Player Matchup

Xing Tian
Xing Tian
Platinum II
 
Xing Tian
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond IV
Danregaan
Sol
Diamond IV
Level 160
God Stats
8W - 11L
1,459 SR
Queue Stats
331W - 325L
2,145 MMR
Solo
Jing Wei
Jing Wei
Diamond I
Dilano2005
Jing Wei
Diamond I
Level 160
God Stats
6W - 7L
1,605 SR
Queue Stats
515W - 414L
2,746 MMR
Solo
Osiris
Osiris
Diamond III
RippersNightmare
Osiris
Diamond III
Level 159
God Stats
20W - 18L
1,755 SR
Queue Stats
273W - 270L
2,387 MMR
Solo
Da Ji
Da Ji
Platinum II
Sηow
Da Ji
Platinum II
Level 64
God Stats
2W - 1L
1,820 SR
Queue Stats
24W - 5L
2,193 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,628 SR
2,194 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,791 SR
2,298 MMR
Poseidon
Poseidon
Diamond I
Fuji Natsuo
Poseidon
Diamond I
Level 100
God Stats
57W - 16L
1,911 SR
Queue Stats
1,075W - 819L
2,681 MMR
Solo
Skadi
Skadi
Platinum I
Mercy_hallom318
Skadi
Platinum I
Level 148
God Stats
9W - 5L
1,759 SR
Queue Stats
87W - 74L
2,029 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Munchdog
Guan Yu
Diamond III
Level 160
God Stats
21W - 18L
1,694 SR
Queue Stats
153W - 127L
2,227 MMR
Party 2
Arachne
Arachne
Diamond IV
OLLIEEEEEE
Arachne
Diamond IV
Level 151
God Stats
16W - 3L
1,715 SR
Queue Stats
119W - 104L
2,017 MMR
Party 2
Ymir
Ymir
Diamond I
bumpia
Ymir
Diamond I
Level 129
God Stats
7W - 8L
1,875 SR
Queue Stats
138W - 130L
2,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
2 / 5 / 9
11,225
468
13,217
28,826
30,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 5 / 4
12,351
515
15,554
19,507
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Dilano2005
Jing Wei
20
4 / 5 / 7
14,498
604
27,506
26,034
9,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 8 / 3
11,844
494
11,688
25,440
32,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Sηow
Da Ji
20
12 / 5 / 3
13,819
576
19,097
20,314
9,717
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
MedusaBastetCliodhna

VS

Bans
ShivaGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fuji Natsuo
Poseidon
20
14 / 2 / 3
16,333
681
31,645
20,397
9,238
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 9 / 7
13,670
570
20,570
23,886
8,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Munchdog
Guan Yu
20
3 / 2 / 11
13,644
569
15,180
24,668
34,749
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
OLLIEEEEEE
Arachne
20
7 / 4 / 7
14,023
584
16,848
28,737
14,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
bumpia
Ymir
17
0 / 4 / 13
11,757
490
5,356
27,838
37,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
21
Kills
28
28
Deaths
21
26
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
5
9
1.3
L
2
5
4
0.8
L
Jing Wei
Dilano2005
Jing Wei
4
5
7
1.5
W
Poseidon
Fuji Natsuo
Poseidon
14
2
3
7.75
W
4
9
7
0.83
W
Guan Yu
Munchdog
Guan Yu
3
2
11
4.25
W
Arachne
OLLIEEEEEE
Arachne
7
4
7
2.63
L
1
8
3
0.31
L
Da Ji
Sηow
Da Ji
12
5
3
2.7
W
Ymir
bumpia
Ymir
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,062
Damage
89,599
120,121
Taken
125,526
89,211
Mitigated
105,042
31,037
Healing
48,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
13,217
718
0
1,990
28,826
30,161
0
11,512
15,367
30,859
11,847
L
15,554
3,879
0
10,037
19,507
7,671
0
9,077
10,350
109,615
8,339
L
Jing Wei
Dilano2005
Jing Wei
27,506
22,257
0
13,412
26,034
9,649
732
5,361
20,450
0
146,955
W
Poseidon
Fuji Natsuo
Poseidon
31,645
6,169
0
5,928
20,397
9,238
1,917
7,819
12,578
170,045
0
W
20,570
10,280
0
6,690
23,886
8,938
6,535
4,339
19,547
0
105,655
W
Guan Yu
Munchdog
Guan Yu
15,180
2,229
5,402
10,105
24,668
34,749
135
3,818
20,850
0
81,452
W
Arachne
OLLIEEEEEE
Arachne
16,848
8,792
0
14,324
28,737
14,581
1,139
4,283
24,454
0
137,065
L
11,688
3,141
0
4,460
25,440
32,013
20
6,250
18,970
0
82,163
L
Da Ji
Sηow
Da Ji
19,097
6,209
0
1,138
20,314
9,717
0
4,758
15,396
0
96,796
W
Ymir
bumpia
Ymir
5,356
986
0
6,025
27,838
37,536
174
6,342
21,496
26,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,737
Gold Earned
69,427
740
Minions Killed
787
0
Camps Cleared
0
2,304,859
Distance Traveled
2,380,656
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,225
468
44
2
0
485,939
3
L
Sol
12,351
515
192
8
0
426,223
3
L
Jing Wei
14,498
604
227
9
0
446,919
4
W
Poseidon
16,333
681
260
11
0
519,030
4
W
Skadi
13,670
570
175
7
0
428,853
3
W
Guan Yu
13,644
569
153
6
0
491,010
3
W
Arachne
14,023
584
170
7
0
496,881
5
L
Osiris
11,844
494
152
6
0
438,005
5
L
Da Ji
13,819
576
125
5
0
507,773
0
W
Ymir
11,757
490
29
1
0
444,882
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role