Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Hiterunei
Cliodhna
Level 12
God Stats
0W - 1L
1,321 SR
Queue Stats
2W - 9L
1,202 Elo+
Party 2
Merlin
Merlin
TheEzro
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,350 Elo+
Party 3
Jing Wei
Jing Wei
TipTapmeister
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 146L
1,417 Elo+
Party 3
Athena
Athena
helligh
Athena
Level 42
God Stats
1W - 1L
1,166 SR
Queue Stats
5W - 16L
1,202 Elo+
Party 2
Team Averages
Level 48
1,397 SR
1,334 Elo+

VS

Team Averages
Level 72
1,535 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
Jeppaz
Tsukuyomi
Level 83
God Stats
10W - 11L
1,512 SR
Queue Stats
130W - 130L
1,436 Elo+
Party 4
Scylla
Scylla
Qzick
Scylla
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 100L
1,460 Elo+
Party 4
Gilgamesh
Gilgamesh
adeptscreams
Gilgamesh
Level 58
God Stats
2W - 0L
1,638 SR
Queue Stats
46W - 44L
1,464 Elo+
Party 1
Charybdis
Charybdis
chocofoef
Charybdis
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
171W - 170L
1,454 Elo+
Party 1
Atlas
Atlas
firefox754
Atlas
Level 36
God Stats
13W - 15L
1,523 SR
Queue Stats
119W - 109L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
3 / 2 / 1
8,208
586
10,678
11,361
8,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Hiterunei
Cliodhna
12
3 / 5 / 1
7,343
525
4,176
10,604
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
TheEzro
Merlin
14
2 / 4 / 2
8,414
601
6,997
8,813
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TipTapmeister
Jing Wei
10
2 / 7 / 0
6,776
484
7,799
10,552
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
helligh
Athena
9
0 / 6 / 4
6,408
458
2,807
14,662
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jeppaz
Tsukuyomi
12
2 / 3 / 5
7,192
514
3,895
7,394
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Qzick
Scylla
15
7 / 1 / 3
8,937
638
7,024
5,856
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
adeptscreams
Gilgamesh
15
2 / 2 / 1
8,393
600
7,172
14,215
7,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
chocofoef
Charybdis
13
7 / 2 / 3
8,049
575
13,993
9,209
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
12
6 / 2 / 7
8,338
596
6,696
13,012
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
10
Kills
24
24
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
2
1
1.75
L
Cliodhna
Hiterunei
Cliodhna
3
5
1
0.7
W
Tsukuyomi
Jeppaz
Tsukuyomi
2
3
5
1.5
W
Scylla
Qzick
Scylla
7
1
3
8.5
L
Merlin
TheEzro
Merlin
2
4
2
0.75
L
Jing Wei
TipTapmeister
Jing Wei
2
7
0
0.29
W
Gilgamesh
adeptscreams
Gilgamesh
2
2
1
1.25
W
Charybdis
chocofoef
Charybdis
7
2
3
4.25
W
Atlas
6
2
7
4.75
L
Athena
helligh
Athena
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,457
Damage
38,780
55,992
Taken
49,686
22,366
Mitigated
24,204
11,140
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
10,678
4,361
0
3,438
11,361
8,963
0
1,365
9,996
0
49,237
L
Cliodhna
Hiterunei
Cliodhna
4,176
618
0
1,243
10,604
3,376
76
3,045
7,559
0
45,694
W
Tsukuyomi
Jeppaz
Tsukuyomi
3,895
933
0
2,524
7,394
2,474
204
1,897
5,497
0
33,413
W
Scylla
Qzick
Scylla
7,024
458
0
1,437
5,856
1,796
1,117
2,659
3,197
50,274
0
L
Merlin
TheEzro
Merlin
6,997
887
0
2,280
8,813
2,320
0
1,846
6,967
49,804
0
L
Jing Wei
TipTapmeister
Jing Wei
7,799
5,486
0
1,430
10,552
1,974
506
3,755
6,797
0
33,201
W
Gilgamesh
adeptscreams
Gilgamesh
7,172
2,406
0
2,729
14,215
7,209
511
135
14,080
0
52,074
W
Charybdis
chocofoef
Charybdis
13,993
7,434
0
3,724
9,209
2,845
470
1,953
7,256
0
52,000
W
Atlas
6,696
3,787
0
2,042
13,012
9,880
32
3,160
9,852
27,205
0
L
Athena
helligh
Athena
2,807
964
115
2,634
14,662
5,733
148
3,709
10,953
16,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,149
Gold Earned
40,909
348
Minions Killed
389
0
Camps Cleared
0
1,362,420
Distance Traveled
1,370,018
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,208
586
87
6
0
259,136
7
L
Cliodhna
7,343
525
88
6
0
303,262
3
W
Tsukuyomi
7,192
514
58
4
0
291,921
1
W
Scylla
8,937
638
95
7
0
277,508
6
L
Merlin
8,414
601
91
7
0
251,799
3
L
Jing Wei
6,776
484
54
4
0
268,493
1
W
Gilgamesh
8,393
600
117
8
0
262,378
5
W
Charybdis
8,049
575
87
6
0
255,775
4
W
Atlas
8,338
596
32
2
0
282,436
7
L
Athena
6,408
458
28
2
0
279,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role