Player Matchup

Athena
Athena
PlzCuy
Athena
Level 49
God Stats
1W - 2L
1,554 SR
Queue Stats
44W - 38L
1,616 Elo+
Party 1
Thoth
Thoth
VuIani
Thoth
Level 65
God Stats
52W - 38L
1,741 SR
Queue Stats
145W - 102L
1,624 Elo+
Party 1
Olorun
Olorun
Zelxes
Olorun
Level 29
God Stats
47W - 10L
1,942 SR
Queue Stats
58W - 15L
1,848 Elo+
Party 1
Shiva
Shiva
im_Cap0ne-
Shiva
Level 120
God Stats
25W - 10L
1,737 SR
Queue Stats
112W - 47L
1,735 Elo+
Party 1
Thanatos
Thanatos
qlorin
Thanatos
Level 146
God Stats
2W - 0L
1,754 SR
Queue Stats
48W - 30L
1,662 Elo+
Party 1
Team Averages
Level 82
1,746 SR
1,697 Elo+

VS

Team Averages
Level 81
1,504 SR
1,556 Elo+
Shiva
Shiva
AlMyXsLivInTexas
Shiva
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,788 Elo+
Solo
Athena
Athena
AshyTrev
Athena
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 121L
1,560 Elo+
Solo
Scylla
Scylla
Bruder Massa
Scylla
Level 129
God Stats
6W - 10L
1,629 SR
Queue Stats
116W - 115L
1,477 Elo+
Solo
Neith
Neith
Speachless_Wrath
Neith
Level 159
God Stats
19W - 15L
1,541 SR
Queue Stats
47W - 46L
1,505 Elo+
Solo
Ullr
Ullr
Tiago_Liz
Ullr
Level 39
God Stats
18W - 20L
1,352 SR
Queue Stats
282W - 294L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
PlzCuy
Athena
17
4 / 2 / 20
11,621
581
10,129
21,960
24,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thoth
VuIani
Thoth
18
3 / 3 / 9
11,734
587
10,422
6,826
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
Zelxes
Olorun
19
8 / 1 / 10
12,715
636
13,567
11,869
5,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
18
4 / 0 / 8
12,234
612
13,616
16,347
22,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
qlorin
Thanatos
19
12 / 5 / 9
12,574
629
14,242
19,319
8,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
9,353
468
10,133
17,932
13,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
AshyTrev
Athena
12
0 / 7 / 5
8,027
401
5,340
20,087
14,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
17
6 / 7 / 3
10,509
525
12,108
12,231
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 6 / 1
8,973
449
7,854
11,691
2,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
15
0 / 7 / 1
8,990
450
3,809
15,037
4,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
31
Kills
10
11
Deaths
31
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Athena
AshyTrev
Athena
0
7
5
0.36
L
Scylla
6
7
3
1.07
W
Athena
PlzCuy
Athena
4
2
20
7
L
4
6
1
0.75
L
Ullr
0
7
1
0.07
W
Thoth
VuIani
Thoth
3
3
9
2.5
W
Olorun
Zelxes
Olorun
8
1
10
13
W
Shiva
4
0
8
8
W
Thanatos
qlorin
Thanatos
12
5
9
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,976
Damage
39,244
76,321
Taken
76,978
63,339
Mitigated
38,159
42,866
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,133
1,366
125
3,756
17,932
13,722
0
4,270
13,662
0
72,669
L
Athena
AshyTrev
Athena
5,340
912
410
1,738
20,087
14,099
0
9,407
10,680
22,170
0
L
Scylla
12,108
1,980
0
200
12,231
3,395
0
5,037
7,194
68,373
0
W
Athena
PlzCuy
Athena
10,129
3,563
1,000
4,612
21,960
24,942
430
7,548
14,269
26,250
0
L
7,854
2,787
0
1,464
11,691
2,276
68
7,010
4,681
0
52,186
L
Ullr
3,809
1,823
0
1,219
15,037
4,667
0
8,394
6,643
0
68,208
W
Thoth
VuIani
Thoth
10,422
160
0
1,163
6,826
2,323
2,012
1,966
4,860
84,438
0
W
Olorun
Zelxes
Olorun
13,567
7,874
699
6,184
11,869
5,225
6,003
1,935
9,890
113,177
0
W
Shiva
13,616
4,171
1,850
8,195
16,347
22,266
535
4,023
11,698
0
80,220
W
Thanatos
qlorin
Thanatos
14,242
4,186
0
19,163
19,319
8,583
1,872
4,585
14,691
0
88,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,878
Gold Earned
45,852
611
Minions Killed
512
0
Camps Cleared
0
2,071,804
Distance Traveled
1,746,232
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,353
468
133
7
0
385,001
4
L
Athena
8,027
401
37
2
0
364,598
0
L
Scylla
10,509
525
114
6
0
383,149
2
W
Athena
11,621
581
27
1
0
404,613
1
L
Neith
8,973
449
90
5
0
290,917
2
L
Ullr
8,990
450
138
7
0
322,567
3
W
Thoth
11,734
587
157
8
0
427,858
4
W
Olorun
12,715
636
156
8
0
371,948
6
W
Shiva
12,234
612
144
7
0
434,100
8
W
Thanatos
12,574
629
127
6
0
433,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role