Player Matchup

Artio
Artio
AEMELIA
Artio
Level 49
God Stats
3W - 6L
1,508 SR
Queue Stats
385W - 372L
1,536 Elo+
Solo
Ymir
Ymir
AcidicToast
Ymir
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
391W - 414L
1,556 Elo+
Solo
Anhur
Anhur
Fer Jab
Anhur
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
286W - 282L
1,581 Elo+
Solo
Loki
Loki
RiakyAce
Loki
Level 156
God Stats
2W - 0L
1,563 SR
Queue Stats
10W - 6L
1,575 Elo+
Solo
Chaac
Chaac
XLordZeroxX
Chaac
Level 160
God Stats
13W - 10L
1,514 SR
Queue Stats
1,025W - 1,087L
1,489 Elo+
Solo
Team Averages
Level 116
1,517 SR
1,547 Elo+

VS

Team Averages
Level 100
1,538 SR
1,559 Elo+
Merlin
Merlin
BIGDlilmac
Merlin
Level 80
God Stats
1W - 4L
1,500 SR
Queue Stats
210W - 193L
1,511 Elo+
Party 1
Odin
Odin
GrizzlyBearS2F
Odin
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 161L
1,497 Elo+
Party 1
Sol
Sol
MuchKestrel
Sol
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 98L
1,587 Elo+
Solo
Zhong Kui
Zhong Kui
Tapatio Lays
Zhong Kui
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
271W - 270L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
TheK1dFromMa1ne
Gilgamesh
Level 139
God Stats
2W - 2L
1,690 SR
Queue Stats
166W - 164L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AEMELIA
Artio
16
2 / 3 / 20
9,704
809
7,525
15,711
17,856
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 19
9,633
803
8,115
15,530
19,664
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Fer Jab
Anhur
18
8 / 3 / 15
10,887
907
15,645
12,314
6,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
18
11 / 3 / 9
10,845
904
19,754
13,511
6,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 2 / 15
9,473
789
13,250
14,637
20,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BIGDlilmac
Merlin
15
2 / 4 / 7
8,883
740
13,537
7,397
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 9
7,888
657
5,425
13,118
14,373
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 4 / 7
10,120
843
15,284
14,188
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
Tapatio Lays
Zhong Kui
14
2 / 5 / 6
8,256
688
12,107
13,450
7,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TheK1dFromMa1ne
Gilgamesh
14
4 / 6 / 7
9,270
773
8,656
21,426
15,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
50
26
Kills
14
14
Deaths
26
78
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artio
AEMELIA
Artio
2
3
20
4
W
2
3
19
3.83
L
Merlin
BIGDlilmac
Merlin
2
4
7
1.38
W
Anhur
Fer Jab
Anhur
8
3
15
5.17
L
1
7
9
0.79
L
5
4
7
2.13
W
Loki
11
3
9
5.17
L
Zhong Kui
Tapatio Lays
Zhong Kui
2
5
6
1
L
Gilgamesh
TheK1dFromMa1ne
Gilgamesh
4
6
7
1.25
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,289
Damage
55,009
71,703
Taken
69,579
70,479
Mitigated
43,555
33,263
Healing
23,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AEMELIA
Artio
7,525
722
6,802
5,002
15,711
17,856
704
8,325
7,386
17,885
0
W
8,115
1,170
0
3,453
15,530
19,664
713
8,113
7,417
17,075
0
L
Merlin
BIGDlilmac
Merlin
13,537
594
682
1,207
7,397
2,459
0
1,941
5,456
33,529
0
W
Anhur
Fer Jab
Anhur
15,645
8,806
1,920
3,827
12,314
6,600
2,787
7,058
5,256
0
34,157
L
5,425
866
0
1,254
13,118
14,373
0
3,989
9,129
0
7,753
L
15,284
2,595
1,019
6,503
14,188
4,304
485
2,531
11,657
30,840
0
W
Loki
19,754
4,095
499
5,059
13,511
6,185
613
8,470
4,187
0
34,732
L
Zhong Kui
Tapatio Lays
Zhong Kui
12,107
2,030
501
3,835
13,450
7,067
84
2,864
10,586
19,807
0
L
Gilgamesh
TheK1dFromMa1ne
Gilgamesh
8,656
1,006
2,591
6,234
21,426
15,352
0
4,315
17,111
0
17,061
W
13,250
2,495
842
5,859
14,637
20,174
585
8,962
5,675
0
22,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,542
Gold Earned
44,417
134
Minions Killed
110
0
Camps Cleared
0
1,139,258
Distance Traveled
995,926
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,704
809
13
1
0
223,262
0
W
Ymir
9,633
803
16
1
0
207,046
3
L
Merlin
8,883
740
35
3
0
191,373
1
W
Anhur
10,887
907
59
5
0
232,532
4
L
Odin
7,888
657
11
1
0
185,299
0
L
Sol
10,120
843
39
3
0
224,865
3
W
Loki
10,845
904
37
3
0
233,997
1
L
Zhong Kui
8,256
688
21
2
0
164,716
2
L
Gilgamesh
9,270
773
4
0
0
229,673
4
W
Chaac
9,473
789
9
1
0
242,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role