Player Matchup

Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
BennHacker
Vulcan
Level 147
God Stats
8W - 3L
1,675 SR
Queue Stats
36W - 26L
1,573 Elo+
Party 1
Medusa
Medusa
mounter26
Medusa
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 62L
1,570 Elo+
Party 1
Hades
Hades
ratorsht
Hades
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,642 Elo+
Party 1
Mulan
Mulan
rileyvh
Mulan
Level 126
God Stats
12W - 5L
1,325 SR
Queue Stats
170W - 168L
1,532 Elo+
Party 2
Team Averages
Level 129
1,500 SR
1,563 Elo+

VS

Team Averages
Level 85
1,436 SR
1,544 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
NICONICONI72
Erlang Shen
Level 88
God Stats
1W - 2L
1,427 SR
Queue Stats
27W - 22L
1,627 Elo+
Solo
Xing Tian
Xing Tian
Redbuffinvade
Xing Tian
Level 63
God Stats
3W - 3L
1,528 SR
Queue Stats
509W - 477L
1,516 Elo+
Solo
Nemesis
Nemesis
Spinel-ExE
Nemesis
Level 98
God Stats
3W - 3L
1,290 SR
Queue Stats
549W - 528L
1,481 Elo+
Solo
Neith
Neith
b01willis
Neith
Level 49
God Stats
3W - 10L
1,433 SR
Queue Stats
186W - 194L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 0 / 5
8,507
500
2,514
5,976
5,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
BennHacker
Vulcan
16
3 / 3 / 2
10,382
611
10,819
7,243
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
mounter26
Medusa
17
4 / 2 / 4
10,056
592
8,586
11,289
4,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
ratorsht
Hades
15
4 / 1 / 10
9,711
571
14,563
13,772
6,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
rileyvh
Mulan
18
5 / 2 / 2
10,793
635
12,166
15,842
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 4 / 0
8,802
518
10,543
7,497
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
NICONICONI72
Erlang Shen
15
1 / 4 / 4
8,780
516
7,692
16,645
8,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Redbuffinvade
Xing Tian
11
0 / 4 / 2
6,544
385
6,288
14,430
10,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Spinel-ExE
Nemesis
14
2 / 4 / 1
8,277
487
6,966
17,001
11,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
b01willis
Neith
15
1 / 4 / 0
8,806
518
4,786
9,991
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
20
Kills
8
8
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
5
6.5
L
Nu Wa
 
Nu Wa
4
4
0
1
W
Vulcan
BennHacker
Vulcan
3
3
2
1.33
L
Erlang Shen
NICONICONI72
Erlang Shen
1
4
4
0.75
L
Xing Tian
Redbuffinvade
Xing Tian
0
4
2
0.25
L
Nemesis
Spinel-ExE
Nemesis
2
4
1
0.63
L
Neith
b01willis
Neith
1
4
0
0.25
W
Medusa
mounter26
Medusa
4
2
4
3
W
Hades
ratorsht
Hades
4
1
10
9
W
Mulan
rileyvh
Mulan
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,648
Damage
36,275
54,122
Taken
65,564
28,051
Mitigated
36,651
22,409
Healing
17,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,514
191
45
1,637
5,976
5,893
114
3,081
2,686
11,227
0
L
Nu Wa
 
Nu Wa
10,543
1,829
0
1,164
7,497
2,148
743
3,043
4,454
58,185
0
W
Vulcan
BennHacker
Vulcan
10,819
3,894
0
331
7,243
2,805
133
869
6,296
68,879
0
L
Erlang Shen
NICONICONI72
Erlang Shen
7,692
3,090
0
6,186
16,645
8,376
0
3,687
12,933
0
76,524
L
Xing Tian
Redbuffinvade
Xing Tian
6,288
689
124
2,381
14,430
10,963
0
8,254
6,138
18,331
0
L
Nemesis
Spinel-ExE
Nemesis
6,966
526
0
5,096
17,001
11,302
0
9,319
7,080
0
54,266
L
Neith
b01willis
Neith
4,786
1,007
0
3,031
9,991
3,862
462
2,415
7,576
0
62,959
W
Medusa
mounter26
Medusa
8,586
2,997
0
3,163
11,289
4,265
1,584
4,232
6,953
0
70,623
W
Hades
ratorsht
Hades
14,563
2,463
1,067
7,740
13,772
6,852
812
5,311
8,174
64,185
4,181
W
Mulan
rileyvh
Mulan
12,166
1,843
0
8,426
15,842
8,236
0
2,554
13,182
0
83,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,449
Gold Earned
41,209
525
Minions Killed
493
0
Camps Cleared
0
1,676,089
Distance Traveled
1,679,210
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,507
500
13
1
0
330,521
3
L
Nu Wa
8,802
518
123
7
0
323,627
4
W
Vulcan
10,382
611
144
8
0
358,606
9
L
Erlang Shen
8,780
516
122
7
0
377,290
2
L
Xing Tian
6,544
385
17
1
0
335,867
8
L
Nemesis
8,277
487
111
7
0
323,024
2
L
Neith
8,806
518
120
7
0
319,402
8
W
Medusa
10,056
592
102
6
0
283,751
4
W
Hades
9,711
571
121
7
0
317,053
0
W
Mulan
10,793
635
145
9
0
386,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role