Player Matchup

Danzaburou
Danzaburou
Kremdor
Danzaburou
Level 24
God Stats
1W - 1L
1,730 SR
Queue Stats
80W - 31L
1,739 Elo+
Party 2
Athena
Athena
WholesomeFather
Athena
Level 46
God Stats
0W - 1L
1,723 SR
Queue Stats
77W - 33L
1,663 Elo+
Party 2
Merlin
Merlin
jeffdunham123
Merlin
Level 28
God Stats
14W - 3L
1,806 SR
Queue Stats
65W - 43L
1,654 Elo+
Party 2
Team Averages
Level 33
1,753 SR
1,685 Elo+

VS

Team Averages
Level 107
1,566 SR
1,590 Elo+
Medusa
Medusa
CROMPOUX
Medusa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,431 Elo+
Party 1
Erlang Shen
Erlang Shen
WanyeWest
Erlang Shen
Level 145
God Stats
5W - 1L
1,698 SR
Queue Stats
127W - 73L
1,669 Elo+
Party 1
Ah Puch
Ah Puch
lozzthegreat
Ah Puch
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
92W - 56L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kremdor
Danzaburou
10
1 / 11 / 1
7,022
638
4,489
12,750
5,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 2
7,154
650
5,109
15,333
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 4 / 1
7,512
683
9,620
8,663
2,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CROMPOUX
Medusa
14
4 / 0 / 12
8,857
805
6,461
6,109
1,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
WanyeWest
Erlang Shen
13
3 / 3 / 13
8,983
817
7,371
13,941
10,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
lozzthegreat
Ah Puch
15
12 / 0 / 6
10,201
927
19,201
8,777
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
19
19
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
CROMPOUX
Medusa
4
0
12
10
L
Danzaburou
Kremdor
Danzaburou
1
11
1
0.14
W
Erlang Shen
WanyeWest
Erlang Shen
3
3
13
3.17
L
0
4
2
0.25
L
2
4
1
0.63
W
Ah Puch
lozzthegreat
Ah Puch
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,218
Damage
33,033
36,746
Taken
28,827
19,026
Mitigated
15,005
3,394
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CROMPOUX
Medusa
6,461
3,279
0
2,265
6,109
1,718
1,358
3,378
2,731
0
31,521
L
Danzaburou
Kremdor
Danzaburou
4,489
1,240
0
1,131
12,750
5,156
0
6,857
5,893
0
14,744
W
Erlang Shen
WanyeWest
Erlang Shen
7,371
4,170
778
4,379
13,941
10,626
213
6,791
6,030
0
21,665
L
5,109
1,757
177
1,823
15,333
11,561
0
7,752
7,581
14,549
0
L
9,620
672
0
263
8,663
2,309
0
4,772
3,891
28,861
0
W
Ah Puch
lozzthegreat
Ah Puch
19,201
2,020
421
4,847
8,777
2,661
600
5,276
3,501
47,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,688
Gold Earned
28,041
92
Minions Killed
144
2
Camps Cleared
8
595,314
Distance Traveled
680,119
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,857
805
50
5
1
227,581
0
L
Danzaburou
7,022
638
30
3
0
159,044
1
W
Erlang Shen
8,983
817
28
3
4
228,036
4
L
Athena
7,154
650
14
1
0
234,625
5
L
Merlin
7,512
683
48
4
2
201,645
3
W
Ah Puch
10,201
927
66
6
3
224,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role