Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
LTiceman
Mercury
Level 134
God Stats
11W - 8L
1,710 SR
Queue Stats
398W - 390L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OnerRok
Morgan Le Fay
Level 88
God Stats
6W - 2L
1,500 SR
Queue Stats
209W - 160L
1,589 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheGermanHawk
Cu Chulainn
Level 28
God Stats
6W - 3L
1,915 SR
Queue Stats
206W - 147L
1,606 Elo+
Party 1
Khepri
Khepri
Willeinhelm
Khepri
Level 24
God Stats
11W - 6L
1,610 SR
Queue Stats
172W - 128L
1,521 Elo+
Party 1
Team Averages
Level 80
1,647 SR
1,544 Elo+

VS

Team Averages
Level 60
1,537 SR
1,575 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GhosterxChester
Ah Muzen Cab
Level 48
God Stats
2W - 5L
1,789 SR
Queue Stats
2W - 9L
1,654 Elo+
Party 3
Ymir
Ymir
PREpusyo
Ymir
Level 43
God Stats
104W - 120L
1,521 SR
Queue Stats
398W - 417L
1,496 Elo+
Solo
Merlin
Merlin
Rohen17
Merlin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,654 Elo+
Party 3
Danzaburou
Danzaburou
ufeller
Danzaburou
Level 41
God Stats
3W - 10L
1,377 SR
Queue Stats
105W - 72L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
8 / 0 / 1
8,521
609
15,166
7,562
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
LTiceman
Mercury
14
7 / 1 / 4
8,681
620
6,573
6,390
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
OnerRok
Morgan Le Fay
15
1 / 0 / 5
8,759
626
3,463
3,315
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TheGermanHawk
Cu Chulainn
15
7 / 0 / 1
8,687
621
7,100
7,983
5,610
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
12
0 / 0 / 10
7,231
517
4,048
6,803
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 2 / 1
5,763
412
4,133
9,440
2,463
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
GhosterxChester
Ah Muzen Cab
11
1 / 8 / 0
6,711
479
4,178
10,652
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 4 / 0
5,789
414
1,840
13,554
5,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Rohen17
Merlin
10
0 / 5 / 0
5,568
398
2,822
7,217
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ufeller
Danzaburou
10
0 / 4 / 0
5,740
410
3,593
8,209
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
23
Kills
1
1
Deaths
23
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
0
1
8.5
L
Bastet
 
Bastet
0
2
1
0.25
L
Ah Muzen Cab
GhosterxChester
Ah Muzen Cab
1
8
0
0.13
W
Mercury
LTiceman
Mercury
7
1
4
9
W
Morgan Le Fay
OnerRok
Morgan Le Fay
1
0
5
3.5
L
Ymir
0
4
0
0
L
Merlin
Rohen17
Merlin
0
5
0
0
W
Cu Chulainn
TheGermanHawk
Cu Chulainn
7
0
1
7.5
W
Khepri
0
0
10
5
L
Danzaburou
ufeller
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,350
Damage
16,566
32,053
Taken
49,072
18,462
Mitigated
14,521
10,698
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
15,166
9,930
0
4,082
7,562
2,899
39
1,785
5,777
0
74,426
L
Bastet
 
Bastet
4,133
804
0
1,150
9,440
2,463
0
1,925
7,515
0
27,750
L
Ah Muzen Cab
GhosterxChester
Ah Muzen Cab
4,178
1,939
0
2,269
10,652
3,594
0
200
10,452
0
36,165
W
Mercury
LTiceman
Mercury
6,573
2,502
0
629
6,390
2,247
0
96
6,294
0
60,263
W
Morgan Le Fay
OnerRok
Morgan Le Fay
3,463
108
0
762
3,315
1,247
0
1,064
2,251
66,692
0
L
Ymir
1,840
523
1,271
2,842
13,554
5,013
0
1,952
11,602
19,525
0
L
Merlin
Rohen17
Merlin
2,822
260
0
1,084
7,217
2,047
0
2,579
4,638
25,743
0
W
Cu Chulainn
TheGermanHawk
Cu Chulainn
7,100
1,113
0
2,004
7,983
5,610
0
579
7,404
0
54,109
W
Khepri
4,048
336
0
3,221
6,803
6,459
0
1,138
5,665
12,605
0
L
Danzaburou
ufeller
Danzaburou
3,593
1,384
0
1,969
8,209
1,404
0
855
7,354
0
30,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,879
Gold Earned
29,571
521
Minions Killed
279
0
Camps Cleared
0
1,433,492
Distance Traveled
1,193,963
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,521
609
127
9
0
261,132
3
L
Bastet
5,763
412
54
4
0
235,508
0
L
Ah Muzen Cab
6,711
479
78
6
0
230,736
0
W
Mercury
8,681
620
111
8
0
346,212
3
W
Morgan Le Fay
8,759
626
138
10
0
287,067
8
L
Ymir
5,789
414
29
2
0
259,784
4
L
Merlin
5,568
398
53
4
0
222,539
0
W
Cu Chulainn
8,687
621
122
9
0
275,515
6
W
Khepri
7,231
517
23
2
0
263,566
4
L
Danzaburou
5,740
410
65
5
0
245,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role