Player Matchup

Shiva
Shiva
ACE_Ninja04
Shiva
Level 111
God Stats
7W - 2L
1,734 SR
Queue Stats
114W - 116L
1,562 Elo+
Party 4
Izanami
Izanami
LilChimy
Izanami
Level 35
God Stats
52W - 52L
1,638 SR
Queue Stats
188W - 212L
1,591 Elo+
Party 2
Bakasura
Bakasura
Mythison
Bakasura
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 69L
1,567 Elo+
Party 4
Ra
Ra
UlsterCycle
Ra
Level 148
God Stats
0W - 1L
1,716 SR
Queue Stats
57W - 69L
1,525 Elo+
Party 2
Mulan
Mulan
xMustxrdx
Mulan
Level 104
God Stats
3W - 2L
1,808 SR
Queue Stats
519W - 519L
1,506 Elo+
Party 2
Team Averages
Level 85
1,679 SR
1,550 Elo+

VS

Team Averages
Level 66
1,593 SR
1,560 Elo+
Ymir
Ymir
ItsHoracio
Ymir
Level 29
God Stats
2W - 3L
1,230 SR
Queue Stats
109W - 93L
1,568 Elo+
Party 1
Cliodhna
Cliodhna
LatinoTwink305
Cliodhna
Level 107
God Stats
6W - 4L
1,480 SR
Queue Stats
321W - 294L
1,546 Elo+
Party 3
Shiva
Shiva
NekoBoyUwU
Shiva
Level 17
God Stats
1W - 0L
1,764 SR
Queue Stats
8W - 4L
1,645 Elo+
Party 3
Agni
Agni
VividAdrian
Agni
Level 89
God Stats
3W - 0L
1,824 SR
Queue Stats
70W - 72L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
oAXLR8
Heimdallr
Level 87
God Stats
75W - 45L
1,667 SR
Queue Stats
593W - 525L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
9,541
502
6,971
18,542
15,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
LilChimy
Izanami
16
2 / 5 / 5
9,429
496
8,669
10,805
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Mythison
Bakasura
17
7 / 4 / 0
10,460
551
10,682
19,232
7,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 2
9,715
511
7,263
10,344
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
xMustxrdx
Mulan
15
4 / 5 / 6
9,825
517
9,455
17,056
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,965
419
1,161
13,809
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
19
6 / 0 / 2
11,825
622
16,465
15,272
12,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Shiva
20
12 / 2 / 6
12,666
667
17,418
13,906
6,843
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 3 / 8
11,405
600
14,509
11,493
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
oAXLR8
Heimdallr
17
4 / 5 / 0
10,677
562
7,546
14,199
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
13
Kills
25
25
Deaths
13
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
0
3
3
0.5
W
Cliodhna
6
0
2
7
L
Izanami
LilChimy
Izanami
2
5
5
0.9
L
Bakasura
Mythison
Bakasura
7
4
0
1.75
W
Shiva
12
2
6
7.5
L
0
6
2
0.17
W
3
3
8
2.33
W
Heimdallr
oAXLR8
Heimdallr
4
5
0
0.8
L
Mulan
xMustxrdx
Mulan
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,040
Damage
57,099
75,979
Taken
68,679
39,511
Mitigated
40,640
19,788
Healing
19,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,971
739
124
5,778
18,542
15,640
0
116
18,426
0
63,766
W
1,161
189
0
1,454
13,809
12,494
0
2,858
10,321
16,224
0
W
Cliodhna
16,465
2,814
0
8,179
15,272
12,820
0
234
14,229
0
96,578
L
Izanami
LilChimy
Izanami
8,669
3,832
0
2,718
10,805
2,959
936
562
10,243
0
74,505
L
Bakasura
Mythison
Bakasura
10,682
8,763
0
4,816
19,232
7,837
0
4,187
15,045
0
71,954
W
Shiva
17,418
6,679
1,086
1,997
13,906
6,843
0
2,157
11,348
0
97,484
L
7,263
603
693
2,974
10,344
3,850
110
4,743
5,601
76,534
0
W
14,509
487
114
2,172
11,493
4,041
292
2,248
9,065
96,997
0
W
Heimdallr
oAXLR8
Heimdallr
7,546
4,148
0
4,651
14,199
4,442
1,375
0
14,199
0
77,703
L
Mulan
xMustxrdx
Mulan
9,455
1,331
0
2,685
17,056
9,225
286
6,062
10,993
0
36,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,970
Gold Earned
54,538
643
Minions Killed
652
0
Camps Cleared
0
1,977,339
Distance Traveled
1,895,108
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,541
502
148
8
0
391,608
4
W
Ymir
7,965
419
23
1
0
346,123
6
W
Cliodhna
11,825
622
172
9
0
415,639
6
L
Izanami
9,429
496
138
7
0
355,041
4
L
Bakasura
10,460
551
139
7
0
429,462
6
W
Shiva
12,666
667
153
8
0
450,304
2
L
Ra
9,715
511
170
9
0
386,976
6
W
Agni
11,405
600
163
9
0
380,772
6
W
Heimdallr
10,677
562
141
7
0
302,270
1
L
Mulan
9,825
517
48
3
0
414,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role