Player Matchup

Fenrir
Fenrir
ELIT450
Fenrir
Level 24
God Stats
0W - 1L
1,458 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
H3RO KILLER40
Cabrakan
Level 45
God Stats
5W - 2L
1,823 SR
Queue Stats
474W - 475L
1,482 Elo+
Party 2
Skadi
Skadi
Nickels1330
Skadi
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
90W - 120L
1,433 Elo+
Party 2
Achilles
Achilles
TheHusky14
Achilles
Level 64
God Stats
11W - 21L
1,328 SR
Queue Stats
850W - 817L
1,517 Elo+
Party 2
Bellona
Bellona
Williron1234
Bellona
Level 53
God Stats
1W - 2L
1,740 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 43
1,570 SR
1,486 Elo+

VS

Team Averages
Level 64
1,446 SR
1,481 Elo+
Ares
Ares
BussinOnGod
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,500 Elo+
Party 3
He Bo
He Bo
ForSureRightOnDL
He Bo
Level 89
God Stats
3W - 9L
1,108 SR
Queue Stats
355W - 334L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Kikiwaka
Sun Wukong
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,501 Elo+
Party 3
Thanatos
Thanatos
jbruce963
Thanatos
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 34L
1,360 Elo+
Solo
Medusa
Medusa
rabbitsloppyjoe
Medusa
Level 87
God Stats
22W - 14L
1,623 SR
Queue Stats
120W - 116L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ELIT450
Fenrir
8
0 / 7 / 0
5,665
378
610
9,421
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
H3RO KILLER40
Cabrakan
9
2 / 7 / 0
6,853
457
3,068
12,619
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 8 / 2
6,349
423
3,089
10,291
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
TheHusky14
Achilles
14
2 / 4 / 0
8,069
538
7,160
12,338
9,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Williron1234
Bellona
12
1 / 6 / 1
7,166
478
5,426
10,527
6,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 14
9,422
628
6,648
8,913
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 1 / 3
8,431
562
6,524
7,237
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Kikiwaka
Sun Wukong
13
2 / 2 / 3
7,905
527
6,507
10,951
8,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
jbruce963
Thanatos
16
6 / 0 / 5
9,221
615
5,373
10,170
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
13 / 2 / 5
10,142
676
15,311
8,466
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
5
Kills
32
32
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
L
Fenrir
ELIT450
Fenrir
0
7
0
0
W
5
1
3
6.5
L
Cabrakan
H3RO KILLER40
Cabrakan
2
7
0
0.29
W
Sun Wukong
Kikiwaka
Sun Wukong
2
2
3
1.75
L
0
8
2
0.13
L
Achilles
TheHusky14
Achilles
2
4
0
0.5
L
Bellona
Williron1234
Bellona
1
6
1
0.25
W
Thanatos
jbruce963
Thanatos
6
0
5
8.5
W
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,353
Damage
40,363
55,196
Taken
45,737
27,200
Mitigated
27,703
7,894
Healing
27,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,648
1,169
0
2,225
8,913
9,104
468
869
7,966
25,365
378
L
Fenrir
ELIT450
Fenrir
610
173
0
1,400
9,421
2,797
0
3,188
6,233
0
17,306
W
6,524
819
0
3,813
7,237
2,513
204
0
7,208
56,711
0
L
Cabrakan
H3RO KILLER40
Cabrakan
3,068
651
0
327
12,619
7,327
0
3,424
9,195
11,986
0
W
Sun Wukong
Kikiwaka
Sun Wukong
6,507
1,736
0
3,536
10,951
8,219
462
202
10,161
0
38,451
L
3,089
1,600
0
1,741
10,291
1,165
281
452
9,839
0
32,012
L
Achilles
TheHusky14
Achilles
7,160
1,858
0
3,317
12,338
9,267
0
2,252
10,086
0
45,373
L
Bellona
Williron1234
Bellona
5,426
1,977
0
1,109
10,527
6,644
0
3,856
6,671
0
44,136
W
Thanatos
jbruce963
Thanatos
5,373
1,828
0
13,742
10,170
4,830
374
192
9,954
0
67,779
W
15,311
8,693
0
3,944
8,466
3,037
578
1,805
6,661
0
69,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
45,121
299
Minions Killed
413
0
Camps Cleared
0
1,340,373
Distance Traveled
1,457,911
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,422
628
25
2
0
304,633
2
L
Fenrir
5,665
378
40
3
0
259,639
0
W
He Bo
8,431
562
79
5
0
270,107
3
L
Cabrakan
6,853
457
18
1
0
248,046
1
W
Sun Wukong
7,905
527
71
5
0
277,641
4
L
Skadi
6,349
423
52
3
0
245,788
0
L
Achilles
8,069
538
106
7
0
266,744
7
L
Bellona
7,166
478
83
6
0
320,156
2
W
Thanatos
9,221
615
129
9
0
336,042
4
W
Medusa
10,142
676
109
7
0
269,488
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role