Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
PanflikliipoxUwU
Cernunnos
Level 156
God Stats
12W - 7L
1,273 SR
Queue Stats
227W - 234L
1,540 Elo+
Solo
Agni
Agni
SolaîreOfAstora
Agni
Level 146
God Stats
2W - 0L
1,870 SR
Queue Stats
52W - 60L
1,543 Elo+
Party 1
Ymir
Ymir
Tyránico
Ymir
Level 103
God Stats
1W - 2L
1,199 SR
Queue Stats
9W - 9L
1,461 Elo+
Party 1
Team Averages
Level 143
1,468 SR
1,509 Elo+

VS

Team Averages
Level 136
1,415 SR
1,515 Elo+
Izanami
Izanami
 
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Rogersito
Tyr
Level 160
God Stats
0W - 3L
1,077 SR
Queue Stats
39W - 38L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 0 / 0
3,918
784
3,405
3,547
1,371
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
 
Awilix
6
0 / 0 / 3
3,637
727
1,430
2,640
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
6
1 / 0 / 0
3,453
691
1,591
2,561
491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
4 / 0 / 0
4,187
837
1,632
1,943
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
5
0 / 0 / 1
3,435
687
550
1,883
732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 0
3,401
680
1,931
1,767
275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
 
Mercury
6
0 / 0 / 0
3,297
659
966
2,968
686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
 
Eset
5
0 / 4 / 0
3,069
614
2,095
2,938
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
 
Atlas
2
0 / 1 / 0
2,636
527
241
1,482
633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
3,529
706
1,272
4,944
1,441
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Awilix
 
Awilix
0
0
3
1.5
L
Izanami
 
Izanami
0
0
0
0
L
Mercury
 
Mercury
0
0
0
0
L
Eset
 
Eset
0
4
0
0
L
Atlas
 
Atlas
0
1
0
0
W
Cernunnos
1
0
0
1
L
0
1
0
0
W
4
0
0
4
W
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,608
Damage
6,505
12,574
Taken
14,099
3,847
Mitigated
3,735
5,788
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,405
673
0
1,275
3,547
1,371
0
0
3,547
0
17,910
W
Awilix
 
Awilix
1,430
398
0
1,015
2,640
729
0
1,148
1,492
0
13,492
L
Izanami
 
Izanami
1,931
1,647
0
1,118
1,767
275
0
0
1,767
0
20,124
L
Mercury
 
Mercury
966
146
0
500
2,968
686
0
399
2,569
0
13,616
L
Eset
 
Eset
2,095
523
0
358
2,938
700
0
1,389
1,549
11,074
0
L
Atlas
 
Atlas
241
66
0
571
1,482
633
0
394
1,088
797
0
W
Cernunnos
1,591
971
0
1,887
2,561
491
0
72
2,489
0
19,178
L
1,272
178
0
2,338
4,944
1,441
0
0
4,944
0
15,238
W
1,632
309
0
500
1,943
524
0
947
996
14,927
0
W
Ymir
550
250
0
1,111
1,883
732
0
169
1,714
6,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,630
Gold Earned
15,932
159
Minions Killed
121
0
Camps Cleared
0
531,107
Distance Traveled
429,880
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,918
784
49
10
0
105,570
3
W
Awilix
3,637
727
33
7
0
117,809
0
L
Izanami
3,401
680
35
7
0
84,116
2
L
Mercury
3,297
659
32
6
0
111,875
0
L
Eset
3,069
614
22
4
0
88,993
0
L
Atlas
2,636
527
3
1
0
32,762
0
W
Cernunnos
3,453
691
39
8
0
86,332
1
L
Tyr
3,529
706
29
6
0
112,134
0
W
Agni
4,187
837
32
6
0
104,128
1
W
Ymir
3,435
687
6
1
0
117,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role