Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Drok1608
Cernunnos
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
231W - 243L
1,399 Elo+
Solo
Agni
Agni
KAMSM
Agni
Level 147
God Stats
5W - 4L
1,476 SR
Queue Stats
140W - 135L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
RIP DOE B FOOL
Gilgamesh
Level 126
God Stats
4W - 11L
1,503 SR
Queue Stats
383W - 373L
1,441 Elo+
Solo
Hun Batz
Hun Batz
Tycody
Hun Batz
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,442 Elo+
Solo
Team Averages
Level 107
1,496 SR
1,450 Elo+

VS

Team Averages
Level 123
1,401 SR
1,474 Elo+
Chronos
Chronos
ITyJaI
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,512 Elo+
Solo
Hou Yi
Hou Yi
Kirby12321
Hou Yi
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 75L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
MajorCascade432
Nu Wa
Level 128
God Stats
1W - 5L
1,312 SR
Queue Stats
132W - 166L
1,424 Elo+
Party 1
Janus
Janus
Ramasekva165
Janus
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 84L
1,566 Elo+
Solo
Serqet
Serqet
locobarny1574
Serqet
Level 147
God Stats
0W - 3L
1,191 SR
Queue Stats
166W - 179L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
6 / 3 / 15
10,794
900
9,759
12,671
15,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
Drok1608
Cernunnos
17
5 / 2 / 15
10,321
860
8,174
10,361
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
KAMSM
Agni
15
6 / 4 / 14
9,916
826
10,842
8,608
2,891
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RIP DOE B FOOL
Gilgamesh
16
5 / 2 / 12
9,984
832
8,755
18,170
9,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Tycody
Hun Batz
17
7 / 4 / 10
10,386
866
6,133
10,119
5,229
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ITyJaI
Chronos
13
1 / 6 / 5
7,865
655
3,861
9,056
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Kirby12321
Hou Yi
17
6 / 7 / 6
10,320
860
11,081
12,495
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 7
8,831
736
9,227
10,803
3,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 6
8,501
708
10,209
8,572
3,045
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 3 / 1
9,096
758
5,278
5,205
2,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
29
Kills
15
15
Deaths
29
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
3
15
4.5
W
Cernunnos
Drok1608
Cernunnos
5
2
15
6.25
L
Chronos
ITyJaI
Chronos
1
6
5
0.58
W
Agni
KAMSM
Agni
6
4
14
3.25
L
Hou Yi
Kirby12321
Hou Yi
6
7
6
1.29
L
2
7
7
0.79
W
Gilgamesh
RIP DOE B FOOL
Gilgamesh
5
2
12
5.5
L
1
6
6
0.67
W
Hun Batz
Tycody
Hun Batz
7
4
10
3
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,663
Damage
39,656
59,929
Taken
46,131
37,670
Mitigated
17,916
21,450
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,759
124
874
2,006
12,671
15,904
52
4,630
7,728
30,029
0
W
Cernunnos
Drok1608
Cernunnos
8,174
2,388
1,319
3,244
10,361
3,732
3,410
4,168
5,264
0
34,078
L
Chronos
ITyJaI
Chronos
3,861
487
247
616
9,056
3,433
0
4,054
4,931
10,724
0
W
Agni
KAMSM
Agni
10,842
215
1,966
1,231
8,608
2,891
842
3,682
4,432
20,797
0
L
Hou Yi
Kirby12321
Hou Yi
11,081
5,398
143
1,665
12,495
4,734
0
4,692
7,607
0
19,909
L
9,227
3,121
633
1,096
10,803
3,876
0
4,412
6,199
23,837
0
W
Gilgamesh
RIP DOE B FOOL
Gilgamesh
8,755
1,218
2,624
5,423
18,170
9,914
349
6,212
11,929
156
20,016
L
10,209
158
291
860
8,572
3,045
0
4,655
3,681
24,536
0
W
Hun Batz
Tycody
Hun Batz
6,133
615
1,607
1,156
10,119
5,229
861
4,605
5,063
0
18,194
L
5,278
126
0
263
5,205
2,828
0
2,053
3,112
0
4,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,401
Gold Earned
44,613
159
Minions Killed
103
0
Camps Cleared
0
1,114,387
Distance Traveled
905,218
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,794
900
41
3
0
224,158
0
W
Cernunnos
10,321
860
51
4
0
206,749
0
L
Chronos
7,865
655
18
2
0
184,078
0
W
Agni
9,916
826
24
2
0
209,086
4
L
Hou Yi
10,320
860
16
1
0
175,483
0
L
Nu Wa
8,831
736
35
3
0
194,231
0
W
Gilgamesh
9,984
832
21
2
0
227,616
0
L
Janus
8,501
708
30
3
0
206,379
0
W
Hun Batz
10,386
866
22
2
0
246,778
0
L
Serqet
9,096
758
4
0
0
145,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role