Player Matchup

Anhur
Anhur
A Good Cone
Anhur
Level 157
God Stats
1W - 2L
1,815 SR
Queue Stats
30W - 40L
1,429 Elo+
Party 1
Merlin
Merlin
IGBCam
Merlin
Level 120
God Stats
3W - 1L
1,451 SR
Queue Stats
19W - 8L
1,787 Elo+
Party 1
Jormungandr
Jormungandr
Mythos Jager
Jormungandr
Level 146
God Stats
0W - 1L
1,854 SR
Queue Stats
22W - 30L
1,459 Elo+
Party 1
Hercules
Hercules
SneezyMoose
Hercules
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,576 Elo+
Party 1
Thanatos
Thanatos
iTheater Thug
Thanatos
Level 107
God Stats
0W - 1L
1,262 SR
Queue Stats
2W - 5L
1,466 Elo+
Party 1
Team Averages
Level 135
1,576 SR
1,543 Elo+

VS

Team Averages
Level 145
1,535 SR
1,595 Elo+
Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DarkraiGamingg
Shiva
Level 143
God Stats
5W - 3L
1,500 SR
Queue Stats
236W - 215L
1,538 Elo+
Solo
Ymir
Ymir
ImSimonChangJr
Ymir
Level 154
God Stats
7W - 3L
1,516 SR
Queue Stats
177W - 113L
1,653 Elo+
Solo
Baba Yaga
Baba Yaga
MrZamboni
Baba Yaga
Level 149
God Stats
16W - 15L
1,482 SR
Queue Stats
290W - 256L
1,504 Elo+
Solo
Ullr
Ullr
xvls
Ullr
Level 126
God Stats
4W - 3L
1,678 SR
Queue Stats
36W - 26L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
8,014
729
3,868
9,337
3,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
IGBCam
Merlin
14
1 / 5 / 5
7,821
711
7,928
8,193
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Mythos Jager
Jormungandr
15
3 / 3 / 5
8,602
782
8,260
12,197
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
SneezyMoose
Hercules
15
2 / 7 / 4
8,299
754
7,998
14,925
7,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
iTheater Thug
Thanatos
14
4 / 9 / 3
8,489
772
4,099
10,886
4,140
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
13 / 1 / 7
9,991
908
9,219
8,745
5,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 4 / 14
8,357
760
7,562
12,213
9,152
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 3 / 16
9,171
834
6,632
12,942
10,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
MrZamboni
Baba Yaga
16
3 / 3 / 15
8,921
811
11,889
8,257
3,130
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
xvls
Ullr
17
5 / 1 / 14
9,384
853
10,967
5,699
2,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
12
Kills
28
28
Deaths
12
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
13
1
7
16.5
L
2
4
6
1.25
W
3
4
14
2.5
L
Merlin
IGBCam
Merlin
1
5
5
0.7
W
4
3
16
4
W
Baba Yaga
MrZamboni
Baba Yaga
3
3
15
3.5
L
Jormungandr
Mythos Jager
Jormungandr
3
3
5
1.83
L
Hercules
SneezyMoose
Hercules
2
7
4
0.57
L
Thanatos
iTheater Thug
Thanatos
4
9
3
0.61
W
Ullr
xvls
Ullr
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,153
Damage
46,269
55,538
Taken
47,856
30,139
Mitigated
30,930
9,095
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,219
2,593
0
3,259
8,745
5,581
95
2,238
6,507
0
23,230
L
3,868
889
0
1,163
9,337
3,607
64
2,771
6,476
0
24,603
W
7,562
1,016
291
2,163
12,213
9,152
319
4,829
7,384
0
27,804
L
Merlin
IGBCam
Merlin
7,928
124
0
959
8,193
2,955
0
2,610
5,495
29,864
0
W
6,632
871
2,013
1,845
12,942
10,421
53
3,776
9,166
12,621
0
W
Baba Yaga
MrZamboni
Baba Yaga
11,889
847
0
1,148
8,257
3,130
0
4,219
4,038
39,675
0
L
Jormungandr
Mythos Jager
Jormungandr
8,260
1,391
708
1,660
12,197
12,040
0
4,998
6,991
21,295
0
L
Hercules
SneezyMoose
Hercules
7,998
3,097
0
2,030
14,925
7,397
0
3,695
11,094
0
24,423
L
Thanatos
iTheater Thug
Thanatos
4,099
285
0
2,575
10,886
4,140
0
3,763
6,961
0
10,553
W
Ullr
xvls
Ullr
10,967
3,814
0
149
5,699
2,646
1,376
1,126
4,573
0
38,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,225
Gold Earned
45,824
168
Minions Killed
231
0
Camps Cleared
0
1,026,683
Distance Traveled
1,201,776
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,991
908
33
3
0
281,434
3
L
Anhur
8,014
729
45
4
0
197,427
0
W
Shiva
8,357
760
37
3
0
232,976
0
L
Merlin
7,821
711
49
4
0
189,171
0
W
Ymir
9,171
834
21
2
0
226,277
0
W
Baba Yaga
8,921
811
67
6
0
210,391
0
L
Jormungandr
8,602
782
25
2
0
209,496
1
L
Hercules
8,299
754
37
3
0
226,583
0
L
Thanatos
8,489
772
12
1
0
204,006
0
W
Ullr
9,384
853
73
7
0
250,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role