Player Matchup

Hachiman
Hachiman
CallMeCalebJ
Hachiman
Level 108
God Stats
4W - 2L
1,933 SR
Queue Stats
156W - 124L
1,693 Elo+
Party 1
Achilles
Achilles
MCHSCoach
Achilles
Level 7
God Stats
3W - 1L
1,805 SR
Queue Stats
11W - 3L
1,843 Elo+
Party 1
Hun Batz
Hun Batz
MiniMinotaur204
Hun Batz
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 30L
1,531 Elo+
Party 1
Atlas
Atlas
Mysteryise200
Atlas
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,801 Elo+
Party 1
Artio
Artio
ThatEdgyWeeb1
Artio
Level 58
God Stats
3W - 3L
1,339 SR
Queue Stats
98W - 64L
1,752 Elo+
Party 1
Team Averages
Level 48
1,615 SR
1,724 Elo+

VS

Team Averages
Level 84
1,599 SR
1,547 Elo+
Heimdallr
Heimdallr
AllAces-_-
Heimdallr
Level 87
God Stats
1W - 2L
1,673 SR
Queue Stats
29W - 20L
1,660 Elo+
Solo
Nemesis
Nemesis
FS Spot
Nemesis
Level 68
God Stats
14W - 16L
1,496 SR
Queue Stats
380W - 345L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PRKidd_
Morgan Le Fay
Level 82
God Stats
5W - 4L
1,547 SR
Queue Stats
19W - 23L
1,554 Elo+
Solo
Horus
Horus
STEAMxPUNK-
Horus
Level 64
God Stats
4W - 3L
1,778 SR
Queue Stats
104W - 93L
1,592 Elo+
Solo
Artio
Artio
elcasadormido1
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 166L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CallMeCalebJ
Hachiman
20
18 / 3 / 6
16,688
642
33,517
23,005
8,776
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
MCHSCoach
Achilles
19
0 / 5 / 4
12,314
474
4,412
19,085
23,401
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
20
5 / 3 / 13
14,364
552
17,071
19,608
9,825
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
19 / 2 / 4
17,415
670
30,854
21,425
14,028
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 3 / 26
14,708
566
12,730
26,916
33,831
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AllAces-_-
Heimdallr
17
3 / 14 / 2
11,230
432
7,793
22,675
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
FS Spot
Nemesis
20
3 / 5 / 4
12,778
491
9,985
22,863
12,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
PRKidd_
Morgan Le Fay
19
2 / 10 / 2
12,455
479
10,705
18,734
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 6 / 3
12,458
479
20,458
29,513
26,977
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 10 / 5
10,709
412
9,738
29,568
19,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
45
Kills
16
16
Deaths
45
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AllAces-_-
Heimdallr
3
14
2
0.29
W
Hachiman
CallMeCalebJ
Hachiman
18
3
6
7
L
Nemesis
FS Spot
Nemesis
3
5
4
1
W
Achilles
MCHSCoach
Achilles
0
5
4
0.4
W
Hun Batz
5
3
13
3.83
W
19
2
4
10.5
L
Morgan Le Fay
PRKidd_
Morgan Le Fay
2
10
2
0.3
L
6
6
3
1.25
W
3
3
26
5.33
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,584
Damage
58,679
110,039
Taken
123,353
89,861
Mitigated
69,427
28,944
Healing
22,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AllAces-_-
Heimdallr
7,793
4,259
0
3,443
22,675
5,798
625
6,145
16,530
0
71,875
W
Hachiman
CallMeCalebJ
Hachiman
33,517
18,491
0
10,582
23,005
8,776
7,985
5,382
17,325
0
147,499
L
Nemesis
FS Spot
Nemesis
9,985
3,635
0
2,606
22,863
12,408
0
9,585
13,278
0
106,237
W
Achilles
MCHSCoach
Achilles
4,412
1,862
0
1,723
19,085
23,401
439
2,541
16,439
0
63,708
W
Hun Batz
17,071
4,644
0
2,025
19,608
9,825
3,361
4,035
14,897
0
112,197
W
30,854
7,350
0
3,145
21,425
14,028
1,588
5,410
15,656
134,043
0
L
Morgan Le Fay
PRKidd_
Morgan Le Fay
10,705
936
78
2,630
18,734
5,114
545
11,510
7,224
78,404
0
L
20,458
7,909
941
5,384
29,513
26,977
274
9,849
19,664
11,644
76,526
W
12,730
2,348
1,991
9,478
26,916
33,831
320
4,978
21,534
39,520
9,405
L
9,738
1,686
1,095
6,405
29,568
19,130
190
5,123
24,445
37,538
6,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,489
Gold Earned
59,630
673
Minions Killed
626
0
Camps Cleared
0
2,528,071
Distance Traveled
2,201,571
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,230
432
108
4
0
409,735
3
W
Hachiman
16,688
642
194
7
0
483,903
7
L
Nemesis
12,778
491
165
6
0
500,476
13
W
Achilles
12,314
474
112
4
0
400,179
0
W
Hun Batz
14,364
552
140
5
0
568,912
4
W
Atlas
17,415
670
159
6
0
498,257
10
L
Morgan Le Fay
12,455
479
125
5
0
418,127
5
L
Horus
12,458
479
149
6
0
446,540
2
W
Artio
14,708
566
68
3
0
576,820
2
L
Artio
10,709
412
79
3
0
426,693
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role