Player Matchup

Tyr
Tyr
M1see_
Tyr
Level 107
God Stats
2W - 1L
1,314 SR
Queue Stats
130W - 132L
1,504 Elo+
Party 3
Baba Yaga
Baba Yaga
Mr_K_killjoy
Baba Yaga
Level 82
God Stats
12W - 13L
1,619 SR
Queue Stats
202W - 254L
1,386 Elo+
Party 2
Bacchus
Bacchus
asterikx
Bacchus
Level 86
God Stats
20W - 13L
1,505 SR
Queue Stats
60W - 52L
1,529 Elo+
Party 3
Sylvanus
Sylvanus
captainasscrack6
Sylvanus
Level 114
God Stats
8W - 14L
1,382 SR
Queue Stats
201W - 256L
1,365 Elo+
Party 2
Izanami
Izanami
cruzer685
Izanami
Level 99
God Stats
11W - 6L
1,674 SR
Queue Stats
87W - 88L
1,521 Elo+
Party 3
Team Averages
Level 98
1,499 SR
1,461 Elo+

VS

Team Averages
Level 84
1,529 SR
1,538 Elo+
Chaac
Chaac
BardocksVater
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Solo
Ares
Ares
Pan_Boss_cake
Ares
Level 62
God Stats
11W - 4L
1,604 SR
Queue Stats
88W - 61L
1,583 Elo+
Party 1
Thor
Thor
enkel-mythe
Thor
Level 67
God Stats
96W - 111L
1,430 SR
Queue Stats
317W - 321L
1,407 Elo+
Solo
Cernunnos
Cernunnos
ghitutarau675
Cernunnos
Level 106
God Stats
1W - 4L
1,295 SR
Queue Stats
182W - 137L
1,600 Elo+
Party 1
Discordia
Discordia
shadow_hunter544
Discordia
Level 122
God Stats
5W - 4L
1,814 SR
Queue Stats
203W - 144L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
M1see_
Tyr
17
7 / 4 / 5
10,172
598
10,542
13,425
6,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
Mr_K_killjoy
Baba Yaga
14
5 / 3 / 2
8,770
516
3,589
9,893
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
asterikx
Bacchus
13
1 / 2 / 7
8,112
477
9,173
15,113
18,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 2
8,076
475
9,637
13,282
8,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
cruzer685
Izanami
16
4 / 3 / 3
9,935
584
10,806
11,067
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
9,670
569
9,236
13,388
10,685
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
5 / 3 / 5
8,421
495
5,688
12,988
11,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 5 / 5
8,413
495
6,617
13,144
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
ghitutarau675
Cernunnos
15
1 / 5 / 5
8,573
504
7,805
13,187
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
14
2 / 3 / 11
8,937
526
11,186
6,335
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
18
Kills
16
16
Deaths
18
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Tyr
M1see_
Tyr
7
4
5
2.38
L
Baba Yaga
Mr_K_killjoy
Baba Yaga
5
3
2
2
W
5
3
5
2.5
L
Bacchus
asterikx
Bacchus
1
2
7
2.25
L
1
4
2
0.5
L
Izanami
cruzer685
Izanami
4
3
3
1.83
W
3
5
5
1.1
W
Cernunnos
ghitutarau675
Cernunnos
1
5
5
0.7
W
Discordia
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,747
Damage
40,532
62,780
Taken
59,042
41,483
Mitigated
33,716
17,439
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,236
1,947
0
4,898
13,388
10,685
0
7,250
6,138
10
49,629
L
Tyr
M1see_
Tyr
10,542
1,314
0
2,045
13,425
6,347
68
3,638
9,787
0
68,186
L
Baba Yaga
Mr_K_killjoy
Baba Yaga
3,589
395
65
3,737
9,893
3,652
0
4,815
5,078
50,673
0
W
5,688
853
0
1,193
12,988
11,993
433
5,018
7,970
21,677
0
L
Bacchus
asterikx
Bacchus
9,173
1,256
460
3,766
15,113
18,455
154
4,247
10,866
22,779
6,197
L
9,637
3,008
953
3,662
13,282
8,494
566
2,377
10,905
38,643
10,999
L
Izanami
cruzer685
Izanami
10,806
6,817
0
2,751
11,067
4,535
0
1,807
9,260
0
89,307
W
6,617
1,528
0
500
13,144
4,369
0
2,322
10,822
0
50,590
W
Cernunnos
ghitutarau675
Cernunnos
7,805
4,266
0
5,537
13,187
4,674
1,049
1,946
11,241
0
52,096
W
Discordia
11,186
268
0
500
6,335
1,995
0
3,585
2,750
47,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,065
Gold Earned
44,014
507
Minions Killed
400
0
Camps Cleared
0
1,574,029
Distance Traveled
1,608,177
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,670
569
99
6
0
314,279
4
L
Tyr
10,172
598
119
7
0
373,518
8
L
Baba Yaga
8,770
516
90
5
0
305,305
2
W
Ares
8,421
495
28
2
0
336,516
5
L
Bacchus
8,112
477
40
2
0
326,887
6
L
Sylvanus
8,076
475
87
5
0
269,651
2
L
Izanami
9,935
584
171
10
0
298,668
6
W
Thor
8,413
495
93
5
0
311,236
2
W
Cernunnos
8,573
504
97
6
0
299,652
6
W
Discordia
8,937
526
83
5
0
346,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role