Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Deadinzoid
Thor
Level 88
God Stats
1W - 5L
1,573 SR
Queue Stats
34W - 47L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
Laethron
Jormungandr
Level 26
God Stats
4W - 8L
1,441 SR
Queue Stats
30W - 48L
1,296 Elo+
Party 1
Nox
Nox
Pinselu
Nox
Level 45
God Stats
1W - 11L
1,375 SR
Queue Stats
9W - 24L
1,187 Elo+
Party 1
Danzaburou
Danzaburou
cooonsie
Danzaburou
Level 23
God Stats
4W - 8L
1,309 SR
Queue Stats
18W - 36L
994 Elo+
Party 1
Team Averages
Level 57
1,440 SR
1,283 Elo+

VS

Team Averages
Level 74
1,586 SR
1,512 Elo+
Yemoja
Yemoja
Celoond
Yemoja
Level 26
God Stats
2W - 3L
1,740 SR
Queue Stats
9W - 16L
1,422 Elo+
Party 2
He Bo
He Bo
GinÕkami
He Bo
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
413W - 366L
1,571 Elo+
Party 3
Chiron
Chiron
LC555
Chiron
Level 102
God Stats
2W - 6L
1,467 SR
Queue Stats
125W - 112L
1,536 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mike0420
Ah Muzen Cab
Level 82
God Stats
10W - 8L
1,612 SR
Queue Stats
36W - 31L
1,453 Elo+
Party 2
Medusa
Medusa
ik3rx
Medusa
Level 25
God Stats
36W - 22L
1,611 SR
Queue Stats
51W - 41L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 1 / 0
5,463
546
2,021
5,285
3,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 3 / 0
5,105
511
1,999
6,836
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
Laethron
Jormungandr
7
0 / 3 / 1
4,949
495
2,026
5,652
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
7
0 / 6 / 1
4,642
464
1,221
6,036
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
cooonsie
Danzaburou
7
1 / 4 / 0
4,689
469
1,211
4,331
1,154
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Celoond
Yemoja
8
0 / 0 / 6
5,417
542
1,238
3,731
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
GinÕkami
He Bo
11
10 / 1 / 3
6,865
687
8,331
4,391
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
LC555
Chiron
10
4 / 0 / 6
6,268
627
5,306
4,254
1,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Mike0420
Ah Muzen Cab
11
1 / 1 / 0
5,841
584
2,101
3,855
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
ik3rx
Medusa
8
2 / 1 / 0
4,978
498
1,253
2,326
576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
17
17
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
0
1
W
Yemoja
Celoond
Yemoja
0
0
6
3
L
1
3
0
0.33
W
He Bo
GinÕkami
He Bo
10
1
3
11.5
W
Chiron
LC555
Chiron
4
0
6
7
L
Jormungandr
Laethron
Jormungandr
0
3
1
0.17
W
Ah Muzen Cab
Mike0420
Ah Muzen Cab
1
1
0
1
L
Nox
0
6
1
0.08
L
Danzaburou
cooonsie
Danzaburou
1
4
0
0.25
W
Medusa
ik3rx
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,478
Damage
18,229
28,140
Taken
18,557
13,190
Mitigated
6,208
7,865
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,021
154
0
3,058
5,285
3,467
129
904
4,381
23,992
0
W
Yemoja
Celoond
Yemoja
1,238
353
212
1,491
3,731
1,965
608
666
3,065
13,899
0
L
1,999
692
0
2,257
6,836
2,038
0
1,841
4,995
0
24,104
W
He Bo
GinÕkami
He Bo
8,331
728
0
1,203
4,391
1,301
0
1,407
2,888
32,457
0
W
Chiron
LC555
Chiron
5,306
1,794
179
1,283
4,254
1,156
798
610
3,644
0
32,674
L
Jormungandr
Laethron
Jormungandr
2,026
519
0
1,490
5,652
4,410
0
1,096
4,556
18,296
0
W
Ah Muzen Cab
Mike0420
Ah Muzen Cab
2,101
540
0
2,147
3,855
1,210
0
1,544
2,311
0
31,721
L
Nox
1,221
57
0
710
6,036
2,121
555
4,578
1,458
14,033
0
L
Danzaburou
cooonsie
Danzaburou
1,211
821
0
350
4,331
1,154
27
1,150
3,181
0
12,765
W
Medusa
ik3rx
Medusa
1,253
703
0
353
2,326
576
580
903
1,381
0
13,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,848
Gold Earned
29,369
207
Minions Killed
226
0
Camps Cleared
0
978,761
Distance Traveled
950,605
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,463
546
64
6
0
183,432
1
W
Yemoja
5,417
542
21
2
0
177,770
0
L
Thor
5,105
511
57
6
0
209,918
0
W
He Bo
6,865
687
63
6
0
224,358
0
W
Chiron
6,268
627
59
6
0
216,449
1
L
Jormungandr
4,949
495
24
2
0
191,530
2
W
Ah Muzen Cab
5,841
584
57
6
0
197,665
0
L
Nox
4,642
464
33
3
0
178,932
1
L
Danzaburou
4,689
469
29
3
0
214,949
0
W
Medusa
4,978
498
26
3
0
134,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role