Player Matchup

Ullr
Ullr
AHairlesspoodle
Ullr
Level 41
God Stats
2W - 4L
1,290 SR
Queue Stats
38W - 80L
1,263 Elo+
Party 1
Zeus
Zeus
DirkDiggllerr
Zeus
Level 28
God Stats
20W - 44L
1,343 SR
Queue Stats
27W - 59L
1,261 Elo+
Party 1
Fenrir
Fenrir
FancyLawnMowers
Fenrir
Level 29
God Stats
2W - 8L
1,237 SR
Queue Stats
20W - 45L
1,212 Elo+
Party 1
Team Averages
Level 33
1,290 SR
1,245 Elo+

VS

Team Averages
Level 39
1,447 SR
1,205 Elo+
Medusa
Medusa
DTR-_-Tpirtle01
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,051 Elo+
Party 2
Xbalanque
Xbalanque
Indigosoul092
Xbalanque
Level 73
God Stats
26W - 39L
1,414 SR
Queue Stats
45W - 70L
1,416 Elo+
Party 2
Ymir
Ymir
SheLuvMainee
Ymir
Level 27
God Stats
1W - 3L
1,425 SR
Queue Stats
5W - 14L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 16
11,130
795
13,726
10,226
4,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
12 / 2 / 11
11,530
824
16,895
7,803
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 17
11,064
790
16,206
11,762
4,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 1
9,887
706
4,413
13,169
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Indigosoul092
Xbalanque
11
0 / 14 / 3
8,280
591
6,044
16,656
2,707
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 6 / 2
9,175
655
8,313
21,139
15,224
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
28
Kills
4
4
Deaths
28
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
16
17
L
3
8
1
0.44
W
12
2
11
8.75
W
7
1
17
15.5
L
Xbalanque
Indigosoul092
Xbalanque
0
14
3
0.11
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,827
Damage
18,770
29,791
Taken
50,964
11,961
Mitigated
21,222
3,088
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,726
3,533
0
382
10,226
4,195
1,252
2,252
7,974
0
42,091
L
4,413
1,749
0
609
13,169
3,291
0
3,132
10,037
0
19,543
W
16,895
3,355
0
870
7,803
2,813
891
2,943
4,860
39,752
0
W
16,206
4,553
0
1,836
11,762
4,953
238
4,064
7,698
0
43,571
L
Xbalanque
Indigosoul092
Xbalanque
6,044
3,481
112
2,133
16,656
2,707
0
2,942
13,714
0
20,600
L
8,313
588
0
1,753
21,139
15,224
0
11,047
10,092
25,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
27,342
157
Minions Killed
104
8
Camps Cleared
4
771,336
Distance Traveled
591,883
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,130
795
59
4
2
253,726
1
L
Medusa
9,887
706
33
2
1
202,691
0
W
Zeus
11,530
824
45
3
1
228,040
1
W
Fenrir
11,064
790
53
4
5
289,570
5
L
Xbalanque
8,280
591
39
3
2
174,968
0
L
Ymir
9,175
655
32
2
1
214,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role