Player Matchup

Bastet
Bastet
Cageymuffin412
Bastet
Level 62
God Stats
39W - 40L
1,535 SR
Queue Stats
125W - 120L
1,561 Elo+
Party 1
Ullr
Ullr
GriffDawg98
Ullr
Level 29
God Stats
2W - 5L
1,451 SR
Queue Stats
109W - 110L
1,523 Elo+
Party 3
Hera
Hera
MekiFlipsOut
Hera
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 73L
1,527 Elo+
Party 3
Cu Chulainn
Cu Chulainn
iTumblez
Cu Chulainn
Level 107
God Stats
1W - 1L
1,294 SR
Queue Stats
169W - 141L
1,552 Elo+
Party 1
Ganesha
Ganesha
o DARK LORD03 o
Ganesha
Level 49
God Stats
13W - 10L
1,639 SR
Queue Stats
72W - 62L
1,565 Elo+
Party 1
Team Averages
Level 70
1,484 SR
1,546 Elo+

VS

Team Averages
Level 97
1,379 SR
1,456 Elo+
Bacchus
Bacchus
AnimeLord9484
Bacchus
Level 44
God Stats
13W - 14L
1,546 SR
Queue Stats
309W - 293L
1,431 Elo+
Solo
Olorun
Olorun
FraserCov
Olorun
Level 90
God Stats
0W - 3L
1,212 SR
Queue Stats
486W - 467L
1,492 Elo+
Party 2
Arachne
Arachne
KINGDON94
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,491 Elo+
Party 2
Discordia
Discordia
cvdonkyle
Discordia
Level 127
God Stats
2W - 8L
1,287 SR
Queue Stats
108W - 111L
1,440 Elo+
Party 2
Odin
Odin
gtvrob
Odin
Level 100
God Stats
6W - 10L
1,350 SR
Queue Stats
40W - 54L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 6
12,805
610
10,223
16,764
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 6 / 6
11,329
539
6,552
14,402
6,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
13 / 0 / 7
14,037
668
26,500
12,018
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
iTumblez
Cu Chulainn
20
8 / 0 / 6
13,734
654
13,145
14,928
18,268
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 1 / 12
11,460
546
8,121
17,567
21,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 4 / 1
8,340
397
9,391
17,078
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
FraserCov
Olorun
15
2 / 7 / 4
9,366
446
7,194
16,537
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
KINGDON94
Arachne
17
4 / 6 / 2
10,792
514
15,377
22,666
9,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
cvdonkyle
Discordia
12
1 / 6 / 2
8,248
393
5,138
9,968
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
gtvrob
Odin
14
0 / 7 / 2
8,546
407
3,431
17,655
8,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
30
Kills
10
10
Deaths
30
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
4
1
0.88
W
7
3
6
3.33
L
Olorun
FraserCov
Olorun
2
7
4
0.57
W
2
6
6
0.83
L
Arachne
KINGDON94
Arachne
4
6
2
0.83
W
13
0
7
16.5
L
Discordia
cvdonkyle
Discordia
1
6
2
0.33
L
Odin
gtvrob
Odin
0
7
2
0.14
W
Cu Chulainn
iTumblez
Cu Chulainn
8
0
6
11
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,541
Damage
40,531
75,679
Taken
83,904
59,918
Mitigated
40,187
23,351
Healing
21,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
9,391
443
113
3,623
17,078
12,303
0
9,728
7,350
27,455
0
W
10,223
3,302
0
7,482
16,764
7,586
1,549
2,245
14,411
0
104,980
L
Olorun
FraserCov
Olorun
7,194
2,944
0
4,839
16,537
6,496
0
5,428
11,109
63,182
8,559
W
6,552
1,661
0
3,267
14,402
6,452
4,404
6,079
8,164
0
67,919
L
Arachne
KINGDON94
Arachne
15,377
9,591
0
7,895
22,666
9,466
0
8,054
14,612
0
88,295
W
26,500
5,063
111
3,674
12,018
5,872
3,602
4,575
7,403
94,728
0
L
Discordia
cvdonkyle
Discordia
5,138
0
60
2,485
9,968
3,274
329
6,747
3,221
44,595
0
L
Odin
gtvrob
Odin
3,431
279
69
2,370
17,655
8,648
854
4,749
12,906
3,802
42,622
W
Cu Chulainn
iTumblez
Cu Chulainn
13,145
2,687
0
3,715
14,928
18,268
601
1,899
12,557
537
105,811
W
8,121
702
286
4,816
17,567
21,740
580
6,171
11,072
46,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,365
Gold Earned
45,292
702
Minions Killed
468
0
Camps Cleared
0
2,108,881
Distance Traveled
1,903,885
29
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,340
397
41
2
0
414,242
1
W
Bastet
12,805
610
155
7
0
423,037
3
L
Olorun
9,366
446
110
5
0
360,024
4
W
Ullr
11,329
539
140
7
0
365,150
0
L
Arachne
10,792
514
144
7
0
457,955
0
W
Hera
14,037
668
179
9
0
440,809
2
L
Discordia
8,248
393
78
4
0
256,739
1
L
Odin
8,546
407
95
5
0
414,925
0
W
Cu Chulainn
13,734
654
195
9
0
443,754
11
W
Ganesha
11,460
546
33
2
0
436,131
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role