Player Matchup

Bakasura
Bakasura
Kubanec94
Bakasura
Level 101
God Stats
3W - 0L
1,715 SR
Queue Stats
97W - 91L
1,444 Elo+
Party 2
Agni
Agni
MastnaKlobasa
Agni
Level 41
God Stats
2W - 0L
1,854 SR
Queue Stats
107W - 98L
1,465 Elo+
Party 2
Hou Yi
Hou Yi
Puwl
Hou Yi
Level 16
God Stats
7W - 3L
1,539 SR
Queue Stats
20W - 18L
1,514 Elo+
Party 2
Team Averages
Level 53
1,703 SR
1,474 Elo+

VS

Team Averages
Level 82
1,500 SR
1,296 Elo+
Thanatos
Thanatos
GetHooDini
Thanatos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,324 Elo+
Party 1
Eset
Eset
NoMersy
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,146 Elo+
Solo
Ullr
Ullr
lolpop19
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kubanec94
Bakasura
17
11 / 2 / 10
11,471
882
8,363
10,162
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 18
9,896
761
9,347
7,943
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Puwl
Hou Yi
16
7 / 1 / 11
10,520
809
11,870
7,041
2,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GetHooDini
Thanatos
13
4 / 8 / 3
9,007
693
7,394
12,289
4,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
NoMersy
Eset
13
4 / 7 / 2
9,960
766
5,175
11,899
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
0 / 6 / 7
8,719
671
5,584
10,255
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
21
Kills
8
8
Deaths
21
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GetHooDini
Thanatos
4
8
3
0.69
W
Bakasura
Kubanec94
Bakasura
11
2
10
8
W
3
5
18
2.4
L
Eset
NoMersy
Eset
4
7
2
0.71
W
Hou Yi
Puwl
Hou Yi
7
1
11
12.5
L
Ullr
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,580
Damage
18,153
25,146
Taken
34,443
11,668
Mitigated
11,089
6,129
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GetHooDini
Thanatos
7,394
865
0
4,125
12,289
4,961
97
3,166
8,380
0
16,908
W
Bakasura
Kubanec94
Bakasura
8,363
6,022
0
3,669
10,162
7,124
738
2,546
7,294
0
34,157
W
9,347
460
0
653
7,943
2,179
481
521
7,068
35,977
0
L
Eset
NoMersy
Eset
5,175
541
80
1,726
11,899
3,186
435
3,128
8,551
22,338
0
W
Hou Yi
Puwl
Hou Yi
11,870
6,162
0
1,807
7,041
2,365
1,549
2,575
4,218
0
32,715
L
Ullr
5,584
1,356
0
775
10,255
2,942
207
3,053
6,977
0
18,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,887
Gold Earned
27,686
158
Minions Killed
105
11
Camps Cleared
1
725,617
Distance Traveled
609,713
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,007
693
23
2
1
221,509
6
W
Bakasura
11,471
882
77
6
8
297,672
7
W
Agni
9,896
761
54
4
1
207,532
0
L
Eset
9,960
766
47
4
0
169,100
0
W
Hou Yi
10,520
809
27
2
2
220,413
4
L
Ullr
8,719
671
35
3
0
219,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role