Player Matchup

Fafnir
Fafnir
Mrxzek-
Fafnir
Level 75
God Stats
3W - 3L
1,493 SR
Queue Stats
32W - 48L
1,365 Elo+
Party 1
Arachne
Arachne
Mxkar-
Arachne
Level 88
God Stats
20W - 12L
1,876 SR
Queue Stats
285W - 317L
1,418 Elo+
Party 1
Neith
Neith
TheWalk_56
Neith
Level 62
God Stats
2W - 0L
1,703 SR
Queue Stats
101W - 104L
1,357 Elo+
Party 1
Xing Tian
Xing Tian
Wyattbadatsmite
Xing Tian
Level 95
God Stats
5W - 1L
1,627 SR
Queue Stats
118W - 121L
1,394 Elo+
Solo
Tiamat
Tiamat
bob902awesome
Tiamat
Level 57
God Stats
20W - 26L
1,321 SR
Queue Stats
648W - 675L
1,367 Elo+
Solo
Team Averages
Level 75
1,604 SR
1,380 Elo+

VS

Team Averages
Level 91
1,489 SR
1,412 Elo+
Nike
Nike
 
Nike
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Drakon246
Hachiman
Level 117
God Stats
23W - 32L
1,281 SR
Queue Stats
462W - 497L
1,365 Elo+
Solo
Chang'e
Chang'e
God_Knight94
Chang'e
Level 109
God Stats
17W - 18L
1,465 SR
Queue Stats
458W - 458L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
Juz-Twizzy
Kuzenbo
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 35L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheSilentSteppa8
Tsukuyomi
Level 64
God Stats
1W - 1L
1,700 SR
Queue Stats
81W - 73L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Mrxzek-
Fafnir
14
3 / 2 / 10
9,796
490
5,757
15,453
22,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Mxkar-
Arachne
18
8 / 2 / 9
11,123
556
16,439
16,932
11,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Neith
14
5 / 1 / 9
9,266
463
10,568
8,915
3,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Wyattbadatsmite
Xing Tian
15
5 / 4 / 11
10,141
507
10,680
19,377
17,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 2 / 8
9,756
488
11,887
11,402
7,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 4 / 2
8,469
423
9,376
16,015
10,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Drakon246
Hachiman
15
2 / 2 / 4
9,353
468
10,879
13,028
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
God_Knight94
Chang'e
14
3 / 8 / 2
8,762
438
10,446
17,373
5,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Juz-Twizzy
Kuzenbo
13
3 / 3 / 4
8,695
435
7,536
15,027
22,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
13
0 / 7 / 6
8,190
410
7,956
17,399
6,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
24
Kills
11
11
Deaths
24
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
4
2
1
L
Hachiman
Drakon246
Hachiman
2
2
4
2
L
Chang'e
God_Knight94
Chang'e
3
8
2
0.5
L
Kuzenbo
Juz-Twizzy
Kuzenbo
3
3
4
1.67
W
Fafnir
Mrxzek-
Fafnir
3
2
10
4
W
Arachne
Mxkar-
Arachne
8
2
9
6.25
L
Tsukuyomi
0
7
6
0.43
W
Neith
5
1
9
9.5
W
Xing Tian
Wyattbadatsmite
Xing Tian
5
4
11
2.63
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,331
Damage
46,193
72,079
Taken
78,842
62,409
Mitigated
48,535
19,670
Healing
21,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,376
1,627
0
2,456
16,015
10,156
0
5,962
9,978
3,123
37,963
L
Hachiman
Drakon246
Hachiman
10,879
4,376
0
6,124
13,028
4,431
806
4,130
8,802
0
71,924
L
Chang'e
God_Knight94
Chang'e
10,446
1,826
1,847
4,750
17,373
5,579
236
8,110
8,819
46,907
969
L
Kuzenbo
Juz-Twizzy
Kuzenbo
7,536
2,337
1,282
1,776
15,027
22,095
48
4,631
10,247
29,025
0
W
Fafnir
Mrxzek-
Fafnir
5,757
1,922
439
3,593
15,453
22,282
750
3,536
11,710
18,894
0
W
Arachne
Mxkar-
Arachne
16,439
13,062
0
3,300
16,932
11,382
1,257
2,620
14,091
0
92,549
L
Tsukuyomi
7,956
1,153
0
3,003
17,399
6,274
0
4,573
12,672
0
47,025
W
Neith
10,568
4,423
0
3,893
8,915
3,277
3,149
3,027
5,862
0
50,919
W
Xing Tian
Wyattbadatsmite
Xing Tian
10,680
798
1,015
3,481
19,377
17,899
31
4,654
13,875
46,156
0
W
11,887
720
0
3,949
11,402
7,569
1,383
4,033
7,108
57,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,082
Gold Earned
43,469
420
Minions Killed
436
0
Camps Cleared
0
1,884,888
Distance Traveled
1,661,940
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,469
423
86
4
0
286,091
5
L
Hachiman
9,353
468
136
7
0
365,669
1
L
Chang'e
8,762
438
86
4
0
323,453
1
L
Kuzenbo
8,695
435
37
2
0
358,189
1
W
Fafnir
9,796
490
25
1
0
389,888
1
W
Arachne
11,123
556
137
7
0
433,017
0
L
Tsukuyomi
8,190
410
91
5
0
328,538
0
W
Neith
9,266
463
83
4
0
349,878
3
W
Xing Tian
10,141
507
75
4
0
333,904
0
W
Tiamat
9,756
488
100
5
0
378,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role