Player Matchup

Olorun
Olorun
Bronze III
DzO xKakashiX
Olorun
Bronze III
Level 120
God Stats
0W - 1L
1,112 SR
Queue Stats
2W - 6L
1,342 MMR
Solo
Geb
Geb
Gold IV
SMITEtroll7216
Geb
Gold IV
Level 97
God Stats
22W - 14L
1,599 SR
Queue Stats
327W - 396L
1,354 MMR
Solo
Fenrir
Fenrir
Gold V
SilverRyuzen
Fenrir
Gold V
Level 149
God Stats
4W - 6L
1,558 SR
Queue Stats
327W - 342L
1,365 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,423 SR
1,354 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,506 SR
1,252 MMR
Chaac
Chaac
Gold V
KING__EL
Chaac
Gold V
Level 128
God Stats
9W - 13L
1,354 SR
Queue Stats
321W - 370L
1,379 MMR
Solo
Scylla
Scylla
Gold V
LuCiFeRo15
Scylla
Gold V
Level 142
God Stats
1W - 2L
1,581 SR
Queue Stats
113W - 120L
1,188 MMR
Party 1
Ganesha
Ganesha
Gold V
Nannix
Ganesha
Gold V
Level 160
God Stats
31W - 35L
1,583 SR
Queue Stats
113W - 120L
1,188 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,059
606
2,859
6,019
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 3 / 2
6,536
654
3,184
11,677
7,816
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
11
2 / 0 / 0
6,779
678
6,142
7,639
2,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AtlasBastetGilgameshAh Muzen CabShiva

VS

Bans
ThothMedusaVulcanNeithHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KING__EL
Chaac
12
7 / 0 / 2
8,060
806
10,395
6,050
3,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
LuCiFeRo15
Scylla
11
1 / 1 / 8
7,393
739
3,306
5,189
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Nannix
Ganesha
11
0 / 1 / 8
6,818
682
3,016
6,108
4,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
8
9
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Chaac
KING__EL
Chaac
7
0
2
8
W
Scylla
LuCiFeRo15
Scylla
1
1
8
5
W
Ganesha
Nannix
Ganesha
0
1
8
4
L
0
3
2
0.33
L
Fenrir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,185
Damage
16,717
25,335
Taken
17,347
11,974
Mitigated
10,084
1,898
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,859
735
147
432
6,019
1,682
0
1,646
4,373
13,323
0
W
Chaac
KING__EL
Chaac
10,395
1,907
0
4,327
6,050
3,910
555
2,352
3,698
0
31,104
W
Scylla
LuCiFeRo15
Scylla
3,306
268
0
1,084
5,189
1,806
482
2,376
2,813
20,303
0
W
Ganesha
Nannix
Ganesha
3,016
261
244
1,600
6,108
4,368
419
1,597
4,511
11,267
0
L
3,184
380
105
227
11,677
7,816
0
2,957
8,720
17,960
0
L
Fenrir
6,142
1,522
0
987
7,639
2,476
0
2,132
5,507
0
17,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,374
Gold Earned
22,271
87
Minions Killed
120
3
Camps Cleared
6
549,286
Distance Traveled
634,950
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,059
606
29
3
0
115,514
2
W
Chaac
8,060
806
55
6
3
229,712
3
W
Scylla
7,393
739
65
7
3
196,057
3
W
Ganesha
6,818
682
0
0
0
209,181
1
L
Geb
6,536
654
27
3
1
214,999
3
L
Fenrir
6,779
678
31
3
2
218,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role