Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
HarryPotterus
Xbalanque
Level 143
God Stats
1W - 0L
1,855 SR
Queue Stats
54W - 45L
1,627 Elo+
Solo
Ne Zha
Ne Zha
Narbibi
Ne Zha
Level 157
God Stats
50W - 47L
1,604 SR
Queue Stats
317W - 306L
1,584 Elo+
Solo
Khepri
Khepri
Zizzou10
Khepri
Level 160
God Stats
3W - 2L
1,737 SR
Queue Stats
407W - 223L
1,670 Elo+
Party 2
Team Averages
Level 154
1,639 SR
1,576 Elo+

VS

Team Averages
Level 144
1,585 SR
1,612 Elo+
Heimdallr
Heimdallr
Arkadgr
Heimdallr
Level 123
God Stats
8W - 7L
1,519 SR
Queue Stats
33W - 21L
1,669 Elo+
Party 1
Merlin
Merlin
Fisherbob99
Merlin
Level 154
God Stats
84W - 55L
1,653 SR
Queue Stats
517W - 404L
1,671 Elo+
Solo
Cliodhna
Cliodhna
Qyra
Cliodhna
Level 144
God Stats
13W - 5L
1,684 SR
Queue Stats
54W - 42L
1,647 Elo+
Party 1
Hercules
Hercules
hairyleonidas
Hercules
Level 143
God Stats
0W - 4L
1,352 SR
Queue Stats
31W - 40L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
kerthang
Baron Samedi
Level 155
God Stats
2W - 1L
1,715 SR
Queue Stats
51W - 41L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
5 / 1 / 10
11,749
839
8,716
14,987
15,873
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
 
Tiamat
18
8 / 1 / 10
11,183
799
15,116
8,624
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Xbalanque
HarryPotterus
Xbalanque
18
4 / 0 / 9
11,137
796
12,127
16,229
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Narbibi
Ne Zha
18
6 / 2 / 11
11,244
803
16,310
16,326
7,003
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Khepri
Zizzou10
Khepri
17
1 / 0 / 15
10,784
770
7,626
12,103
13,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arkadgr
Heimdallr
15
0 / 6 / 2
8,589
614
7,742
14,891
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
17
0 / 3 / 3
9,481
677
14,593
9,989
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Qyra
Cliodhna
15
2 / 5 / 2
9,003
643
11,952
11,036
3,177
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
hairyleonidas
Hercules
15
1 / 5 / 3
8,690
621
6,369
16,603
14,204
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Baron Samedi
kerthang
Baron Samedi
16
1 / 5 / 0
9,114
651
5,676
14,770
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
24
Kills
4
4
Deaths
24
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
10
10
W
Tiamat
 
Tiamat
8
1
10
13
L
Heimdallr
Arkadgr
Heimdallr
0
6
2
0.17
L
Merlin
0
3
3
0.5
W
Xbalanque
HarryPotterus
Xbalanque
4
0
9
8.5
W
Ne Zha
Narbibi
Ne Zha
6
2
11
5.75
L
Cliodhna
Qyra
Cliodhna
2
5
2
0.6
W
Khepri
Zizzou10
Khepri
1
0
15
8.5
L
Hercules
hairyleonidas
Hercules
1
5
3
0.5
L
Baron Samedi
kerthang
Baron Samedi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,895
Damage
46,332
68,269
Taken
67,289
48,483
Mitigated
32,439
23,205
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,716
2,007
2,012
3,081
14,987
15,873
512
3,752
11,160
375
33,783
W
Tiamat
 
Tiamat
15,116
880
0
2,739
8,624
6,116
289
2,627
5,916
32,366
0
L
Heimdallr
Arkadgr
Heimdallr
7,742
2,985
0
2,623
14,891
4,856
0
4,037
10,737
0
31,777
L
Merlin
14,593
380
0
1,148
9,989
3,294
48
2,852
7,017
67,261
0
W
Xbalanque
HarryPotterus
Xbalanque
12,127
6,153
0
6,779
16,229
5,860
8,703
6,492
9,699
0
47,586
W
Ne Zha
Narbibi
Ne Zha
16,310
2,740
0
5,063
16,326
7,003
3,223
3,606
12,525
0
55,250
L
Cliodhna
Qyra
Cliodhna
11,952
98
0
2,053
11,036
3,177
0
2,438
8,502
0
24,994
W
Khepri
Zizzou10
Khepri
7,626
293
0
3,531
12,103
13,631
64
4,026
8,077
20,190
0
L
Hercules
hairyleonidas
Hercules
6,369
847
0
5,703
16,603
14,204
0
7,526
8,847
1,329
12,418
L
Baron Samedi
kerthang
Baron Samedi
5,676
124
819
3,274
14,770
6,908
66
5,911
8,748
35,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,097
Gold Earned
44,877
248
Minions Killed
279
0
Camps Cleared
0
1,658,266
Distance Traveled
1,272,127
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,749
839
34
2
0
349,654
1
W
Tiamat
11,183
799
50
4
0
373,007
5
L
Heimdallr
8,589
614
63
5
0
239,175
5
L
Merlin
9,481
677
108
8
0
266,903
1
W
Xbalanque
11,137
796
74
5
0
292,933
1
W
Ne Zha
11,244
803
67
5
0
313,338
2
L
Cliodhna
9,003
643
29
2
0
283,514
2
W
Khepri
10,784
770
23
2
0
329,334
3
L
Hercules
8,690
621
16
1
0
229,108
2
L
Baron Samedi
9,114
651
63
5
0
253,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role