Player Matchup

Janus
Janus
KollinDettloff
Janus
Level 105
God Stats
4W - 9L
1,619 SR
Queue Stats
96W - 95L
1,615 Elo+
Party 2
Ne Zha
Ne Zha
TTVRUNNINGMAN314
Ne Zha
Level 140
God Stats
18W - 22L
1,549 SR
Queue Stats
353W - 319L
1,650 Elo+
Party 2
Artemis
Artemis
TTVYungboiDom
Artemis
Level 7
God Stats
1W - 2L
1,272 SR
Queue Stats
22W - 20L
1,507 Elo+
Party 2
Terra
Terra
chewy50_mattchew
Terra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ttvsshawwwwn
Cthulhu
Level 35
God Stats
125W - 86L
1,633 SR
Queue Stats
346W - 286L
1,637 Elo+
Party 2
Team Averages
Level 64
1,515 SR
1,582 Elo+

VS

Team Averages
Level 40
1,539 SR
1,621 Elo+
Loki
Loki
Anyeru
Loki
Level 67
God Stats
4W - 0L
1,486 SR
Queue Stats
122W - 101L
1,823 Elo+
Party 1
Chaac
Chaac
Don galleta1996
Chaac
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,823 Elo+
Party 1
Shiva
Shiva
LiftedJRC
Shiva
Level 48
God Stats
3W - 1L
1,629 SR
Queue Stats
53W - 42L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Sei_Ttg
Danzaburou
Level 41
God Stats
5W - 3L
1,579 SR
Queue Stats
84W - 104L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sinhands
Morgan Le Fay
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,255
478
1,313
6,237
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 1
5,692
517
4,422
8,916
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
8
1 / 4 / 0
5,162
469
3,640
6,952
1,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
4,778
434
1,321
9,514
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
ttvsshawwwwn
Cthulhu
10
1 / 3 / 0
5,721
520
4,999
9,654
4,578
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Anyeru
Loki
12
5 / 0 / 2
6,987
635
5,432
6,885
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 1
7,097
645
5,535
9,811
4,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
LiftedJRC
Shiva
11
5 / 0 / 3
7,188
653
5,130
5,461
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Sei_Ttg
Danzaburou
11
2 / 0 / 4
6,435
585
6,169
3,999
1,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Sinhands
Morgan Le Fay
13
6 / 1 / 2
7,785
708
6,454
4,391
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
21
21
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
Anyeru
Loki
5
0
2
6
W
3
2
1
1.75
L
0
5
1
0.1
W
Shiva
LiftedJRC
Shiva
5
0
3
6.5
W
Danzaburou
Sei_Ttg
Danzaburou
2
0
4
4
W
Morgan Le Fay
Sinhands
Morgan Le Fay
6
1
2
7
L
1
4
1
0.38
L
Artemis
1
4
0
0.25
L
0
5
1
0.1
L
Cthulhu
ttvsshawwwwn
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,695
Damage
28,720
41,273
Taken
30,547
14,807
Mitigated
12,669
9,703
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Anyeru
Loki
5,432
1,517
0
3,145
6,885
1,833
0
1,643
5,242
0
37,496
W
5,535
1,329
209
3,742
9,811
4,123
850
3,983
5,828
0
34,891
L
1,313
41
0
450
6,237
1,445
0
3,843
2,394
25,620
0
W
Shiva
LiftedJRC
Shiva
5,130
1,458
181
2,248
5,461
3,960
56
542
4,919
0
26,232
W
Danzaburou
Sei_Ttg
Danzaburou
6,169
3,489
0
1,742
3,999
1,341
396
699
3,300
0
31,066
W
Morgan Le Fay
Sinhands
Morgan Le Fay
6,454
797
0
608
4,391
1,412
0
766
3,625
46,610
0
L
4,422
1,707
0
1,534
8,916
2,551
0
2,611
6,305
0
36,007
L
Artemis
3,640
1,593
0
1,763
6,952
1,657
0
0
6,952
0
27,414
L
1,321
568
1,059
2,016
9,514
4,576
0
0
9,514
7,255
0
L
Cthulhu
ttvsshawwwwn
Cthulhu
4,999
1,100
0
2,881
9,654
4,578
0
0
9,654
29,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
35,492
266
Minions Killed
337
0
Camps Cleared
0
1,007,648
Distance Traveled
1,088,840
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,987
635
58
5
0
246,203
0
W
Chaac
7,097
645
83
8
0
195,254
1
L
Janus
5,255
478
64
6
0
203,361
0
W
Shiva
7,188
653
49
4
0
227,193
1
W
Danzaburou
6,435
585
47
4
0
206,114
2
W
Morgan Le Fay
7,785
708
100
9
0
214,076
1
L
Ne Zha
5,692
517
66
6
0
217,185
3
L
Artemis
5,162
469
47
4
0
160,893
2
L
Terra
4,778
434
18
2
0
216,285
1
L
Cthulhu
5,721
520
71
6
0
209,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role