Player Matchup

Anubis
Anubis
Big_BadBarden
Anubis
Level 29
God Stats
1W - 2L
1,536 SR
Queue Stats
110W - 119L
1,418 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Frostcycle
Tsukuyomi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,226 Elo+
Party 2
Athena
Athena
NathanC99
Athena
Level 29
God Stats
2W - 6L
1,190 SR
Queue Stats
85W - 90L
1,354 Elo+
Party 3
Chaac
Chaac
YTCrypticz
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,308 Elo+
Party 2
Hou Yi
Hou Yi
brownt0wn1254321
Hou Yi
Level 35
God Stats
7W - 12L
1,525 SR
Queue Stats
89W - 105L
1,418 Elo+
Party 3
Team Averages
Level 29
1,450 SR
1,345 Elo+

VS

Team Averages
Level 68
1,597 SR
1,505 Elo+
Tiamat
Tiamat
Kriplin
Tiamat
Level 89
God Stats
10W - 14L
1,516 SR
Queue Stats
491W - 444L
1,581 Elo+
Party 1
Izanami
Izanami
Skaenk
Izanami
Level 49
God Stats
4W - 6L
1,463 SR
Queue Stats
53W - 50L
1,434 Elo+
Party 4
Arachne
Arachne
Soru_1920
Arachne
Level 69
God Stats
33W - 10L
1,793 SR
Queue Stats
496W - 492L
1,391 Elo+
Party 4
Cliodhna
Cliodhna
inykapo9
Cliodhna
Level 103
God Stats
8W - 8L
1,592 SR
Queue Stats
599W - 570L
1,572 Elo+
Party 1
Cerberus
Cerberus
loliken
Cerberus
Level 28
God Stats
9W - 2L
1,623 SR
Queue Stats
145W - 115L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 4
8,613
410
7,059
14,212
5,838
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Frostcycle
Tsukuyomi
17
4 / 10 / 3
10,457
498
18,158
24,160
9,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
NathanC99
Athena
14
2 / 8 / 6
9,618
458
8,067
23,021
20,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
12
0 / 5 / 0
8,006
381
5,644
14,691
14,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 10 / 1
10,375
494
10,868
19,353
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kriplin
Tiamat
19
14 / 0 / 9
12,622
601
19,370
10,819
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Skaenk
Izanami
16
4 / 6 / 9
10,432
497
11,215
17,656
5,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Soru_1920
Arachne
18
12 / 4 / 6
11,952
569
14,353
23,838
9,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
inykapo9
Cliodhna
20
9 / 1 / 8
12,956
617
18,396
18,911
19,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
loliken
Cerberus
17
4 / 2 / 21
11,265
536
9,757
24,427
28,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
12
Kills
43
43
Deaths
13
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
Tsukuyomi
Frostcycle
Tsukuyomi
4
10
3
0.55
W
Tiamat
Kriplin
Tiamat
14
0
9
18.5
L
Athena
NathanC99
Athena
2
8
6
0.63
W
Izanami
Skaenk
Izanami
4
6
9
1.42
W
Arachne
Soru_1920
Arachne
12
4
6
3.75
L
Chaac
0
5
0
0
L
6
10
1
0.65
W
Cliodhna
inykapo9
Cliodhna
9
1
8
13
W
Cerberus
loliken
Cerberus
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,796
Damage
73,091
95,437
Taken
95,651
55,257
Mitigated
68,245
20,458
Healing
36,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,059
1,151
0
2,860
14,212
5,838
0
5,633
8,325
48,929
0
L
Tsukuyomi
Frostcycle
Tsukuyomi
18,158
5,124
0
6,480
24,160
9,080
0
6,252
17,675
0
87,956
W
Tiamat
Kriplin
Tiamat
19,370
1,113
0
5,338
10,819
5,703
561
2,580
8,239
79,509
0
L
Athena
NathanC99
Athena
8,067
1,362
460
3,237
23,021
20,381
0
10,534
12,082
30,372
0
W
Izanami
Skaenk
Izanami
11,215
6,861
0
5,794
17,656
5,789
1,962
6,048
11,608
0
77,883
W
Arachne
Soru_1920
Arachne
14,353
10,089
0
7,956
23,838
9,243
1,187
5,134
18,704
0
91,809
L
Chaac
5,644
822
124
3,566
14,691
14,172
168
0
14,691
0
42,400
L
10,868
5,580
81
3,650
19,353
5,786
1,590
5,961
13,255
0
60,498
W
Cliodhna
inykapo9
Cliodhna
18,396
2,061
0
10,190
18,911
19,051
272
1,746
17,165
0
109,127
W
Cerberus
loliken
Cerberus
9,757
992
957
6,117
24,427
28,459
318
5,216
18,449
40,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
59,227
444
Minions Killed
639
0
Camps Cleared
0
1,799,304
Distance Traveled
1,987,620
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,613
410
104
5
0
349,561
5
L
Tsukuyomi
10,457
498
130
6
0
408,289
2
W
Tiamat
12,622
601
127
6
0
403,856
8
L
Athena
9,618
458
36
2
0
415,576
15
W
Izanami
10,432
497
120
6
0
335,591
3
W
Arachne
11,952
569
121
6
0
456,396
3
L
Chaac
8,006
381
67
3
0
314,022
0
L
Hou Yi
10,375
494
107
5
0
311,856
2
W
Cliodhna
12,956
617
203
10
0
435,762
8
W
Cerberus
11,265
536
68
3
0
356,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role