Player Matchup

Hel
Hel
Gold I
 
Hel
Gold I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Ablinker182
Cernunnos
Platinum IV
Level 154
God Stats
23W - 16L
1,748 SR
Queue Stats
360W - 368L
1,820 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond I
RussianAPB
Ao Kuang
Diamond I
Level 152
God Stats
44W - 28L
1,840 SR
Queue Stats
438W - 409L
2,424 MMR
Solo
Bellona
Bellona
Platinum V
Toobahh
Bellona
Platinum V
Level 45
God Stats
4W - 1L
1,752 SR
Queue Stats
33W - 24L
1,743 MMR
Party 1
Bacchus
Bacchus
Gold II
insanehero
Bacchus
Gold II
Level 142
God Stats
6W - 7L
1,478 SR
Queue Stats
259W - 265L
1,600 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,664 SR
1,818 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,522 SR
1,887 MMR
Hou Yi
Hou Yi
Gold IV
Cafedemocha
Hou Yi
Gold IV
Level 94
God Stats
3W - 3L
1,726 SR
Queue Stats
24W - 31L
1,613 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
ManlyCookie
Cu Chulainn
Diamond I
Level 160
God Stats
3W - 6L
1,486 SR
Queue Stats
233W - 214L
2,530 MMR
Solo
Janus
Janus
Platinum I
MrHockey1313
Janus
Platinum I
Level 147
God Stats
1W - 4L
1,316 SR
Queue Stats
52W - 32L
1,979 MMR
Solo
Athena
Athena
Platinum IV
domesu
Athena
Platinum IV
Level 160
God Stats
2W - 3L
1,531 SR
Queue Stats
213W - 195L
1,747 MMR
Solo
Ravana
Ravana
Gold I
j053ph6
Ravana
Gold I
Level 75
God Stats
1W - 2L
1,552 SR
Queue Stats
84W - 82L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
8 / 3 / 7
13,825
691
17,696
9,315
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Ablinker182
Cernunnos
19
3 / 4 / 3
12,492
625
7,623
12,799
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
RussianAPB
Ao Kuang
20
7 / 3 / 7
12,542
627
18,133
21,830
9,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Toobahh
Bellona
17
4 / 4 / 13
11,726
586
13,073
21,430
22,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
insanehero
Bacchus
15
1 / 2 / 14
10,767
538
6,169
12,450
16,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AtlasGebShivaThoth

VS

Bans
AgniCliodhnaBakasuraCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
4 / 3 / 3
9,992
500
7,483
12,751
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
ManlyCookie
Cu Chulainn
16
0 / 6 / 5
9,500
475
13,694
21,791
20,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 2 / 3
11,507
575
10,578
10,501
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
domesu
Athena
14
3 / 5 / 6
9,301
465
3,985
20,178
17,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
j053ph6
Ravana
14
2 / 7 / 7
8,878
444
8,404
14,210
7,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
23
Kills
16
16
Deaths
23
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
3
7
3.83
W
Cernunnos
Ablinker182
Cernunnos
3
4
3
1.13
L
Hou Yi
4
3
3
1.83
L
Cu Chulainn
ManlyCookie
Cu Chulainn
0
6
5
0.42
L
7
2
3
4.25
W
Ao Kuang
RussianAPB
Ao Kuang
7
3
7
3.5
W
Bellona
Toobahh
Bellona
4
4
13
2.63
L
Athena
domesu
Athena
3
5
6
1.2
W
Bacchus
insanehero
Bacchus
1
2
14
4
L
Ravana
j053ph6
Ravana
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,694
Damage
44,144
77,824
Taken
79,431
57,733
Mitigated
51,040
32,573
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,696
2,256
6,450
5,031
9,315
4,188
0
4,049
5,146
116,973
0
W
Cernunnos
Ablinker182
Cernunnos
7,623
2,279
0
5,449
12,799
4,743
7,146
1,272
11,439
0
99,899
L
Hou Yi
7,483
3,825
0
3,702
12,751
3,844
222
3,516
9,235
0
72,357
L
Cu Chulainn
ManlyCookie
Cu Chulainn
13,694
2,593
0
4,502
21,791
20,191
0
10,561
11,230
10,508
57,065
L
10,578
879
0
1,812
10,501
2,815
0
7,642
2,859
102,154
0
W
Ao Kuang
RussianAPB
Ao Kuang
18,133
5,747
0
7,247
21,830
9,225
3,928
3,602
18,134
101,663
0
W
Bellona
Toobahh
Bellona
13,073
7,093
0
6,594
21,430
22,735
1,976
6,069
15,291
0
65,006
L
Athena
domesu
Athena
3,985
702
345
2,449
20,178
17,099
0
12,243
7,935
20,368
0
W
Bacchus
insanehero
Bacchus
6,169
980
0
1,802
12,450
16,842
117
2,922
9,405
16,905
3,664
L
Ravana
j053ph6
Ravana
8,404
1,782
1
675
14,210
7,091
0
7,850
6,360
0
55,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,352
Gold Earned
49,178
634
Minions Killed
597
0
Camps Cleared
0
2,057,188
Distance Traveled
2,052,473
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,825
691
196
10
0
406,094
4
W
Cernunnos
12,492
625
165
8
0
355,653
3
L
Hou Yi
9,992
500
126
6
0
345,418
5
L
Cu Chulainn
9,500
475
121
6
0
367,481
2
L
Janus
11,507
575
231
12
0
468,832
5
W
Ao Kuang
12,542
627
129
6
0
441,159
5
W
Bellona
11,726
586
121
6
0
401,743
3
L
Athena
9,301
465
33
2
0
458,279
11
W
Bacchus
10,767
538
23
1
0
452,539
8
L
Ravana
8,878
444
86
4
0
412,463
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role