Player Matchup

Chaac
Chaac
Jarch7348
Chaac
Level 86
God Stats
31W - 16L
1,747 SR
Queue Stats
419W - 372L
1,420 Elo+
Solo
Ares
Ares
Real Asta
Ares
Level 40
God Stats
3W - 1L
1,505 SR
Queue Stats
60W - 108L
1,265 Elo+
Party 2
Hou Yi
Hou Yi
Real Yuno7106
Hou Yi
Level 27
God Stats
7W - 14L
1,343 SR
Queue Stats
166W - 223L
1,260 Elo+
Party 2
Arachne
Arachne
YouCallMeElChapo
Arachne
Level 35
God Stats
6W - 8L
1,091 SR
Queue Stats
18W - 43L
1,206 Elo+
Solo
Anubis
Anubis
draglukK
Anubis
Level 69
God Stats
10W - 12L
1,427 SR
Queue Stats
390W - 443L
1,432 Elo+
Solo
Team Averages
Level 51
1,422 SR
1,317 Elo+

VS

Team Averages
Level 91
1,513 SR
1,391 Elo+
Atlas
Atlas
HayHayHay02
Atlas
Level 129
God Stats
0W - 2L
1,281 SR
Queue Stats
10W - 8L
1,380 Elo+
Solo
Bellona
Bellona
RVCA_OG53
Bellona
Level 16
God Stats
13W - 18L
1,394 SR
Queue Stats
256W - 293L
1,381 Elo+
Party 1
Cupid
Cupid
Shadow5oul98
Cupid
Level 123
God Stats
7W - 7L
1,663 SR
Queue Stats
205W - 227L
1,410 Elo+
Solo
Fenrir
Fenrir
labradomp23
Fenrir
Level 59
God Stats
28W - 32L
1,546 SR
Queue Stats
524W - 570L
1,410 Elo+
Party 1
Persephone
Persephone
xtckilz
Persephone
Level 129
God Stats
3W - 6L
1,679 SR
Queue Stats
349W - 358L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jarch7348
Chaac
14
0 / 0 / 4
7,988
571
5,440
5,541
5,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
11
1 / 2 / 3
7,007
501
2,266
7,374
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 2 / 3
6,782
484
5,256
6,823
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 1 / 0
8,306
593
7,832
12,514
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
draglukK
Anubis
13
3 / 3 / 2
7,833
560
8,019
8,142
3,947
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,449
461
5,923
11,838
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
RVCA_OG53
Bellona
12
0 / 3 / 2
6,335
453
3,161
7,596
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 2
5,656
404
1,616
6,218
1,546
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
5 / 4 / 2
7,654
547
8,381
10,237
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
xtckilz
Persephone
12
2 / 4 / 3
7,342
524
6,388
7,776
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
15
Kills
8
8
Deaths
14
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
0
5
3.5
W
Chaac
Jarch7348
Chaac
0
0
4
2
L
Bellona
RVCA_OG53
Bellona
0
3
2
0.33
W
Ares
1
2
3
1.25
W
2
2
3
1.75
L
0
3
2
0.33
W
9
1
0
9
W
Anubis
draglukK
Anubis
3
3
2
1.33
L
Fenrir
5
4
2
1.5
L
Persephone
xtckilz
Persephone
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,813
Damage
25,469
40,394
Taken
43,665
21,825
Mitigated
22,244
13,315
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,923
1,565
250
1,999
11,838
9,322
0
3,182
8,656
25,957
0
W
Chaac
Jarch7348
Chaac
5,440
1,006
0
2,425
5,541
5,255
243
150
5,391
10,454
34,296
L
Bellona
RVCA_OG53
Bellona
3,161
712
0
2,272
7,596
5,627
0
1,380
6,216
0
22,023
W
Ares
2,266
59
0
1,116
7,374
6,880
0
1,340
6,034
15,743
0
W
5,256
2,906
0
2,194
6,823
1,997
86
2,806
4,017
0
31,997
L
1,616
714
613
1,234
6,218
1,546
0
1,550
4,668
0
25,689
W
7,832
5,172
0
4,471
12,514
3,746
0
3,121
9,393
0
46,159
W
Anubis
draglukK
Anubis
8,019
148
0
3,109
8,142
3,947
230
4,894
3,248
54,077
0
L
Fenrir
8,381
2,026
0
1,138
10,237
3,755
112
2,257
7,980
0
37,072
L
Persephone
xtckilz
Persephone
6,388
560
0
1,352
7,776
1,994
53
3,418
4,354
42,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,916
Gold Earned
33,436
370
Minions Killed
283
0
Camps Cleared
0
1,306,233
Distance Traveled
1,254,913
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,449
461
24
2
0
267,479
2
W
Chaac
7,988
571
101
7
0
248,208
3
L
Bellona
6,335
453
55
4
0
285,458
4
W
Ares
7,007
501
29
2
0
261,065
0
W
Hou Yi
6,782
484
58
4
0
251,627
2
L
Cupid
5,656
404
62
4
0
190,237
4
W
Arachne
8,306
593
72
5
0
323,803
1
W
Anubis
7,833
560
110
8
0
221,530
4
L
Fenrir
7,654
547
68
5
0
267,979
1
L
Persephone
7,342
524
74
5
0
243,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role