Player Matchup

Set
Set
BeoWulf617
Set
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
335W - 228L
1,654 Elo+
Party 1
Bacchus
Bacchus
BlazeInferno99
Bacchus
Level 44
God Stats
3W - 0L
1,726 SR
Queue Stats
134W - 89L
1,676 Elo+
Party 1
Ah Puch
Ah Puch
Hotweiners
Ah Puch
Level 59
God Stats
11W - 7L
1,541 SR
Queue Stats
411W - 322L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
condoroni
Hou Yi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,559 Elo+
Solo
Shiva
Shiva
youthfulangst
Shiva
Level 28
God Stats
21W - 34L
1,353 SR
Queue Stats
431W - 478L
1,413 Elo+
Solo
Team Averages
Level 56
1,524 SR
1,559 Elo+

VS

Team Averages
Level 85
1,509 SR
1,499 Elo+
Zeus
Zeus
CrimsonLeoGaming
Zeus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 136L
1,599 Elo+
Solo
Gilgamesh
Gilgamesh
CrookedOwl
Gilgamesh
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,523 Elo+
Solo
He Bo
He Bo
I Jack Salt I
He Bo
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 109L
1,535 Elo+
Solo
Charybdis
Charybdis
Pepecht
Charybdis
Level 18
God Stats
0W - 3L
1,276 SR
Queue Stats
0W - 3L
1,225 Elo+
Solo
Sylvanus
Sylvanus
Rubberlegs623
Sylvanus
Level 68
God Stats
7W - 11L
1,769 SR
Queue Stats
35W - 54L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
8,068
807
8,451
7,726
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

15
4 / 0 / 16
7,988
799
8,010
7,519
9,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Hotweiners
Ah Puch
15
6 / 1 / 10
8,427
843
10,436
6,297
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
condoroni
Hou Yi
14
6 / 1 / 9
8,200
820
9,019
5,667
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 1 / 8
8,894
889
7,712
10,013
8,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
6,926
693
6,955
7,492
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
CrookedOwl
Gilgamesh
12
0 / 6 / 2
6,561
656
4,287
12,010
5,664
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 0
7,757
776
8,798
9,396
3,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Pepecht
Charybdis
12
0 / 3 / 2
6,713
671
939
5,983
2,010
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Rubberlegs623
Sylvanus
13
2 / 5 / 1
7,816
782
3,819
12,937
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
11
27
Kills
4
4
Deaths
27
56
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
4
0
16
12
L
0
7
2
0.14
L
Gilgamesh
CrookedOwl
Gilgamesh
0
6
2
0.17
W
Ah Puch
Hotweiners
Ah Puch
6
1
10
11
L
2
6
0
0.33
L
Charybdis
Pepecht
Charybdis
0
3
2
0.33
L
Sylvanus
Rubberlegs623
Sylvanus
2
5
1
0.5
W
Hou Yi
condoroni
Hou Yi
6
1
9
10.5
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,628
Damage
24,798
37,222
Taken
47,818
29,234
Mitigated
20,620
9,948
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,451
4,100
0
1,764
7,726
7,063
410
2,959
4,687
0
32,832
W
8,010
742
393
763
7,519
9,606
0
3,950
3,569
20,061
0
L
6,955
900
0
460
7,492
1,882
0
1,428
5,915
22,826
0
L
Gilgamesh
CrookedOwl
Gilgamesh
4,287
613
306
395
12,010
5,664
0
4,632
7,099
0
11,021
W
Ah Puch
Hotweiners
Ah Puch
10,436
561
0
2,625
6,297
2,182
416
3,841
2,456
31,664
0
L
8,798
298
0
709
9,396
3,347
0
3,292
5,849
27,102
0
L
Charybdis
Pepecht
Charybdis
939
678
0
337
5,983
2,010
840
2,049
3,839
0
10,453
L
Sylvanus
Rubberlegs623
Sylvanus
3,819
1,355
698
1,353
12,937
7,717
0
6,480
6,183
10,737
0
W
Hou Yi
condoroni
Hou Yi
9,019
3,088
0
750
5,667
1,904
284
3,705
1,962
0
21,636
W
7,712
1,613
655
2,998
10,013
8,479
618
5,117
4,896
0
26,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,577
Gold Earned
35,773
222
Minions Killed
143
0
Camps Cleared
0
1,129,813
Distance Traveled
864,468
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,068
807
52
5
0
239,954
3
W
Bacchus
7,988
799
30
3
0
236,758
0
L
Zeus
6,926
693
38
4
0
163,150
2
L
Gilgamesh
6,561
656
19
2
0
181,863
1
W
Ah Puch
8,427
843
50
5
0
222,320
1
L
He Bo
7,757
776
47
5
0
190,349
0
L
Charybdis
6,713
671
21
2
0
152,128
0
L
Sylvanus
7,816
782
18
2
0
176,978
6
W
Hou Yi
8,200
820
42
4
0
200,638
1
W
Shiva
8,894
889
48
5
0
230,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role