Player Matchup

Arachne
Arachne
Gold IV
Wolfullmoon
Arachne
Gold IV
Level 132
God Stats
6W - 5L
1,776 SR
Queue Stats
35W - 37L
1,729 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,776 SR
1,729 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,484 SR
1,677 MMR
Medusa
Medusa
Gold III
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Medusa
Gold III
Level 124
God Stats
2W - 3L
1,484 SR
Queue Stats
13W - 13L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Wolfullmoon
Arachne
20
6 / 3 / 0
15,294
956
15,769
22,429
21,845
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Ah Muzen CabSkadiHe BoKaliFreya

VS

Bans
PoseidonAnubisChronosUllrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
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Medusa
19
3 / 6 / 0
13,909
869
16,209
17,013
15,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
6
Kills
3
3
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
Wolfullmoon
Arachne
6
3
0
2
L
Medusa
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Medusa
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,769
Damage
16,209
22,429
Taken
17,013
21,845
Mitigated
15,640
10,313
Healing
3,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Wolfullmoon
Arachne
15,769
10,807
0
10,313
22,429
21,845
2,750
714
21,715
328
92,442
L
Medusa
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Medusa
16,209
7,694
0
3,089
17,013
15,640
847
424
16,589
0
89,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,294
Gold Earned
13,909
171
Minions Killed
191
11
Camps Cleared
4
346,072
Distance Traveled
272,622
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,294
956
171
11
11
346,072
1
L
Medusa
13,909
869
191
12
4
272,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role