Player Matchup

Da Ji
Da Ji
Kyalene
Da Ji
Level 42
God Stats
7W - 2L
1,771 SR
Queue Stats
46W - 43L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Laxienn
Jormungandr
Level 27
God Stats
2W - 0L
1,723 SR
Queue Stats
61W - 46L
1,529 Elo+
Party 1
Apollo
Apollo
MorrowindSWE
Apollo
Level 152
God Stats
8W - 8L
1,456 SR
Queue Stats
128W - 125L
1,542 Elo+
Party 3
Hera
Hera
SkirmMuse
Hera
Level 47
God Stats
2W - 1L
1,723 SR
Queue Stats
62W - 51L
1,510 Elo+
Party 1
Ullr
Ullr
TyrBlinker
Ullr
Level 46
God Stats
16W - 11L
1,514 SR
Queue Stats
72W - 49L
1,551 Elo+
Party 3
Team Averages
Level 63
1,637 SR
1,526 Elo+

VS

Team Averages
Level 60
1,673 SR
1,635 Elo+
Mulan
Mulan
RemiLaTaupe
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,565 Elo+
Party 2
Ullr
Ullr
RyZe Nayzox
Ullr
Level 128
God Stats
3W - 5L
1,693 SR
Queue Stats
259W - 191L
1,718 Elo+
Party 2
Ares
Ares
RyZe Virtuoz
Ares
Level 28
God Stats
1W - 2L
1,521 SR
Queue Stats
50W - 18L
1,743 Elo+
Party 2
Vulcan
Vulcan
StephCαrry
Vulcan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 63L
1,414 Elo+
Solo
Izanami
Izanami
Tyraliii
Izanami
Level 89
God Stats
10W - 2L
2,153 SR
Queue Stats
91W - 47L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kyalene
Da Ji
19
7 / 4 / 6
11,864
565
12,952
16,502
7,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Laxienn
Jormungandr
17
6 / 0 / 11
11,929
568
10,336
13,323
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Apollo
19
2 / 6 / 3
12,514
596
8,559
16,405
6,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
17
6 / 1 / 8
10,971
522
15,513
6,836
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 3 / 6
11,904
567
6,191
14,863
5,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 3
11,692
557
11,772
17,000
22,205
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 2 / 4
11,596
552
11,543
11,896
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 8 / 0
7,743
369
3,841
19,067
14,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
16
4 / 5 / 2
10,625
506
10,512
10,448
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tyraliii
Izanami
15
0 / 5 / 2
9,457
450
5,285
12,589
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
23
Kills
14
14
Deaths
23
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Kyalene
Da Ji
7
4
6
2.5
W
Jormungandr
Laxienn
Jormungandr
6
0
11
11.5
W
Apollo
2
6
3
0.58
L
5
3
3
2.17
L
5
2
4
3.5
L
0
8
0
0
W
Hera
6
1
8
10
L
Vulcan
4
5
2
1
W
2
3
6
1.67
L
Izanami
Tyraliii
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,551
Damage
42,953
67,929
Taken
71,000
35,743
Mitigated
50,234
17,093
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Kyalene
Da Ji
12,952
3,766
0
6,782
16,502
7,206
0
3,596
12,906
0
80,640
W
Jormungandr
Laxienn
Jormungandr
10,336
3,036
0
2,593
13,323
13,811
560
3,585
9,738
41,802
0
W
Apollo
8,559
4,537
0
5,011
16,405
6,672
2,738
1,738
14,667
0
82,286
L
11,772
1,860
0
4,505
17,000
22,205
1,067
2,602
14,398
0
73,407
L
11,543
2,866
0
4,315
11,896
4,316
0
4,169
7,727
0
93,381
L
3,841
200
72
1,100
19,067
14,957
0
9,494
9,573
18,278
0
W
Hera
15,513
4,102
243
1,212
6,836
2,068
1,770
1,871
4,733
81,179
0
L
Vulcan
10,512
3,560
0
1,145
10,448
4,942
0
3,847
6,601
65,048
0
W
6,191
1,453
0
1,252
14,863
5,986
714
3,563
11,300
0
92,270
L
Izanami
Tyraliii
Izanami
5,285
3,216
0
3,180
12,589
3,814
0
5,737
6,852
0
72,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,182
Gold Earned
51,113
636
Minions Killed
575
0
Camps Cleared
0
2,118,258
Distance Traveled
2,077,196
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,864
565
109
5
0
438,485
1
W
Jormungandr
11,929
568
46
2
0
428,648
8
W
Apollo
12,514
596
172
8
0
423,931
5
L
Mulan
11,692
557
166
8
0
378,675
0
L
Ullr
11,596
552
149
7
0
467,465
2
L
Ares
7,743
369
25
1
0
434,799
3
W
Hera
10,971
522
132
6
0
392,133
3
L
Vulcan
10,625
506
108
5
0
370,721
5
W
Ullr
11,904
567
177
8
0
435,061
1
L
Izanami
9,457
450
127
6
0
425,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role