Player Matchup

Hou Yi
Hou Yi
Diamond I
 
Hou Yi
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond I
 
Thanatos
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond I
Tactiqul
Osiris
Diamond I
Level 67
God Stats
1W - 1L
1,784 SR
Queue Stats
151W - 114L
2,576 MMR
Party 1
Tiamat
Tiamat
Diamond I
bofo 02
Tiamat
Diamond I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 286L
2,660 MMR
Solo
Ne Zha
Ne Zha
Diamond I
kILL_oUr_Demonz
Ne Zha
Diamond I
Level 147
God Stats
3W - 4L
1,673 SR
Queue Stats
103W - 92L
2,630 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,591 SR
2,173 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,610 SR
2,274 MMR
Tsukuyomi
Tsukuyomi
Grandmaster
 
Tsukuyomi
Grandmaster
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond I
BlakeestShadow
Bastet
Diamond I
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
392W - 287L
2,499 MMR
Solo
Izanami
Izanami
Diamond I
Burstii-SzN
Izanami
Diamond I
Level 160
God Stats
4W - 2L
1,660 SR
Queue Stats
306W - 258L
2,360 MMR
Solo
Anubis
Anubis
Diamond I
LiquidSnakeVX
Anubis
Diamond I
Level 160
God Stats
9W - 15L
1,736 SR
Queue Stats
387W - 256L
2,603 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
Zukuwu
Gilgamesh
Diamond II
Level 160
God Stats
5W - 8L
1,656 SR
Queue Stats
220W - 198L
2,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 3 / 2
7,950
568
7,328
10,851
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
 
Thanatos
10
0 / 5 / 3
6,308
451
3,414
11,009
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Tactiqul
Osiris
12
1 / 6 / 0
6,986
499
6,347
14,774
9,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
bofo 02
Tiamat
12
1 / 4 / 1
6,973
498
6,926
7,686
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 4 / 3
6,568
469
3,597
11,339
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
PersephoneCliodhna

VS

Bans
KaliNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
6 / 0 / 7
9,467
676
7,248
6,908
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
5 / 0 / 3
9,646
689
9,172
10,726
7,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
Burstii-SzN
Izanami
16
1 / 3 / 5
9,327
666
5,432
10,090
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 0 / 5
9,699
693
8,749
9,854
4,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Zukuwu
Gilgamesh
13
2 / 3 / 11
8,592
614
9,754
15,148
8,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
22
22
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
3
2
1
L
Thanatos
 
Thanatos
0
5
3
0.3
W
Tsukuyomi
 
Tsukuyomi
6
0
7
9.5
W
5
0
3
6.5
W
Izanami
Burstii-SzN
Izanami
1
3
5
1.17
W
8
0
5
10.5
L
Osiris
Tactiqul
Osiris
1
6
0
0.17
W
Gilgamesh
Zukuwu
Gilgamesh
2
3
11
2.5
L
Tiamat
bofo 02
Tiamat
1
4
1
0.38
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,612
Damage
40,355
55,659
Taken
52,726
24,773
Mitigated
24,875
18,261
Healing
21,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,328
2,498
0
3,724
10,851
3,011
0
605
10,246
0
63,807
L
Thanatos
 
Thanatos
3,414
462
0
7,465
11,009
2,553
0
3,908
7,101
0
34,511
W
Tsukuyomi
 
Tsukuyomi
7,248
2,445
0
5,101
6,908
2,226
92
1,141
5,767
0
67,856
W
9,172
1,673
0
4,997
10,726
7,927
0
1,063
9,663
0
55,711
W
Izanami
Burstii-SzN
Izanami
5,432
3,509
0
2,218
10,090
2,083
0
928
9,162
0
75,344
W
8,749
1,018
0
5,735
9,854
4,060
0
3,641
6,213
66,246
0
L
Osiris
Tactiqul
Osiris
6,347
3,103
0
3,670
14,774
9,520
0
0
14,774
0
42,490
W
Gilgamesh
Zukuwu
Gilgamesh
9,754
2,950
287
3,056
15,148
8,579
106
4,704
10,444
0
37,536
L
Tiamat
bofo 02
Tiamat
6,926
201
0
1,218
7,686
3,693
78
2,075
5,611
49,041
0
L
3,597
447
0
2,184
11,339
5,996
0
2,517
8,822
0
17,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,785
Gold Earned
46,731
407
Minions Killed
532
0
Camps Cleared
0
1,289,170
Distance Traveled
1,508,707
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,950
568
111
8
0
259,526
4
L
Thanatos
6,308
451
66
5
0
271,425
2
W
Tsukuyomi
9,467
676
115
8
0
350,838
2
W
Bastet
9,646
689
107
8
0
309,165
0
W
Izanami
9,327
666
146
10
0
285,219
8
W
Anubis
9,699
693
120
9
0
283,614
6
L
Osiris
6,986
499
94
7
0
244,388
3
W
Gilgamesh
8,592
614
44
3
0
279,871
5
L
Tiamat
6,973
498
110
8
0
288,409
2
L
Ne Zha
6,568
469
26
2
0
225,422
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role