Player Matchup

Ra
Ra
Nokron
Ra
Level 155
God Stats
12W - 8L
1,831 SR
Queue Stats
272W - 221L
1,612 Elo+
Party 2
Cabrakan
Cabrakan
TheSilverKnife
Cabrakan
Level 89
God Stats
23W - 12L
1,545 SR
Queue Stats
54W - 48L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
XtiniCt
Sun Wukong
Level 126
God Stats
18W - 14L
1,631 SR
Queue Stats
228W - 187L
1,572 Elo+
Party 2
Hou Yi
Hou Yi
abdulaziz177
Hou Yi
Level 15
God Stats
21W - 16L
1,612 SR
Queue Stats
43W - 32L
1,597 Elo+
Party 2
Kali
Kali
xFARES
Kali
Level 66
God Stats
78W - 58L
1,593 SR
Queue Stats
272W - 218L
1,561 Elo+
Party 2
Team Averages
Level 90
1,642 SR
1,572 Elo+

VS

Team Averages
Level 54
1,503 SR
1,590 Elo+
Izanami
Izanami
BigBeefyBoris
Izanami
Level 13
God Stats
5W - 4L
1,905 SR
Queue Stats
13W - 13L
1,700 Elo+
Party 1
Bellona
Bellona
FallenFuze
Bellona
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,877 Elo+
Party 1
Gilgamesh
Gilgamesh
amd174
Gilgamesh
Level 48
God Stats
2W - 2L
1,254 SR
Queue Stats
94W - 106L
1,466 Elo+
Solo
Ganesha
Ganesha
dazzumo
Ganesha
Level 68
God Stats
3W - 1L
1,357 SR
Queue Stats
8W - 10L
1,389 Elo+
Solo
Tiamat
Tiamat
useEXPbooster88
Tiamat
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 266L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
5 / 6 / 6
13,542
521
18,431
15,564
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
16
2 / 7 / 11
11,281
434
8,938
26,421
38,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
XtiniCt
Sun Wukong
20
3 / 5 / 8
12,914
497
15,535
30,456
32,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
17
2 / 6 / 6
11,558
445
12,438
19,646
7,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
xFARES
Kali
20
10 / 8 / 8
13,496
519
16,523
29,105
13,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
8 / 7 / 8
13,270
510
17,071
22,317
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
FallenFuze
Bellona
19
3 / 9 / 8
12,919
497
21,930
26,942
27,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
amd174
Gilgamesh
20
14 / 1 / 14
15,382
592
16,723
20,758
20,137
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
dazzumo
Ganesha
19
0 / 4 / 24
12,991
500
10,939
23,197
25,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

20
7 / 1 / 15
15,190
584
21,607
19,047
14,421
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
101
22
Kills
32
32
Deaths
22
39
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
7
8
1.71
W
Bellona
FallenFuze
Bellona
3
9
8
0.78
L
Ra
5
6
6
1.33
L
Cabrakan
2
7
11
1.07
L
Sun Wukong
XtiniCt
Sun Wukong
3
5
8
1.4
L
Hou Yi
2
6
6
0.83
W
Gilgamesh
amd174
Gilgamesh
14
1
14
21
W
Ganesha
dazzumo
Ganesha
0
4
24
3
W
7
1
15
14.5
L
Kali
xFARES
Kali
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,865
Damage
88,270
121,192
Taken
112,261
98,306
Mitigated
95,457
36,530
Healing
30,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
17,071
9,161
835
6,194
22,317
7,836
3,394
2,344
19,973
0
97,935
W
Bellona
FallenFuze
Bellona
21,930
9,076
0
7,267
26,942
27,105
2,061
5,797
21,145
0
78,693
L
Ra
18,431
1,550
4,107
2,755
15,564
6,392
104
6,406
9,004
127,463
0
L
Cabrakan
8,938
1,462
61
2,144
26,421
38,538
0
12,428
13,513
26,383
232
L
Sun Wukong
XtiniCt
Sun Wukong
15,535
2,252
0
12,018
30,456
32,404
243
3,752
26,664
0
83,250
L
Hou Yi
12,438
6,348
0
6,411
19,646
7,860
1,164
5,328
14,241
0
91,418
W
Gilgamesh
amd174
Gilgamesh
16,723
5,884
0
2,603
20,758
20,137
3,088
7,078
13,680
0
116,458
W
Ganesha
dazzumo
Ganesha
10,939
1,093
784
2,669
23,197
25,958
532
6,067
17,130
46,665
0
W
21,607
2,407
974
8,933
19,047
14,421
1,325
6,346
12,701
125,637
0
L
Kali
xFARES
Kali
16,523
8,313
0
9,034
29,105
13,112
0
5,867
23,101
0
82,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,791
Gold Earned
69,752
653
Minions Killed
653
0
Camps Cleared
0
2,392,801
Distance Traveled
2,371,912
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,270
510
126
5
0
376,468
3
W
Bellona
12,919
497
137
5
0
442,718
0
L
Ra
13,542
521
238
9
0
501,134
4
L
Cabrakan
11,281
434
23
1
0
464,503
5
L
Sun Wukong
12,914
497
150
6
0
459,211
2
L
Hou Yi
11,558
445
134
5
0
451,858
5
W
Gilgamesh
15,382
592
145
6
0
557,508
5
W
Ganesha
12,991
500
39
2
0
492,279
14
W
Tiamat
15,190
584
206
8
0
502,939
2
L
Kali
13,496
519
108
4
0
516,095
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role