Player Matchup

Bastet
Bastet
Frogjeans
Bastet
Level 46
God Stats
5W - 4L
1,456 SR
Queue Stats
76W - 68L
1,349 Elo+
Party 2
Anubis
Anubis
GotItOnMe38
Anubis
Level 61
God Stats
23W - 33L
1,418 SR
Queue Stats
185W - 222L
1,436 Elo+
Solo
Izanami
Izanami
Killa20025621
Izanami
Level 55
God Stats
2W - 6L
1,488 SR
Queue Stats
208W - 217L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
Squurdnack
Cthulhu
Level 26
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Vosxi
Ymir
Level 13
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 2
Team Averages
Level 40
1,440 SR
1,381 Elo+

VS

Team Averages
Level 69
1,575 SR
1,411 Elo+
Charybdis
Charybdis
MrToonOne
Charybdis
Level 40
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 42L
1,347 Elo+
Solo
Chaac
Chaac
Skurrrvy
Chaac
Level 108
God Stats
7W - 12L
1,410 SR
Queue Stats
157W - 139L
1,476 Elo+
Solo
Artio
Artio
TGR Man1aco
Artio
Level 46
God Stats
12W - 11L
1,723 SR
Queue Stats
377W - 411L
1,406 Elo+
Party 1
Hera
Hera
Thelostkn1ght
Hera
Level 65
God Stats
8W - 3L
1,783 SR
Queue Stats
183W - 206L
1,387 Elo+
Party 1
Susano
Susano
master saul117
Susano
Level 88
God Stats
12W - 15L
1,459 SR
Queue Stats
149W - 178L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Frogjeans
Bastet
18
11 / 9 / 1
12,169
553
17,220
26,769
9,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
19
7 / 8 / 4
12,266
558
14,366
29,448
13,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
17
3 / 9 / 10
10,804
491
13,941
21,957
6,102
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Squurdnack
Cthulhu
15
1 / 7 / 3
10,017
455
9,452
19,875
16,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
Vosxi
Ymir
15
2 / 4 / 7
9,267
421
2,871
16,165
13,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MrToonOne
Charybdis
18
14 / 4 / 8
12,754
580
23,823
18,512
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Skurrrvy
Chaac
16
9 / 6 / 8
11,514
523
15,028
27,396
19,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 6 / 22
10,634
483
6,681
22,525
25,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 3 / 16
12,468
567
30,176
16,981
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 5 / 7
12,659
575
14,679
19,863
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
24
Kills
37
37
Deaths
24
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bastet
Frogjeans
Bastet
11
9
1
1.28
L
Anubis
7
8
4
1.13
L
Izanami
3
9
10
0.89
W
Charybdis
MrToonOne
Charybdis
14
4
8
4.5
W
Chaac
Skurrrvy
Chaac
9
6
8
2.17
L
Cthulhu
Squurdnack
Cthulhu
1
7
3
0.36
W
0
6
22
1.83
W
8
3
16
5.33
L
Ymir
Vosxi
Ymir
2
4
7
1.38
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,850
Damage
90,387
114,214
Taken
105,277
58,602
Mitigated
66,290
28,249
Healing
37,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Frogjeans
Bastet
17,220
3,303
0
9,145
26,769
9,419
129
5,571
21,198
0
65,977
L
Anubis
14,366
254
221
10,045
29,448
13,115
0
13,082
16,366
84,121
0
L
Izanami
13,941
6,993
0
4,886
21,957
6,102
0
5,894
16,063
0
90,357
W
Charybdis
MrToonOne
Charybdis
23,823
14,222
484
7,793
18,512
6,442
4,594
5,596
12,849
0
86,216
W
Chaac
Skurrrvy
Chaac
15,028
4,549
0
7,324
27,396
19,952
873
8,352
18,573
0
64,907
L
Cthulhu
Squurdnack
Cthulhu
9,452
515
1,208
1,119
19,875
16,004
1,457
6,874
13,001
47,054
0
W
6,681
1,554
2,271
5,060
22,525
25,815
679
5,907
16,401
25,312
0
W
30,176
6,147
1,098
7,404
16,981
6,147
1,134
4,868
12,113
92,338
0
L
Ymir
Vosxi
Ymir
2,871
537
771
854
16,165
13,962
880
5,436
10,729
18,228
0
W
14,679
2,954
0
5,759
19,863
7,934
0
4,829
14,969
0
100,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,523
Gold Earned
60,029
451
Minions Killed
497
0
Camps Cleared
0
1,924,761
Distance Traveled
2,075,862
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,169
553
76
3
0
448,609
3
L
Anubis
12,266
558
131
6
0
327,977
2
L
Izanami
10,804
491
116
5
0
365,367
0
W
Charybdis
12,754
580
116
5
0
387,777
3
W
Chaac
11,514
523
103
5
0
389,877
3
L
Cthulhu
10,017
455
94
4
0
419,994
0
W
Artio
10,634
483
23
1
0
412,911
1
W
Hera
12,468
567
111
5
0
425,385
4
L
Ymir
9,267
421
34
2
0
362,814
3
W
Susano
12,659
575
144
7
0
459,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role