Player Matchup

Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Firelight1009
Charybdis
Level 86
God Stats
1W - 2L
1,494 SR
Queue Stats
5W - 21L
1,192 Elo+
Party 2
Baron Samedi
Baron Samedi
Thatch_Bandit
Baron Samedi
Level 65
God Stats
2W - 5L
1,281 SR
Queue Stats
10W - 20L
1,306 Elo+
Party 2
Team Averages
Level 99
1,425 SR
1,333 Elo+

VS

Team Averages
Level 83
1,433 SR
1,324 Elo+
Izanami
Izanami
KingDrizzy111
Izanami
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
602W - 559L
1,362 Elo+
Party 1
Jormungandr
Jormungandr
blue scarab117
Jormungandr
Level 77
God Stats
2W - 1L
1,440 SR
Queue Stats
7W - 11L
1,204 Elo+
Solo
Baron Samedi
Baron Samedi
dachshound4life
Baron Samedi
Level 85
God Stats
7W - 3L
1,359 SR
Queue Stats
437W - 387L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 5 / 1
9,069
648
7,194
13,434
10,616
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Firelight1009
Charybdis
13
0 / 3 / 4
8,778
627
6,165
9,045
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Thatch_Bandit
Baron Samedi
12
1 / 2 / 2
8,566
612
6,865
7,203
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
3 / 1 / 5
9,738
696
8,208
9,218
3,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
blue scarab117
Jormungandr
15
4 / 1 / 4
10,202
729
9,092
11,341
8,258
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
dachshound4life
Baron Samedi
15
3 / 2 / 6
10,098
721
7,193
10,285
6,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
10
10
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
5
1
0.7
L
Charybdis
Firelight1009
Charybdis
0
3
4
0.67
W
Izanami
3
1
5
5.5
L
Baron Samedi
Thatch_Bandit
Baron Samedi
1
2
2
1
W
Jormungandr
blue scarab117
Jormungandr
4
1
4
6
W
Baron Samedi
dachshound4life
Baron Samedi
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,224
Damage
24,493
29,682
Taken
30,844
16,954
Mitigated
17,771
4,763
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,194
1,324
0
805
13,434
10,616
0
5,637
7,539
0
22,304
L
Charybdis
Firelight1009
Charybdis
6,165
2,916
0
606
9,045
3,151
0
5,035
3,734
0
31,448
W
Izanami
8,208
5,595
0
1,080
9,218
3,208
2,084
2,597
6,621
0
48,659
L
Baron Samedi
Thatch_Bandit
Baron Samedi
6,865
123
1,363
1,989
7,203
3,187
0
5,323
1,672
28,683
0
W
Jormungandr
blue scarab117
Jormungandr
9,092
3,016
262
1,672
11,341
8,258
260
2,487
8,854
36,978
0
W
Baron Samedi
dachshound4life
Baron Samedi
7,193
263
2,825
3,977
10,285
6,305
316
2,461
7,824
25,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,413
Gold Earned
30,038
137
Minions Killed
181
3
Camps Cleared
10
669,706
Distance Traveled
749,073
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,069
648
32
2
1
272,546
0
L
Charybdis
8,778
627
82
6
1
213,663
2
W
Izanami
9,738
696
64
5
8
216,812
3
L
Baron Samedi
8,566
612
23
2
1
183,497
4
W
Jormungandr
10,202
729
56
4
1
261,290
5
W
Baron Samedi
10,098
721
61
4
1
270,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role