Player Matchup

Agni
Agni
Silver I
 
Agni
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
JL4mb
Charybdis
Silver I
Level 128
God Stats
2W - 4L
1,380 SR
Queue Stats
106W - 115L
1,174 MMR
Solo
Vamana
Vamana
Silver I
ZoidbergPhD
Vamana
Silver I
Level 106
God Stats
17W - 17L
1,567 SR
Queue Stats
201W - 209L
1,148 MMR
Solo
Mercury
Mercury
Silver I
domim
Mercury
Silver I
Level 121
God Stats
7W - 2L
1,771 SR
Queue Stats
76W - 72L
1,304 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,544 SR
1,325 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,536 SR
1,317 MMR
Horus
Horus
Gold III
 
Horus
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
ArielVII
Ymir
Silver I
Level 159
God Stats
4W - 6L
1,681 SR
Queue Stats
510W - 510L
1,153 MMR
Solo
Bakasura
Bakasura
Silver III
Ihittoman
Bakasura
Silver III
Level 146
God Stats
5W - 7L
1,500 SR
Queue Stats
174W - 183L
1,166 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
KIdMP
Morgan Le Fay
Silver III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
6 / 5 / 3
10,584
557
10,485
9,169
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ganesha
 
Ganesha
13
0 / 1 / 8
8,957
471
7,415
13,003
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
JL4mb
Charybdis
18
4 / 2 / 0
10,793
568
6,254
12,005
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
17
0 / 4 / 3
9,866
519
5,210
15,325
14,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
domim
Mercury
19
8 / 2 / 5
11,484
604
13,764
11,365
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ShivaArtioCliodhnaIzanami

VS

Bans
ThothArachneBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
4 / 3 / 4
10,422
549
10,756
16,846
16,938
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
 
Anhur
15
1 / 2 / 2
9,008
474
4,915
10,025
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
0 / 5 / 4
8,052
424
5,800
15,813
15,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Ihittoman
Bakasura
17
7 / 2 / 3
10,559
556
8,819
15,550
6,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
KIdMP
Morgan Le Fay
14
2 / 7 / 2
9,048
476
7,330
11,678
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
18
Kills
14
14
Deaths
19
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
5
3
1.5
W
Ganesha
 
Ganesha
0
1
8
4
L
Horus
 
Horus
4
3
4
2
L
Anhur
 
Anhur
1
2
2
1
L
Ymir
0
5
4
0.4
L
Bakasura
Ihittoman
Bakasura
7
2
3
4.25
W
Charybdis
JL4mb
Charybdis
4
2
0
2
L
Morgan Le Fay
KIdMP
Morgan Le Fay
2
7
2
0.43
W
Vamana
0
4
3
0.38
W
Mercury
domim
Mercury
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,128
Damage
37,620
60,867
Taken
69,912
39,420
Mitigated
45,490
15,807
Healing
17,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,485
481
0
757
9,169
2,958
0
2,589
5,641
66,007
0
W
Ganesha
 
Ganesha
7,415
1,740
0
2,467
13,003
13,298
76
5,233
7,444
27,395
3,509
L
Horus
 
Horus
10,756
5,337
1,367
3,783
16,846
16,938
351
974
15,872
0
67,820
L
Anhur
 
Anhur
4,915
2,230
0
2,879
10,025
2,771
0
1,454
8,571
0
59,087
L
Ymir
5,800
676
0
3,555
15,813
15,154
0
5,189
10,624
35,383
0
L
Bakasura
Ihittoman
Bakasura
8,819
6,138
0
5,180
15,550
6,327
0
3,545
12,005
0
61,480
W
Charybdis
JL4mb
Charybdis
6,254
3,272
0
5,776
12,005
4,310
622
1,565
10,010
0
92,871
L
Morgan Le Fay
KIdMP
Morgan Le Fay
7,330
849
0
833
11,678
4,300
0
6,133
5,545
61,674
0
W
Vamana
5,210
2,895
0
5,720
15,325
14,852
0
1,278
13,277
0
64,683
W
Mercury
domim
Mercury
13,764
8,238
0
1,087
11,365
4,002
216
2,465
8,460
0
106,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,684
Gold Earned
47,089
605
Minions Killed
513
0
Camps Cleared
0
1,906,538
Distance Traveled
1,794,285
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,584
557
125
7
0
355,705
8
W
Ganesha
8,957
471
8
0
0
377,045
9
L
Horus
10,422
549
122
6
0
352,401
7
L
Anhur
9,008
474
119
6
0
333,443
6
L
Ymir
8,052
424
43
2
0
340,413
2
L
Bakasura
10,559
556
124
7
0
431,043
3
W
Charybdis
10,793
568
178
9
0
347,076
6
L
Morgan Le Fay
9,048
476
105
6
0
336,985
7
W
Vamana
9,866
519
144
8
0
353,600
3
W
Mercury
11,484
604
150
8
0
473,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role