Player Matchup

Atlas
Atlas
ChrisXM
Atlas
Level 66
God Stats
13W - 5L
1,711 SR
Queue Stats
76W - 58L
1,669 Elo+
Party 3
Neith
Neith
Gwvin
Neith
Level 61
God Stats
4W - 1L
1,769 SR
Queue Stats
147W - 110L
1,587 Elo+
Party 3
Thoth
Thoth
JuiceTryHard
Thoth
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
137W - 92L
1,615 Elo+
Party 3
Bastet
Bastet
NeedGreens
Bastet
Level 108
God Stats
5W - 2L
1,769 SR
Queue Stats
129W - 90L
1,661 Elo+
Party 3
Artio
Artio
REXUS50723
Artio
Level 44
God Stats
24W - 13L
1,707 SR
Queue Stats
142W - 147L
1,477 Elo+
Solo
Team Averages
Level 61
1,691 SR
1,602 Elo+

VS

Team Averages
Level 55
1,405 SR
1,450 Elo+
Bakasura
Bakasura
AZAWRATH9616
Bakasura
Level 46
God Stats
16W - 17L
1,643 SR
Queue Stats
68W - 61L
1,550 Elo+
Solo
Cerberus
Cerberus
AttlantisGM
Cerberus
Level 32
God Stats
1W - 5L
1,135 SR
Queue Stats
11W - 25L
1,321 Elo+
Party 2
Thoth
Thoth
H4ch1M4ch1
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,495 Elo+
Party 1
Bellona
Bellona
Mamooranth
Bellona
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,486 Elo+
Party 1
Neith
Neith
RustyQuiotent99
Neith
Level 27
God Stats
0W - 2L
1,249 SR
Queue Stats
10W - 19L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ChrisXM
Atlas
11
1 / 2 / 11
8,072
475
3,087
10,105
8,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Gwvin
Neith
17
12 / 2 / 3
10,877
640
18,379
12,791
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
7 / 3 / 8
8,617
507
8,227
7,834
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
NeedGreens
Bastet
16
7 / 3 / 5
9,565
563
10,186
12,107
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artio
9
0 / 2 / 4
6,516
383
3,145
5,644
3,541
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AZAWRATH9616
Bakasura
18
5 / 2 / 2
10,414
613
7,526
12,705
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
AttlantisGM
Cerberus
11
1 / 6 / 2
7,799
459
4,506
13,848
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
10
1 / 7 / 1
7,206
424
3,618
7,277
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Mamooranth
Bellona
13
4 / 5 / 4
8,822
519
8,633
16,171
8,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 7 / 2
8,144
479
4,182
10,962
3,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
27
Kills
12
12
Deaths
27
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AZAWRATH9616
Bakasura
5
2
2
3
L
Cerberus
AttlantisGM
Cerberus
1
6
2
0.33
W
Atlas
ChrisXM
Atlas
1
2
11
3.25
W
Neith
Gwvin
Neith
12
2
3
6.75
L
Thoth
1
7
1
0.21
W
7
3
8
3.67
L
Bellona
Mamooranth
Bellona
4
5
4
1.2
W
Bastet
NeedGreens
Bastet
7
3
5
3.17
W
Artio
0
2
4
1
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,024
Damage
28,465
48,481
Taken
60,963
23,762
Mitigated
28,460
14,555
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AZAWRATH9616
Bakasura
7,526
5,863
0
3,754
12,705
4,293
0
1,710
10,995
0
72,129
L
Cerberus
AttlantisGM
Cerberus
4,506
240
65
2,242
13,848
10,739
0
2,267
11,581
25,494
0
W
Atlas
ChrisXM
Atlas
3,087
1,095
0
1,866
10,105
8,374
99
1,247
8,509
11,531
0
W
Neith
Gwvin
Neith
18,379
9,198
0
6,070
12,791
5,100
690
3,043
9,468
0
95,887
L
Thoth
3,618
448
0
470
7,277
1,277
80
4,513
2,764
27,385
0
W
8,227
746
0
858
7,834
2,542
387
2,725
5,015
41,848
0
L
Bellona
Mamooranth
Bellona
8,633
4,868
47
3,579
16,171
8,929
685
4,972
11,199
0
38,722
W
Bastet
NeedGreens
Bastet
10,186
2,689
0
3,559
12,107
4,205
0
1,109
10,898
0
70,180
W
Artio
3,145
532
506
1,696
5,644
3,541
0
0
5,624
16,624
0
L
4,182
2,000
0
1,344
10,962
3,222
484
997
9,965
0
33,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
42,385
398
Minions Killed
397
0
Camps Cleared
0
1,557,832
Distance Traveled
1,610,033
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,414
613
162
10
0
372,637
3
L
Cerberus
7,799
459
55
3
0
329,357
4
W
Atlas
8,072
475
21
1
0
319,623
2
W
Neith
10,877
640
148
9
0
297,052
3
L
Thoth
7,206
424
46
3
0
281,742
4
W
Thoth
8,617
507
60
4
0
311,721
6
L
Bellona
8,822
519
81
5
0
332,386
0
W
Bastet
9,565
563
129
8
0
368,327
1
W
Artio
6,516
383
40
2
0
261,109
0
L
Neith
8,144
479
53
3
0
293,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role