Player Matchup

Artio
Artio
Silver V
JoshMcNeill1
Artio
Silver V
Level 89
God Stats
63W - 66L
1,488 SR
Queue Stats
690W - 678L
550 MMR
Solo
Skadi
Skadi
Silver IV
SmiteSoldat
Skadi
Silver IV
Level 65
God Stats
12W - 13L
1,700 SR
Queue Stats
196W - 253L
627 MMR
Solo
Sol
Sol
Silver III
aialax
Sol
Silver III
Level 116
God Stats
3W - 7L
1,444 SR
Queue Stats
83W - 100L
792 MMR
Solo
Tyr
Tyr
Bronze I
crxssbxy
Tyr
Bronze I
Level 109
God Stats
2W - 5L
1,482 SR
Queue Stats
48W - 73L
540 MMR
Solo
Kali
Kali
Silver V
rastavasay
Kali
Silver V
Level 124
God Stats
3W - 5L
1,846 SR
Queue Stats
187W - 219L
588 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,592 SR
620 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,449 SR
598 MMR
Chiron
Chiron
Silver III
KeymoFN
Chiron
Silver III
Level 66
God Stats
13W - 16L
1,317 SR
Queue Stats
182W - 200L
610 MMR
Party 1
Anubis
Anubis
Bronze I
SergioDauden97
Anubis
Bronze I
Level 45
God Stats
7W - 7L
1,493 SR
Queue Stats
16W - 35L
660 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
light-max972
Sun Wukong
Silver IV
Level 126
God Stats
15W - 13L
1,476 SR
Queue Stats
560W - 580L
642 MMR
Solo
Athena
Athena
Bronze I
lx-TANIA-xl
Athena
Bronze I
Level 123
God Stats
27W - 26L
1,519 SR
Queue Stats
391W - 428L
312 MMR
Party 1
Thanatos
Thanatos
Silver V
xMarTiineZ
Thanatos
Silver V
Level 66
God Stats
4W - 9L
1,441 SR
Queue Stats
21W - 37L
766 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 4
10,799
386
7,515
30,658
30,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 14 / 3
12,840
459
19,772
30,938
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
aialax
Sol
19
2 / 8 / 0
11,863
424
21,111
24,419
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 8 / 2
10,318
369
6,054
27,286
28,771
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 13 / 1
10,845
387
5,248
29,320
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BastetGilgameshZeusAtlasArachne

VS

Bans
PersephoneShivaMulanGebNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KeymoFN
Chiron
20
21 / 2 / 13
16,953
605
47,102
20,147
9,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
11 / 2 / 10
14,523
519
26,748
18,500
11,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
light-max972
Sun Wukong
20
8 / 0 / 11
15,013
536
18,118
23,779
22,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
20
3 / 3 / 23
13,046
466
7,617
31,469
42,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
xMarTiineZ
Thanatos
20
8 / 3 / 14
14,285
510
17,112
23,700
13,226
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
122
8
Kills
51
52
Deaths
10
10
Assists
71
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Chiron
KeymoFN
Chiron
21
2
13
13.75
W
11
2
10
8
L
4
14
3
0.39
L
Sol
aialax
Sol
2
8
0
0.25
L
0
8
2
0.13
W
Sun Wukong
light-max972
Sun Wukong
8
0
11
13.5
W
Athena
3
3
23
4.83
L
0
13
1
0.04
W
Thanatos
xMarTiineZ
Thanatos
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,700
Damage
116,697
142,621
Taken
117,595
79,323
Mitigated
99,317
32,710
Healing
55,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,515
610
1,482
3,646
30,658
30,871
0
8,647
22,011
24,104
0
W
Chiron
KeymoFN
Chiron
47,102
18,916
2,246
6,167
20,147
9,620
9,174
5,127
15,020
0
156,786
W
26,748
1,263
0
12,148
18,500
11,092
3,157
8,495
10,005
120,466
0
L
19,772
10,743
116
7,100
30,938
6,490
0
2,108
28,830
0
99,712
L
Sol
aialax
Sol
21,111
4,826
0
6,671
24,419
6,016
0
9,898
14,521
93,427
9,908
L
6,054
1,008
320
5,202
27,286
28,771
0
4,469
22,817
0
48,901
W
Sun Wukong
light-max972
Sun Wukong
18,118
4,312
0
9,628
23,779
22,723
1,812
2,098
21,681
0
102,243
W
Athena
7,617
1,980
1,437
2,817
31,469
42,656
1,239
5,137
26,332
56,348
0
L
5,248
2,175
0
8,173
29,320
7,175
2,148
9,243
19,759
0
72,519
W
Thanatos
xMarTiineZ
Thanatos
17,112
4,436
0
20,606
23,700
13,226
3,600
6,599
17,101
0
110,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,665
Gold Earned
73,820
581
Minions Killed
745
0
Camps Cleared
0
2,159,328
Distance Traveled
2,561,102
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,799
386
35
1
0
410,797
4
W
Chiron
16,953
605
203
7
0
537,253
1
W
Anubis
14,523
519
159
6
0
481,309
0
L
Skadi
12,840
459
146
5
0
389,483
4
L
Sol
11,863
424
176
6
0
447,324
7
L
Tyr
10,318
369
89
3
0
480,515
2
W
Sun Wukong
15,013
536
170
6
0
459,576
10
W
Athena
13,046
466
76
3
0
515,559
3
L
Kali
10,845
387
135
5
0
431,209
6
W
Thanatos
14,285
510
137
5
0
567,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role