Player Matchup

Kukulkan
Kukulkan
OleManPanda
Kukulkan
Level 47
God Stats
2W - 1L
1,296 SR
Queue Stats
9W - 5L
1,718 Elo+
Party 1
Artio
Artio
Vixzure
Artio
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 66L
1,591 Elo+
Party 1
Bastet
Bastet
xBaeyx
Bastet
Level 155
God Stats
9W - 2L
1,763 SR
Queue Stats
65W - 38L
1,683 Elo+
Party 1
Team Averages
Level 103
1,520 SR
1,664 Elo+

VS

Team Averages
Level 39
1,477 SR
1,419 Elo+
Hel
Hel
CasualButts
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
DaBurlga
Gilgamesh
Level 16
God Stats
13W - 9L
1,414 SR
Queue Stats
14W - 11L
1,359 Elo+
Party 2
Da Ji
Da Ji
ILoveMario
Da Ji
Level 84
God Stats
2W - 2L
1,517 SR
Queue Stats
30W - 16L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OleManPanda
Kukulkan
17
10 / 4 / 10
12,627
789
15,551
8,418
3,580
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artio
Vixzure
Artio
17
4 / 4 / 18
12,074
755
7,308
18,830
25,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
xBaeyx
Bastet
19
10 / 5 / 11
13,281
830
22,879
18,586
9,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 5
10,589
662
8,532
17,585
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
DaBurlga
Gilgamesh
16
5 / 3 / 6
11,420
714
11,079
18,696
18,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
16
6 / 12 / 6
12,135
758
11,702
16,958
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
24
Kills
13
13
Deaths
24
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
L
Gilgamesh
DaBurlga
Gilgamesh
5
3
6
2.67
L
Da Ji
6
12
6
0.75
W
Kukulkan
OleManPanda
Kukulkan
10
4
10
3.75
W
Artio
Vixzure
Artio
4
4
18
3.25
W
Bastet
xBaeyx
Bastet
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,738
Damage
31,313
45,834
Taken
53,239
38,745
Mitigated
30,899
14,317
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,532
140
3,145
4,607
17,585
5,248
0
7,064
10,521
33,680
0
L
Gilgamesh
DaBurlga
Gilgamesh
11,079
2,975
0
1,198
18,696
18,900
0
8,451
10,245
155
27,343
L
Da Ji
11,702
3,077
0
567
16,958
6,751
0
7,390
9,568
0
24,587
W
Kukulkan
OleManPanda
Kukulkan
15,551
1,198
0
511
8,418
3,580
1,364
2,248
6,096
45,073
0
W
Artio
Vixzure
Artio
7,308
719
752
4,274
18,830
25,418
69
3,398
14,851
26,054
0
W
Bastet
xBaeyx
Bastet
22,879
6,463
45
8,735
18,586
9,747
464
3,998
14,335
0
63,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
34,144
195
Minions Killed
118
12
Camps Cleared
2
851,776
Distance Traveled
700,361
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,589
662
57
4
2
216,470
0
L
Gilgamesh
11,420
714
26
2
0
292,457
0
L
Da Ji
12,135
758
35
2
0
191,434
0
W
Kukulkan
12,627
789
80
5
2
267,207
1
W
Artio
12,074
755
33
2
3
305,257
1
W
Bastet
13,281
830
82
5
7
279,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role