Player Matchup

Heimdallr
Heimdallr
Detarame_
Heimdallr
Level 119
God Stats
7W - 9L
1,206 SR
Queue Stats
325W - 416L
1,380 Elo+
Party 1
Gilgamesh
Gilgamesh
Kcxthekid
Gilgamesh
Level 104
God Stats
5W - 3L
1,455 SR
Queue Stats
179W - 235L
1,366 Elo+
Party 1
Kali
Kali
LlamaRama1234
Kali
Level 45
God Stats
5W - 9L
1,500 SR
Queue Stats
224W - 249L
1,363 Elo+
Party 2
Discordia
Discordia
Zehys
Discordia
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 199L
1,395 Elo+
Party 1
Atlas
Atlas
ZylEfficient
Atlas
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 53L
1,216 Elo+
Party 2
Team Averages
Level 70
1,432 SR
1,344 Elo+

VS

Team Averages
Level 85
1,400 SR
1,471 Elo+
Ymir
Ymir
 
Ymir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DodaStoda
Merlin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 99L
1,465 Elo+
Solo
Cliodhna
Cliodhna
Hetiera
Cliodhna
Level 57
God Stats
30W - 49L
1,334 SR
Queue Stats
125W - 186L
1,442 Elo+
Solo
Hades
Hades
Project Genetix
Hades
Level 85
God Stats
11W - 12L
1,453 SR
Queue Stats
45W - 43L
1,450 Elo+
Solo
Pele
Pele
Skepticalseal
Pele
Level 103
God Stats
4W - 2L
1,212 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Detarame_
Heimdallr
16
12 / 3 / 2
10,685
534
22,187
14,122
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Kcxthekid
Gilgamesh
18
4 / 1 / 6
10,985
549
8,963
16,876
11,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 3 / 5
10,857
543
6,495
14,941
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Zehys
Discordia
19
5 / 4 / 0
11,368
568
10,921
9,927
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 7
8,731
437
5,410
14,180
11,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 6 / 5
10,167
508
3,253
20,210
17,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
DodaStoda
Merlin
18
1 / 4 / 4
10,502
525
7,474
11,282
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Hetiera
Cliodhna
13
1 / 4 / 3
8,366
418
6,859
11,311
3,503
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 1
10,244
512
13,020
16,527
7,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 5 / 3
10,937
547
11,777
20,378
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
25
Kills
12
14
Deaths
25
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
6
5
0.92
W
Heimdallr
Detarame_
Heimdallr
12
3
2
4.33
L
Merlin
DodaStoda
Merlin
1
4
4
0.75
L
Cliodhna
Hetiera
Cliodhna
1
4
3
0.63
W
Gilgamesh
Kcxthekid
Gilgamesh
4
1
6
7
W
4
3
5
2.17
L
2
6
1
0.42
L
5
5
3
1.3
W
Discordia
Zehys
Discordia
5
4
0
1.25
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,976
Damage
42,383
70,046
Taken
79,708
37,190
Mitigated
38,442
13,430
Healing
17,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,253
502
285
2,039
20,210
17,581
0
3,647
16,563
18,268
0
W
Heimdallr
Detarame_
Heimdallr
22,187
12,965
0
5,361
14,122
4,526
3,121
4,221
9,901
0
64,020
L
Merlin
DodaStoda
Merlin
7,474
190
0
1,240
11,282
3,146
310
3,951
7,331
80,288
0
L
Cliodhna
Hetiera
Cliodhna
6,859
872
0
603
11,311
3,503
0
905
10,406
0
49,179
W
Gilgamesh
Kcxthekid
Gilgamesh
8,963
2,255
0
2,699
16,876
11,891
799
5,319
11,557
0
67,824
W
6,495
3,703
0
3,751
14,941
5,635
941
5,927
9,014
0
79,746
L
13,020
2,027
643
6,204
16,527
7,455
1,282
3,820
12,707
56,135
0
L
11,777
1,710
0
6,447
20,378
6,757
10
3,692
16,686
0
79,128
W
Discordia
Zehys
Discordia
10,921
60
0
646
9,927
3,584
408
3,138
6,789
95,964
0
W
5,410
917
0
973
14,180
11,554
653
5,142
9,038
25,179
4,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,626
Gold Earned
50,216
563
Minions Killed
482
0
Camps Cleared
0
1,883,383
Distance Traveled
1,890,028
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,167
508
22
1
0
397,388
0
W
Heimdallr
10,685
534
105
5
0
323,094
2
L
Merlin
10,502
525
157
8
0
355,454
4
L
Cliodhna
8,366
418
71
4
0
324,353
0
W
Gilgamesh
10,985
549
127
6
0
363,681
3
W
Kali
10,857
543
117
6
0
460,982
0
L
Hades
10,244
512
110
6
0
311,337
2
L
Pele
10,937
547
122
6
0
501,496
0
W
Discordia
11,368
568
172
9
0
361,161
1
W
Atlas
8,731
437
42
2
0
374,465
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role