Player Matchup

Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Advernoob
Merlin
Level 39
God Stats
1W - 0L
1,347 SR
Queue Stats
93W - 106L
1,433 Elo+
Party 2
Artemis
Artemis
MiahQuinn
Artemis
Level 104
God Stats
3W - 0L
1,912 SR
Queue Stats
76W - 81L
1,436 Elo+
Party 4
Shiva
Shiva
Sedated22
Shiva
Level 155
God Stats
18W - 18L
1,496 SR
Queue Stats
455W - 454L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
angstyshadow
Cthulhu
Level 103
God Stats
1W - 1L
1,274 SR
Queue Stats
13W - 23L
1,311 Elo+
Party 4
Team Averages
Level 93
1,506 SR
1,429 Elo+

VS

Team Averages
Level 66
1,536 SR
1,425 Elo+
Sun Wukong
Sun Wukong
Bxd x Kxrma
Sun Wukong
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
449W - 533L
1,323 Elo+
Party 1
Hun Batz
Hun Batz
Bxd x Luck
Hun Batz
Level 22
God Stats
12W - 21L
1,348 SR
Queue Stats
201W - 233L
1,324 Elo+
Party 1
Freya
Freya
Cheezeburger692
Freya
Level 110
God Stats
0W - 2L
1,530 SR
Queue Stats
101W - 100L
1,539 Elo+
Party 3
Ra
Ra
Rivter23
Ra
Level 67
God Stats
2W - 3L
1,767 SR
Queue Stats
393W - 344L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
xXAUG_FDNXx
Gilgamesh
Level 78
God Stats
9W - 14L
1,536 SR
Queue Stats
73W - 86L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
11 / 1 / 9
11,133
586
10,340
14,638
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Advernoob
Merlin
16
2 / 4 / 7
9,988
526
8,356
8,608
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MiahQuinn
Artemis
17
8 / 2 / 7
10,477
551
11,016
10,223
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shiva
Sedated22
Shiva
18
8 / 0 / 9
11,431
602
22,235
19,057
21,671
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
angstyshadow
Cthulhu
14
1 / 3 / 15
8,515
448
11,646
13,960
13,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bxd x Kxrma
Sun Wukong
15
0 / 4 / 2
8,788
463
8,724
18,993
11,902
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Bxd x Luck
Hun Batz
15
4 / 9 / 4
9,646
508
8,688
19,479
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 1
9,609
506
9,611
15,142
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 6 / 1
9,774
514
9,687
14,254
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
xXAUG_FDNXx
Gilgamesh
12
0 / 6 / 3
7,225
380
4,373
17,334
15,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
30
Kills
10
10
Deaths
30
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
1
9
15.5
W
Merlin
Advernoob
Merlin
2
4
7
1.38
L
Sun Wukong
Bxd x Kxrma
Sun Wukong
0
4
2
0.25
L
Hun Batz
Bxd x Luck
Hun Batz
4
9
4
0.67
L
3
5
1
0.7
W
Artemis
MiahQuinn
Artemis
8
2
7
5.75
L
3
6
1
0.58
W
Shiva
Sedated22
Shiva
8
0
9
12.5
W
Cthulhu
angstyshadow
Cthulhu
1
3
15
2.83
L
Gilgamesh
xXAUG_FDNXx
Gilgamesh
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,593
Damage
41,083
66,486
Taken
85,202
46,513
Mitigated
45,665
20,413
Healing
22,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,340
8,061
0
6,202
14,638
5,014
599
4,999
9,499
0
58,246
W
Merlin
Advernoob
Merlin
8,356
464
151
355
8,608
2,914
454
3,266
5,342
65,739
0
L
Sun Wukong
Bxd x Kxrma
Sun Wukong
8,724
1,589
59
4,319
18,993
11,902
0
1,889
17,104
0
57,196
L
Hun Batz
Bxd x Luck
Hun Batz
8,688
1,622
0
5,796
19,479
7,008
0
3,183
16,296
0
61,085
L
9,611
3,257
0
6,401
15,142
5,671
387
3,979
11,163
71,715
0
W
Artemis
MiahQuinn
Artemis
11,016
4,206
0
3,638
10,223
3,700
947
2,851
7,194
0
70,487
L
9,687
556
1,167
3,401
14,254
5,924
528
5,864
8,390
71,570
0
W
Shiva
Sedated22
Shiva
22,235
2,794
76
5,345
19,057
21,671
203
3,043
15,976
0
81,843
W
Cthulhu
angstyshadow
Cthulhu
11,646
740
1,342
3,304
13,960
13,214
97
5,139
8,039
33,619
0
L
Gilgamesh
xXAUG_FDNXx
Gilgamesh
4,373
565
200
1,266
17,334
15,160
243
5,087
12,247
0
29,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,544
Gold Earned
45,042
484
Minions Killed
532
0
Camps Cleared
0
1,853,115
Distance Traveled
1,867,272
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,133
586
79
4
0
407,326
1
W
Merlin
9,988
526
115
6
0
316,256
1
L
Sun Wukong
8,788
463
119
6
0
422,108
2
L
Hun Batz
9,646
508
95
5
0
358,662
2
L
Freya
9,609
506
123
6
0
346,017
0
W
Artemis
10,477
551
105
6
0
377,841
1
L
Ra
9,774
514
143
8
0
381,992
3
W
Shiva
11,431
602
131
7
0
380,132
2
W
Cthulhu
8,515
448
54
3
0
371,560
5
L
Gilgamesh
7,225
380
52
3
0
358,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role