Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Ninfrodisenpai
Persephone
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 148L
1,576 Elo+
Solo
Ganesha
Ganesha
OptionNot
Ganesha
Level 107
God Stats
6W - 3L
1,235 SR
Queue Stats
308W - 292L
1,504 Elo+
Solo
Raijin
Raijin
Prefactz
Raijin
Level 68
God Stats
5W - 0L
1,500 SR
Queue Stats
288W - 304L
1,522 Elo+
Solo
Danzaburou
Danzaburou
TeamRocketzGrunt
Danzaburou
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,542 Elo+
Solo
Team Averages
Level 126
1,447 SR
1,529 Elo+

VS

Team Averages
Level 132
1,502 SR
1,483 Elo+
Apollo
Apollo
BLOODSHARON
Apollo
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
378W - 356L
1,480 Elo+
Solo
Scylla
Scylla
Elizabella
Scylla
Level 128
God Stats
4W - 5L
1,812 SR
Queue Stats
269W - 300L
1,471 Elo+
Solo
Hera
Hera
Genkai89
Hera
Level 146
God Stats
1W - 5L
1,199 SR
Queue Stats
179W - 187L
1,495 Elo+
Solo
Nox
Nox
OloruninThruThe6
Nox
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 218L
1,485 Elo+
Solo
Horus
Horus
Praxxic-
Horus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 138L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 5 / 13
9,857
704
4,864
22,830
27,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Ninfrodisenpai
Persephone
14
0 / 5 / 11
9,695
693
10,052
11,418
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
OptionNot
Ganesha
17
0 / 4 / 16
9,636
688
4,368
19,683
24,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
Prefactz
Raijin
20
12 / 6 / 6
13,078
934
22,283
15,806
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TeamRocketzGrunt
Danzaburou
19
9 / 2 / 6
12,115
865
15,427
12,046
5,545
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
5 / 4 / 7
12,058
861
11,582
16,187
6,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Elizabella
Scylla
17
7 / 5 / 9
10,577
756
17,997
13,703
5,141
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
16
6 / 5 / 9
10,069
719
17,691
9,330
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 10
8,167
583
6,485
7,480
2,779
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Praxxic-
Horus
18
4 / 4 / 16
11,394
814
9,588
19,804
23,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
73
22
Kills
22
22
Deaths
22
52
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
5
13
1.5
L
Apollo
5
4
7
2.13
L
Scylla
Elizabella
Scylla
7
5
9
2.3
L
Hera
6
5
9
2.1
W
Persephone
Ninfrodisenpai
Persephone
0
5
11
1.1
L
0
4
10
1.25
W
Ganesha
OptionNot
Ganesha
0
4
16
2
L
Horus
Praxxic-
Horus
4
4
16
3
W
Raijin
Prefactz
Raijin
12
6
6
2.5
W
Danzaburou
TeamRocketzGrunt
Danzaburou
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,994
Damage
63,343
81,783
Taken
66,504
70,693
Mitigated
42,446
32,462
Healing
30,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,864
660
8,955
7,984
22,830
27,129
525
11,701
10,889
0
12,205
L
Apollo
11,582
4,171
2,279
3,745
16,187
6,567
1,320
9,330
6,857
0
35,918
L
Scylla
Elizabella
Scylla
17,997
543
1,284
2,526
13,703
5,141
1,046
9,029
4,674
35,699
0
L
Hera
17,691
4,591
1,443
1,509
9,330
4,076
77
5,997
3,333
29,177
0
W
Persephone
Ninfrodisenpai
Persephone
10,052
1,320
2,118
2,321
11,418
4,233
502
5,712
5,617
21,169
0
L
6,485
792
551
471
7,480
2,779
420
3,841
3,639
14,725
0
W
Ganesha
OptionNot
Ganesha
4,368
153
1,153
779
19,683
24,596
149
9,539
9,758
15,348
0
L
Horus
Praxxic-
Horus
9,588
4,895
8,290
8,032
19,804
23,883
300
8,506
11,298
752
12,697
W
Raijin
Prefactz
Raijin
22,283
2,742
1,866
2,515
15,806
9,190
882
6,991
8,579
50,248
0
W
Danzaburou
TeamRocketzGrunt
Danzaburou
15,427
5,962
2,091
2,680
12,046
5,545
3,350
7,821
4,107
0
42,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,381
Gold Earned
52,265
151
Minions Killed
147
0
Camps Cleared
0
1,261,998
Distance Traveled
1,180,870
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,857
704
19
1
0
257,957
1
L
Apollo
12,058
861
65
5
0
275,128
1
L
Scylla
10,577
756
36
3
0
244,113
2
L
Hera
10,069
719
20
1
0
247,293
3
W
Persephone
9,695
693
21
2
0
250,665
0
L
Nox
8,167
583
18
1
0
150,801
1
W
Ganesha
9,636
688
0
0
0
258,657
0
L
Horus
11,394
814
8
1
0
263,535
3
W
Raijin
13,078
934
55
4
0
225,158
0
W
Danzaburou
12,115
865
56
4
0
269,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role