Player Matchup

Jing Wei
Jing Wei
Ando148
Jing Wei
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 184L
1,438 Elo+
Party 2
Vamana
Vamana
HarunoSasuke
Vamana
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
447W - 351L
1,543 Elo+
Party 3
Cernunnos
Cernunnos
TatsuFullbuster
Cernunnos
Level 43
God Stats
13W - 8L
1,746 SR
Queue Stats
190W - 166L
1,538 Elo+
Party 3
Ares
Ares
UrGrans2Dead
Ares
Level 47
God Stats
3W - 1L
1,545 SR
Queue Stats
45W - 34L
1,506 Elo+
Party 2
Izanami
Izanami
orewashirohigeda
Izanami
Level 127
God Stats
4W - 4L
1,525 SR
Queue Stats
163W - 136L
1,583 Elo+
Party 3
Team Averages
Level 72
1,563 SR
1,522 Elo+

VS

Team Averages
Level 64
1,589 SR
1,612 Elo+
Bellona
Bellona
BaronMeser
Bellona
Level 69
God Stats
15W - 12L
1,524 SR
Queue Stats
98W - 108L
1,618 Elo+
Party 1
Eset
Eset
HanzoShidoshi
Eset
Level 67
God Stats
0W - 1L
1,841 SR
Queue Stats
67W - 71L
1,701 Elo+
Party 1
Loki
Loki
MagicMan621
Loki
Level 66
God Stats
0W - 1L
1,666 SR
Queue Stats
46W - 40L
1,618 Elo+
Party 1
Medusa
Medusa
capv1996
Medusa
Level 90
God Stats
6W - 1L
1,635 SR
Queue Stats
26W - 14L
1,556 Elo+
Solo
Atlas
Atlas
dontlooka7me
Atlas
Level 29
God Stats
0W - 2L
1,281 SR
Queue Stats
43W - 52L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ando148
Jing Wei
12
1 / 0 / 2
6,993
583
4,205
5,098
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
13
5 / 0 / 1
7,328
611
6,309
8,318
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
TatsuFullbuster
Cernunnos
11
1 / 1 / 2
6,613
551
3,661
5,459
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
5 / 1 / 3
6,939
578
5,707
6,703
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 1 / 1
7,520
627
4,886
6,714
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BaronMeser
Bellona
10
1 / 2 / 0
5,766
481
4,701
9,172
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 2
5,613
468
5,134
7,125
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 1
6,243
520
3,970
8,787
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
capv1996
Medusa
3
0 / 2 / 0
3,924
327
77
2,205
437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
5,265
439
2,133
10,465
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
3
3
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ando148
Jing Wei
1
0
2
2
L
Bellona
BaronMeser
Bellona
1
2
0
0.5
L
0
4
2
0.25
W
Vamana
5
0
1
5.5
L
2
2
1
1.25
W
Cernunnos
TatsuFullbuster
Cernunnos
1
1
2
2
W
5
1
3
6.5
L
Medusa
capv1996
Medusa
0
2
0
0
L
0
3
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,768
Damage
16,015
32,292
Taken
37,754
17,354
Mitigated
17,323
9,521
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ando148
Jing Wei
4,205
3,371
0
2,195
5,098
1,603
276
1,491
3,607
0
42,868
L
Bellona
BaronMeser
Bellona
4,701
2,013
0
3,006
9,172
7,756
0
0
9,172
0
33,409
L
5,134
122
0
1,364
7,125
2,039
0
1,991
5,134
27,751
0
W
Vamana
6,309
3,755
0
1,772
8,318
6,140
336
805
7,513
0
46,572
L
3,970
1,585
0
2,763
8,787
2,407
0
1,340
7,447
0
29,063
W
Cernunnos
TatsuFullbuster
Cernunnos
3,661
1,865
0
1,847
5,459
1,802
1,486
2,929
2,530
0
38,595
W
5,707
563
0
1,169
6,703
5,589
0
2,042
4,661
18,254
0
L
Medusa
capv1996
Medusa
77
0
0
665
2,205
437
0
62
2,143
0
5,130
L
2,133
843
18
3,812
10,465
4,684
99
2,314
8,151
23,280
0
W
4,886
2,971
0
2,538
6,714
2,220
0
0
6,714
0
55,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,393
Gold Earned
26,811
396
Minions Killed
214
0
Camps Cleared
0
1,122,158
Distance Traveled
933,642
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,993
583
87
7
0
229,401
2
L
Bellona
5,766
481
65
5
0
232,962
3
L
Eset
5,613
468
44
4
0
191,922
0
W
Vamana
7,328
611
94
8
0
245,081
2
L
Loki
6,243
520
61
5
0
244,286
0
W
Cernunnos
6,613
551
73
6
0
208,953
9
W
Ares
6,939
578
25
2
0
232,361
1
L
Medusa
3,924
327
9
1
0
65,993
1
L
Atlas
5,265
439
35
3
0
198,479
3
W
Izanami
7,520
627
117
10
0
206,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role