Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BSL95
Medusa
Level 85
God Stats
30W - 14L
1,742 SR
Queue Stats
315W - 323L
1,487 Elo+
Solo
Tyr
Tyr
Foulball122
Tyr
Level 76
God Stats
27W - 16L
1,586 SR
Queue Stats
444W - 418L
1,565 Elo+
Solo
Poseidon
Poseidon
Lēon
Poseidon
Level 127
God Stats
4W - 3L
1,630 SR
Queue Stats
242W - 256L
1,488 Elo+
Solo
He Bo
He Bo
Shorty1999
He Bo
Level 71
God Stats
6W - 10L
1,384 SR
Queue Stats
191W - 212L
1,408 Elo+
Solo
Team Averages
Level 84
1,569 SR
1,490 Elo+

VS

Team Averages
Level 95
1,435 SR
1,448 Elo+
Charybdis
Charybdis
BecauseNO143
Charybdis
Level 133
God Stats
10W - 11L
1,496 SR
Queue Stats
385W - 360L
1,483 Elo+
Solo
Camazotz
Camazotz
MiahQuinn
Camazotz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
Peterp4rker
Sun Wukong
Level 72
God Stats
59W - 36L
1,634 SR
Queue Stats
503W - 511L
1,462 Elo+
Solo
Ah Puch
Ah Puch
angstyshadow
Ah Puch
Level 103
God Stats
0W - 4L
1,046 SR
Queue Stats
13W - 23L
1,325 Elo+
Party 1
Atlas
Atlas
futpedrinho13
Atlas
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 104L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 3 / 5
5,910
591
5,094
7,893
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
BSL95
Medusa
11
4 / 0 / 0
6,101
610
5,832
4,325
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 2
6,139
614
6,558
5,806
3,747
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Lēon
Poseidon
11
0 / 1 / 4
6,331
633
2,169
4,218
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
11
5 / 2 / 0
6,285
629
3,069
6,059
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BecauseNO143
Charybdis
9
0 / 2 / 1
5,422
542
2,499
7,371
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
MiahQuinn
Camazotz
10
3 / 2 / 0
5,961
596
2,432
6,259
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Peterp4rker
Sun Wukong
8
0 / 4 / 0
4,848
485
3,124
9,145
4,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
angstyshadow
Ah Puch
9
0 / 4 / 3
5,240
524
4,747
4,895
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 1 / 1
5,226
523
2,949
6,830
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
5
6
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
5
1.83
W
Medusa
BSL95
Medusa
4
0
0
4
L
Charybdis
BecauseNO143
Charybdis
0
2
1
0.25
W
1
0
2
2
W
Poseidon
Lēon
Poseidon
0
1
4
2
L
Camazotz
MiahQuinn
Camazotz
3
2
0
1.5
L
Sun Wukong
Peterp4rker
Sun Wukong
0
4
0
0
W
He Bo
5
2
0
2.5
L
Ah Puch
angstyshadow
Ah Puch
0
4
3
0.38
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,722
Damage
15,751
28,301
Taken
34,500
11,736
Mitigated
12,587
10,000
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,094
821
0
1,513
7,893
4,196
0
3,437
4,368
0
14,558
W
Medusa
BSL95
Medusa
5,832
2,861
0
1,898
4,325
1,221
0
1,403
2,916
0
33,940
L
Charybdis
BecauseNO143
Charybdis
2,499
1,091
0
3,437
7,371
1,537
0
0
7,371
0
33,010
W
6,558
1,284
0
2,932
5,806
3,747
51
0
5,806
3,522
30,034
W
Poseidon
Lēon
Poseidon
2,169
450
0
1,256
4,218
1,099
822
1,569
2,503
37,430
0
L
Camazotz
MiahQuinn
Camazotz
2,432
123
0
2,875
6,259
1,693
0
1,363
4,846
0
25,520
L
Sun Wukong
Peterp4rker
Sun Wukong
3,124
1,080
46
2,925
9,145
4,885
0
2,654
6,469
0
24,566
W
He Bo
3,069
190
0
2,401
6,059
1,473
0
937
5,012
29,567
0
L
Ah Puch
angstyshadow
Ah Puch
4,747
311
0
532
4,895
1,588
100
1,570
3,259
22,085
0
L
2,949
929
20
1,506
6,830
2,884
0
344
6,445
11,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,766
Gold Earned
26,697
323
Minions Killed
260
0
Camps Cleared
0
1,022,257
Distance Traveled
986,187
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,910
591
21
2
0
208,473
1
W
Medusa
6,101
610
62
6
0
201,361
5
L
Charybdis
5,422
542
83
8
0
170,691
1
W
Tyr
6,139
614
82
8
0
204,769
2
W
Poseidon
6,331
633
92
9
0
197,854
2
L
Camazotz
5,961
596
47
5
0
223,475
2
L
Sun Wukong
4,848
485
58
6
0
198,578
1
W
He Bo
6,285
629
66
7
0
209,800
0
L
Ah Puch
5,240
524
55
6
0
178,954
1
L
Atlas
5,226
523
17
2
0
214,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role