Player Matchup

Ullr
Ullr
Chasedneek7
Ullr
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
251W - 195L
1,522 Elo+
Solo
Loki
Loki
FroZzn_Trashcan
Loki
Level 106
God Stats
4W - 5L
1,589 SR
Queue Stats
326W - 336L
1,430 Elo+
Solo
Scylla
Scylla
Kantidote
Scylla
Level 98
God Stats
0W - 1L
1,366 SR
Queue Stats
19W - 20L
1,189 Elo+
Solo
Da Ji
Da Ji
OriginalBlackEye
Da Ji
Level 114
God Stats
260W - 227L
1,558 SR
Queue Stats
294W - 271L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
Phillsy
Kuzenbo
Level 116
God Stats
5W - 7L
1,821 SR
Queue Stats
430W - 445L
1,489 Elo+
Solo
Team Averages
Level 108
1,567 SR
1,433 Elo+

VS

Team Averages
Level 97
1,668 SR
1,533 Elo+
The Morrigan
The Morrigan
DiDiKiZ
The Morrigan
Level 99
God Stats
2W - 0L
1,839 SR
Queue Stats
290W - 284L
1,503 Elo+
Party 1
Izanami
Izanami
Ditto3342
Izanami
Level 117
God Stats
10W - 2L
1,695 SR
Queue Stats
123W - 132L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Kangaboo
Cthulhu
Level 117
God Stats
32W - 26L
1,572 SR
Queue Stats
156W - 150L
1,590 Elo+
Party 2
Thanatos
Thanatos
Sheep1957
Thanatos
Level 69
God Stats
3W - 4L
1,666 SR
Queue Stats
61W - 41L
1,565 Elo+
Party 2
Khepri
Khepri
didikid94
Khepri
Level 81
God Stats
15W - 8L
1,567 SR
Queue Stats
167W - 158L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 6
12,588
484
18,485
24,009
8,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 5 / 5
12,688
488
8,934
20,668
8,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Kantidote
Scylla
18
6 / 4 / 3
12,027
463
11,508
15,210
5,638
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 7 / 4
12,229
470
13,693
23,794
18,160
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
Phillsy
Kuzenbo
15
1 / 6 / 14
11,121
428
9,324
27,709
39,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DiDiKiZ
The Morrigan
20
3 / 6 / 11
13,516
520
15,141
12,733
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Ditto3342
Izanami
20
9 / 6 / 9
14,968
576
25,819
28,536
12,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Kangaboo
Cthulhu
20
11 / 1 / 8
15,045
579
25,957
21,596
27,846
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Sheep1957
Thanatos
20
4 / 6 / 6
13,425
516
9,723
23,256
11,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
didikid94
Khepri
18
0 / 4 / 13
11,942
459
6,183
15,447
16,424
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
23
Kills
27
27
Deaths
23
32
Assists
47
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
W
The Morrigan
DiDiKiZ
The Morrigan
3
6
11
1.42
W
Izanami
Ditto3342
Izanami
9
6
9
2.25
L
4
5
5
1.3
W
Cthulhu
Kangaboo
Cthulhu
11
1
8
15
L
Scylla
Kantidote
Scylla
6
4
3
1.88
L
6
7
4
1.14
L
Kuzenbo
Phillsy
Kuzenbo
1
6
14
1.33
W
Thanatos
Sheep1957
Thanatos
4
6
6
1.17
W
Khepri
didikid94
Khepri
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,944
Damage
82,823
111,390
Taken
101,568
80,770
Mitigated
73,557
25,226
Healing
42,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,485
9,257
0
7,425
24,009
8,884
746
5,618
18,291
0
95,406
W
The Morrigan
DiDiKiZ
The Morrigan
15,141
3,397
0
2,292
12,733
5,127
1,025
3,228
9,231
100,546
2,708
W
Izanami
Ditto3342
Izanami
25,819
19,377
0
14,584
28,536
12,189
5,460
6,567
21,969
0
132,380
L
8,934
2,340
0
7,160
20,668
8,286
0
7,771
12,762
0
92,429
W
Cthulhu
Kangaboo
Cthulhu
25,957
1,515
617
5,961
21,596
27,846
346
4,260
17,336
114,674
0
L
Scylla
Kantidote
Scylla
11,508
537
0
4,213
15,210
5,638
0
7,499
7,559
75,520
0
L
13,693
3,828
190
2,125
23,794
18,160
0
12,708
10,521
0
68,467
L
Kuzenbo
Phillsy
Kuzenbo
9,324
2,774
815
3,298
27,709
39,802
0
9,969
15,580
23,878
7,791
W
Thanatos
Sheep1957
Thanatos
9,723
3,696
0
15,868
23,256
11,971
0
4,345
18,209
0
111,975
W
Khepri
didikid94
Khepri
6,183
712
0
2,855
15,447
16,424
463
7,111
7,988
21,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,653
Gold Earned
68,896
582
Minions Killed
676
0
Camps Cleared
0
2,349,775
Distance Traveled
2,490,486
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,588
484
141
5
0
459,042
4
W
The Morrigan
13,516
520
171
7
0
442,249
13
W
Izanami
14,968
576
181
7
0
441,998
4
L
Loki
12,688
488
135
5
0
500,497
8
W
Cthulhu
15,045
579
153
6
0
567,589
5
L
Scylla
12,027
463
148
6
0
453,547
4
L
Da Ji
12,229
470
127
5
0
447,371
1
L
Kuzenbo
11,121
428
31
1
0
489,318
5
W
Thanatos
13,425
516
142
5
0
519,950
2
W
Khepri
11,942
459
29
1
0
518,700
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role