168
17,160
5,916
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
DarkyWarky
Guan Yu
20
0 / 5 / 6
14,637
488
9,870
34,943
39,030
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 1 / 11
17,702
590
22,098
25,624
11,888
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
Wjmcd4
Shiva
20
1 / 7 / 7
14,449
482
15,079
30,875
34,306
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
20
3 / 5 / 8
15,742
525
16,806
17,440
6,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 8
11,874
396
16,025
31,409
28,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Kuzenboss
Fenrir
11
5 / 0 / 0
9,970
332
3,534
7,348
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
MackaPåPinne
Xing Tian
20
8 / 3 / 12
15,666
522
24,047
37,890
58,335
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 5 / 9
15,555
519
26,439
19,926
9,152
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Záyle
Rama
20
2 / 8 / 12
13,185
440
11,302
23,029
10,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
67
21
Kills
26
26
Deaths
21
37
Assists
41
Player
Kills
Deaths
Assists
KDA
W
11
8
5
1.69
W
Guan Yu
DarkyWarky
Guan Yu
0
5
6
0.6
W
6
1
11
11.5
L
2
5
8
1.2
L
Fenrir
Kuzenboss
Fenrir
5
0
0
5
L
Xing Tian
MackaPåPinne
Xing Tian
8
3
12
4.67
L
9
5
9
2.7
W
Shiva
Wjmcd4
Shiva
1
7
7
0.64
L
Rama
Záyle
Rama
2
8
12
1
W
Scylla
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,021
Damage
81,347
126,042
Taken
119,602
97,535
Mitigated
108,863
50,003
Healing
33,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,168
228
0
3,148
17,160
5,916
3,158
6,351
10,343
145,327
0
W
Guan Yu
DarkyWarky
Guan Yu
9,870
1,814
6,598
12,664
34,943
39,030
1,549
18,073
16,047
0
80,016
W
22,098
17,048
0
16,511
25,624
11,888
7,509
9,733
15,645
0
181,777
L
16,025
1,720
0
6,728
31,409
28,851
193
13,240
18,169
14,930
63,256
L
Fenrir
Kuzenboss
Fenrir
3,534
819
0
3,681
7,348
2,466
0
1,703
5,645
0
25,732
L
Xing Tian
MackaPåPinne
Xing Tian
24,047
1,373
0
4,314
37,890
58,335
0
14,323
23,269
70,593
5,064
L
26,439
1,752
6,962
5,517
19,926
9,152
199
6,732
13,194
127,158
0
W
Shiva
Wjmcd4
Shiva
15,079
2,122
789
6,079
30,875
34,306
921
14,122
16,286
0
79,367
L
Rama
Záyle
Rama
11,302
8,681
0
5,965
23,029
10,059
601
9,976
13,053
0
98,677
W
Scylla
16,806
2,437
0
4,214
17,440
6,395
2,983
8,020
9,384
151,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,787
Gold Earned
66,250
815
Minions Killed
635
0
Camps Cleared
0
2,912,739
Distance Traveled
2,537,626
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
17,257
575
171
6
0
589,522
4
W
Guan Yu
14,637
488
140
5
0
573,451
2
W
Ullr
17,702
590
205
7
0
571,766
6
L
Bellona
11,874
396
113
4
0
590,122
7
L
Fenrir
9,970
332
54
2
0
227,888
0
L
Xing Tian
15,666
522
62
2
0
610,049
0
L
Ra
15,555
519
235
8
0
585,440
6
W
Shiva
14,449
482
119
4
0
608,134
1
L
Rama
13,185
440
171
6
0
524,127
7
W
Scylla
15,742
525
180
6
0
569,866
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role